http://wiki.lspace.org/api.php?action=feedcontributions&user=Bs75660&feedformat=atomDiscworld & Terry Pratchett Wiki - User contributions [en]2024-03-29T01:16:44ZUser contributionsMediaWiki 1.40.0http://wiki.lspace.org/index.php?title=Sal_Lifton&diff=35192Sal Lifton2024-01-26T10:50:24Z<p>Bs75660: Grammatical improvement</p>
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<div>Sal Lifton is the little girl of about seven, in {{RM}}, who leaves [[Bill Door]] concerned that [[Death]]'s ability to hide his true nature from the human race is rapidly failing. She is the only child of the couple who run the local village pub.<br />
<br />
Sal sees a seven-foot tall skeleton where everyone else, including her parents, sees long thin Good Old Bill. She is told off for her insolence, and sent to bed loudly wailing "but it's true!"<br />
<br />
When the pub catches fire, and Bill Door's desire to help outweighs Death's indifference to something that catches up with every human sooner or later, Bill rescues her from the flames before the boiling brandy explodes. He then gives her his lifetimer to keep her alive, thus hastening his meeting with the [[New Death]].<br />
<br />
<br />
[[Category:Discworld characters]]<br />
[[Category:Human characters]]<br />
[[de:Sal Lifton]]</div>Bs75660http://wiki.lspace.org/index.php?title=Guild_of_Merchants&diff=35191Guild of Merchants2024-01-26T10:25:14Z<p>Bs75660: Grammatical improvement</p>
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<div>==Motto==<br />
VILIS AD BIS PRETII (Cheap At Twice The Price)<br />
<br />
==The Early Days==<br />
Founded in {{COM}}, the youngest major Guild in [[Ankh-Morpork]] was originally known as the Guild Of Merchants and Traders, and is also known as the Chamber of Commerce. Not surprisingly it was formed largely in self-defense, traders being a prime target for [[barbarian heroes]] and both merchants and their customers being prime targets of the members of the [[Thieves' Guild|Thieves' Guild]]. It seems that while one could be a customer of a thief or a customer of a merchant, rarely was one a customer of both. Given that thieves are mobile and thus can create customers wherever they go while shop keepers are largely bound to keep their, er, shops and thus are dependent upon their customers finding them, something had to be done to level the playing field, and by preference something that didn't require the shop keepers to actually do much of anything themselves.<br />
<br />
==A Guild Begets an Industry... sort of==<br />
Along with attempting to protect its members, the Guild is responsible for helping them to become rich. This is known as "planned income-redistribution", and a key strategy in this scheme involves the difficult task of making Ankh-Morpork appear attractive to foreigners - in order of, course, to sell more stuff. To this end the Guild has produced a visitors' guide to Ankh-Morpork (or more likely, a visitors' guide to another city whose name has been replaced throughout with "Ankh-Morpork"). Called ''[[Wellcome to Ankh-Morporke, Citie of One Thousand Surprises]]'', the guide is a masterpiece of doublespeak and innuendo; at best the Guide nods at reality when they pass in the street. Take for example [[The Shades|The Shades]], a neighborhood so dangerous [[Ankh-Morpork City Watch|the Watch]] only patrols it in pairs, and even then only during day light hours. In the hands of the Merchants' Guild, The Shades becomes...<blockquote>'a folklorique network of old alleys and picturesque streets, wherre exitement and romans lurke arounde everry corner and much may be heard the traditional street cries of old time also the laughing visages of the denuizens as they goe about their business private'.</blockquote><br />
<br />
The Guild's first public face was that of an otherwise forgettable man named Rerpf, who was also the first 'Vice-Guildmaster In Charge Of Tourism'. To non-guild members this was somewhat confusing, as tourism was itself an industry newly formed by the newly formed Guild itself. Tourism seems largely to consist of people traveling long distances so that they may be sold more stuff which they must then take back home with them.<br />
