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Book:Only You Can Save Mankind
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| Only You Can Save Mankind | |
| |
| Cover | [[Image:|thumb|center|200px|{{{1}}}]] |
| Published | September 1992 |
| Publisher | Doubleday |
| ISBN | 0385403089 |
| Pages | |
| Series | Johnny Maxwell Series |
| Main characters | Johnny Maxwell, Wobbler, Yo-Less, Kirsty |
| Annotations | Annotations for Only You Can Save Mankind |
| Notes | |
| All data relates to the UK hardback edition. | |
| Previous book First book | Johnny Maxwell Series | Next book |
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[edit] Blurb/synopsis
Twelve-year-old Johnny receives a pirate edition of the new video game Only You Can Save Mankind from his friend Wobbler. However, he hasn't been playing for long when the ScreeWee Empire surrenders to him. After accepting the surrender he finds himself inside the game in his dreams, where he must deal with the suspicious Gunnery Officer as well as the understanding Captain, and work out exactly what they're all supposed to do now.
This might all be the result of an over-active imagination except that the ScreeWee have disappeared altogether from everyone else's copy of the game. With the help of another player, Kirsty, who calls herself "Sigourney" (as in Weaver), Johnny must try to get the ScreeWee home.

