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Morpork

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Morpork is the half of Ankh-Morpork widdershins of the river Ankh.

It is not necessary to say "downtown Ankh-Morpork". Morpork is downtown. It's down in every category known to sociology and political economy, down geographically, financially, aesthetically and morally. Ankh has mansions and parks; Morpork has abattoirs and tanneries, warehouses and cathouses, dingy taverns and, below all, the Shades. It's also, overwhelmingly, where Ankh-Morpork's work is done. It contains most of the industry, commerce and shipping that support a city-state with no natural resources beyond a barely navigable river. It also includes Unseen University, the Patrician's Palace and the halls of most of the ruling guilds, so while the old-money aristocracy and the guild leaders may reside in Ankh, the power and control are exercised in Morpork.

Most of the locations for the many books about or including Ankh-Morpork, apart from Pseudopolis Yard and the Ramkin mansion, are in Morpork. This is because it may be dirty, evil-smelling and dangerous, but it's always interesting.

The city shares its name with an owl native to the Foggy Islands. No one knows why.

[edit] The Online Mappe

There is an extremely good interactive map of Ankh-Morpork on the French-language Discworld site Vade Mecum:- see here[1]. It may be accessed in French or English.



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