<br />
Even after hearing the newly-formed Guild explain their newly-formed industry, most non-guild members remained somewhat confused; they thought it more proper for an industry to exist 'before' its Guild does, and believed the Merchants had gotten it all backwards, or at least sideways. It might help at this point to introduce [[Twoflower]], the Disc's first tourist. Having been among the first to experience Twoflower following his arrival in Ankh-Morpork, the merchants knew him to grossly and (even more astonishingly) happily over-pay for everything. Upon receiving news that Twoflower had been spotted in [[The Broken Drum]] and thus believing he and his money to be in imminent danger of thieves, the Merchants hastily formed their Guild, largely to protect him (and his ability to make them rich). Having done so, however, the Guild still needed a legitimate reason to interfere in the burgeoning relationship between Twoflower and the thieves, and so created the industry of tourism.<br />
<br />
==Guild Events==<br />
Aside from an annual 'Fire Sale' in observance of its anniversary, The Guild hosts an annual dinner in a room above [[The Mended Drum|The (now) Mended Drum]], a masterful way for the merchants to thank those who have contributed to their income-redistribution throughout the previous year without, again, having to actually do much of anything themselves. The Chairmanship of the Guild also changes annually with leading and respected merchants being put forward for the position. The current chair is held by the greengrocer [[A. Parker and Son's|Robert Parker]].<br />
<br />
== The almost-Guild president==<br />
<br />
[[Moist von Lipwig]] had been elected Guild President with the perk of a nearly-gold chain of office, when [[Vetinari]] made the modest suggestion that he might want to become [[Master of the Royal Mint]] instead. No doubt the Guild has deferred the offer and will approach him again at a more opportune time. <br />
<br />
[[Category:Guilds|Merchants, Guild of]]<br />
[[Category:Ankh-Morpork Businesses|Merchants, Guild of]]<br />
[[de:Kaufmannsgilde]]</div>Bs75660http://wiki.lspace.org/index.php?title=Wizards%27_Magic&diff=34120Wizards' Magic2022-12-14T17:56:49Z<p>Bs75660: /* Orders and Levels of Wizardry */</p>
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<div>[[File:Catching Fire.jpg|560px|thumb|right|Illustration by [http://www.flickr.com/photos/fearghal_breathnach/ Fearghal Breathnach]]]<br />
==About wizard's magic==<br />
Wizard's magic is one way to practise magic on Discworld. It is practised scientifically and is therefore almost the opposite of [[Witches' magic]]. Wizards study magic for many years at a university (e.g. [[Unseen University]] or [[Bugarup University]]). They learn magic the hard way. Reading an uncountable number of books, passing hard tests, getting one (or several) of the many [[UU degrees|degrees]] available and practicing all day long makes a great wizard. Oh yes, and growing a beard and wearing a pointed hat also helps.<br />
<br />
For wizards magic is science. All magic follows certain rules and if one knows the rules then one can master magic. On example is the ''conservation of energy'' (referred to as ''conservation of reality''). Simply speaking, things have to level out at the end. If something goes up, something else has to go down. An example of this was seen in ''[[Book:The Light Fantastic|The Light Fantastic]]'' where a wizard propels himself up the the [[Tower of Art]] by causing a stone to drop from the tower's roof. It is not too hard to turn a cat into a dog, because this is simply turning one existing thing into another one. But to create things out of nothing is totally different thing and almost impossible to do for a wizard. Wizards don't seem to have figured out that they could transform ''air'' into stuff yet either.<br />
<br />
Wizards like to use instruments specially made for the purposes of practicing magic. The wizard's staff is a familiar and intuitive example; it stores magic that wizard can use all at once. For seeing the world or even all possible times and spaces of the multiverse, the wizards have used the crystal ball and have now advanced to the [[omniscope]] which is, sadly, very expensive monetarily to produce and very expensive magically to operate. The [[thaumometer]] is an instrument to measure the amount of magic in the vicinity. They also always have a stuffed alligator, the existence of which has always been a bit of a mystery, as no-one, especially the wizards themselves, know why this seemingly random piece of occult junk always turns up in a wizard's study.<br />
<br />
The more interested wizards (usually the younger ones) try to analyse and understand magic itself. In the [[High Energy Magic Building]] at Unseen University students together with [[Ponder Stibbons]] try to split the [[Thaum]], the smallest magic particle known so far. Wizards just love to tamper with reality and to babble about different possible dimensions. One of the newer projects is the creation of [[Hex]], a magical supercomputer.<br />
<br />
The most general form of wizard's magic is encountered in form of illusions, fireballs and occasional calling of ghastly things from the [[Dungeon Dimensions]]. Wizards can store magic in their wizard's [[staff]], which is about 6 feet long and has a knob at the end (hua, hua, hua, hmm...).<br />
<br />
==Wizardly Interactions==<br />
Wizards have a great disrespect for witches, because they perform magic without really knowing the science. They also think that priests and gods in general should not be taken too seriously.<br />
<br />
In the old days wizards frequently killed each other to move up the career ladder (known in arcane circles as "Dead Man's Pointy Shoes"). At least for the wizards at [[Unseen University]] this has come to a complete stop with the new Archchancellor [[Mustrum Ridcully]], because he likes to sneak up on people while holding a crossbow and shouting "buh", and is quite frankly deemed to be unkillable by wizardly standards. Today, wizards spend their time eating great meals at least five times a day and sleeping in between (see ''[[Book:Reaper Man|Reaper Man]]'').<br />
<br />
[[Sourcerer|Sourcerers]] are extremely powerful wizards who can create and channel magic at will. There is almost no barrier to their power.<br />
<br />
== How to Identify a Wizard ==<br />
Unlike the [[witches magic|witches]], wizards had never been discriminated against, only feared in the bad old days when there were no civic arrangements and wizards warred amongst themselves and killed whichever non-magical civilians who got in their way. Nowadays, wizards tell themselves not to attack civilians (because that would be an unsporting act); wizards don't use magic to fight amongst themselves, so there is no stray magic hitting innocent bystanders; and wizards in [[Ankh-Morpork]] even pay a voluntary contribution to the city, coincidentally equal in amount to the city tax. Nowadays, wizards are respected or looked at with slight suspicion and bewilderment, but not fear. The more famous faculty members of Unseen University are city dignitaries. The UU Archchancellor attends meetings with the [[Patrician]] just as the [[Guilds of Ankh-Morpork|guild leaders]] and [[Hughnon Ridcully|important priests]] do. So, wizards find it very advantageous to advertise the fact that they are wizards. Wizards like to wear pointy<br />
hats, boots with curled points, and velvet robes with a lot of mystic sigil embroidery, sequins, and ankhstone (like rhinestone but from the [[Ankh (river)|river Ankh, which is presumably ''much'' easier to mine]]). Most wizards like huge meals and become quite round-shaped by middle-age. A beard is often expected of wizards, and the lack thereof is one of the stumbling blocks for [[Ponder Stibbons]], the youngest top faculty in [[Unseen University]].<br />
<br />
To summarize: When you see what appears to be a small hill with velvet pointy hat and velvet robe with too many shiny bits, you are encountering a wizard.<br />
<br />
==Orders and Levels of Wizardry==<br />
<br />
Wizards are organized into 8 "orders", and all high-level wizards belong to one of these orders. Each order has 1 8th-level wizard (the head of the order), 8 7th-level wizards, and 64 6th-level wizards.<br />
<br />
We do not know:<br />
<br />
* If the geometric progression above continues below level 6 (it probably doesn't continue to level 1, since this would mean each order has 2,097,152 wizards for a total of 16,777,216 1st-level wizards, a bit high given the total population of the Disc)<br />
<br />
* If all lower-level wizards belong to an order (for example, [[Rincewind]], a level 0 (or, arguably, level -1) wizard, does not appear to belong to an order). The parallel might be the fraternity system at American universities: not all students are frat members, and, especially in the case of the socially prestigious or desirably "cool" frats, membership is by invitation only - the onus is on the potential new member to demonstrate what they could bring to the frat. This also reflects the organisational principle of secret societies in general: you do not contact them. ''They'' will approach ''you''. <br />
<br />
* How broadly the levels/orders system is used outside of the [[Sto Plains]]. For example, "wizards" in Klatch call themselves "enchanters", and [[Greicha the First]] the late head of [[Wyrmberg]] refers to himself as a wizard of the 15th "rank" (not level).<br />
<br />
* How wizards (such as Mr. Floribunda in {{UA}}) can be promoted a level by the Archchancellor without any (known) demotion<br />
<br />
Orders, like their leaders and Archchancellors, rise and disappear over the years, sometimes in a natural flow, sometimes suddenly and violently. Despite their "Ancient" and "Venerable" names, most are quite recent institutions. The exception is ''Mrs. Widgery's Lodgers'', which dates from the foundation of the University when internal dormitory space was limited (these days the magic that has accumulated over the years has made the University's internal space as complicated as an Escher drawing).<br />
<br />
The current eight orders (mostly from [[The Light Fantastic]]):<br />
<br />
<br />
<!-- wiki table code is confusing, just using plain HTML here and inserting this comment to let people know why --><br />
<br />
<table border><br />
<tr><th>Order Name</th><th>Head(s) of Order</th><th>Known Members & Comments</th></tr><br />
<tr><td>[[Ancient and Truly Original Brothers of the Silver Star]] a.k.a. Order of the Silver Star</td><td>[[Skrelt Changebasket]] (founder), [[Archchancellor]] [[Galder Weatherwax]], [[Ymper Trymon]], [[Archchancellor]] [[Cutangle]], [[Skarmer Billias]]</td><td> Vice Chancellor [[Treatle]] was a member during the events of {{ER}}. Cutangle is referred to as 'Archmage of the Silver Star' which could be the title for the head of this order. &nbsp;</td></tr><br />
<tr><td>[[Sages of the Unknown Shadow]]</td><td>[[Hector Tugelbend]], [[Gravie Derment]]&nbsp;</td><td>&nbsp;</td></tr><br />
<tr><td>[[Ancient and Truly Original Sages of the Unbroken Circle]] a.k.a. Illuminated Mages of the Unbroken Circle</td><td>[[Greyhald Spold]], [[Rhunlet Vard]]</td><td>the unbroken circle is apparently quite important: there are two orders named after it (either that or the members of the Unbroken Circle refer to themselves in two different ways?)</td></tr><br />
<tr><td>[[Brothers of the Order of Midnight]]</td><td>[[Lumuel Panter]]</td><td>&nbsp;</td></tr><br />
<tr><td>[[Venerable Council of Seers]]</td><td>[[Ganmack Treehallet]]</td><td> [[Spelter]] was a member of the order &nbsp;</td></tr><br />
<tr><td>[[Brotherhood of the Hoodwink]] a.k.a. the Hoodwinkers</td><td>[[Jiglad Wert]], [[Marmaric Carding]]</td><td>&nbsp;</td></tr><br />
<tr><td>[[Mrs Widgery's Lodgers]]</td><td>[[Ransak Boggett]]&nbsp;</td><td>the oldest of the current orders dating back to the founding of the university when living space was at a premium</td></tr><br />
<tr><td>[[The Last Order]] a.k.a. the Other Order</td><td>[[Eliaz Churn]]&nbsp;</td><td>&nbsp;</td></tr><br />
</table><br />
<br />
<br />
It could be added here that the massive magical war that took place in {{S}} seriously depleted the ranks of Wizardry and the original Eight Orders. Afterward, in the hangover that followed the passing of the [[Sourcerer]], and an awareness that it might not be wise for Wizards to shout about it too much - not to mention the accession of [[Mustrum Ridcully]] as Archchancellor - the Eight Orders seem to have declined in relative importance and influence - we hear less about the individual Orders and more about the collegiate integrity of the University as a whole. Perhaps their importance as hotbeds of plotting and mutual hatred made sense in the old, more fluid, University politics, but today, with one relatively unkillable Archchancellor, they are something of an anachronism.<br />
<br />
== Sub-wizards ==<br />
{{ER}} tells us that people who can't make it as wizards may end up as (in descending order):<br />
<br />
* [[Magicians]]<br />
* [[Conjurers]]<br />
* [[Thaumaturgists]]<br />
<br />
There are also dismissive references to [[enchantress|enchantresses]] (witches with a nice set of legs) and [[Warlock_(profession)|warlocks]] (male witches).<br />
<br />
==Books==<br />
Wizards appear in various supporting or leading roles in the following books in several capacities:<br />
:as people who try to take advantage of [[Rincewind]].<br />
:as people who investigate anomalies in reality.<br />
:as people who advance hypotheses about the space-time continuum.<br />
:as tinkerers of reality.<br />
<br />
*{{TCOM}}<br />
*{{TLF}}<br />
*{{ER}}<br />
*{{S}}<br />
*{{E}}<br />
*{{MP}}<br />
*{{RM}}<br />
*{{LL}}<br />
*{{SM}}<br />
*{{IT}}<br />
*{{H}}<br />
*{{TLC}}<br />
*{{TLH}}<br />
*{{UA}}<br />
*{{SOD1}}<br />
*{{SOD2}}<br />
*{{SOD3}}<br />
*{{SOD4}}<br />
*''[[Short Story:A Collegiate Casting-Out of Devilish Devices|A Collegiate Casting-Out of Devilish Devices]]<br />
<br />
<br />
[[Category:Wizards]]</div>Bs75660http://wiki.lspace.org/index.php?title=Umnian_Golems&diff=34102Umnian Golems2022-12-06T17:45:49Z<p>Bs75660: Grammatical correction</p>
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<div>The [[Golems]] of [[Umnia]] differ rather significantly from the usual, run-of-the-mill golems usually found in [[Ankh-Morpork]] and surrounding areas in that they are not baked from clay. They were discovered by [[Adora Belle Dearheart]] on one of the missions of the [[Golem Trust]] after a working golem heard the mind of one lifted in song far from Ankh-Morpork. Initially it was thought, due to a mistranslation that the golems were made out of gold (The initial translation was ''"4 golden golems"''); however, it was later revealed that there were actually ''4,000 golems''. She got them to come to Ankh-Morpork where no-one could get them to do anything until [[Moist von Lipwig]] prevailed upon the spirit of Professor [[Flead]] to translate for him, whereupon he marched them (and their marvellous Golem Horses, a far less numerous variant designed to look like and do the accepted tasks allotted to equines) out of the city and got them to bury themselves again. He then proceeded to put Ankh-Morpork on the ''Golem Standard''.<br />
<br />
The golems, originally brought to a "life" of servitude in Umnia thousands of years ago, were so efficient at doing ''everything'' that the Umnians never even invented the wheel. However as [[Hubert Turvy]] pointed out, getting them to do everything in Ankh-Morpork would put tens of thousands out of work, leading to no-one being able to buy anything, leading to shops going out of business, leading to irretrievable economic breakdown. This presumably is why [[Lord Vetinari]] lifted nary a finger to stop Moist's burial of them all. Besides, they're always there should the need arise...(The need arose in the events of {{RS}}, when it became imperative to get a train to Überwald while a necessary bridge wasn't in place, but Moist swears the Golems never moved and the Patrician and [[Stoker Blake]] both back him up.)<br />
<br />
[[Category:Discworld culture]]<br />
[[de:Goldene Golems]]</div>Bs75660http://wiki.lspace.org/index.php?title=Murduck&diff=34101Murduck2022-12-06T13:36:33Z<p>Bs75660: Grammatical correction</p>
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<div>Brother Murdock was sent to [[Ephebe]] by [[Vorbis]] to convert the locals to [[Om]]. A task which he completely failed to achieve. He spoke in the public forum and was shouted down, pelted with vegitables and stones. Though injured he returned to [[Omnia]], where he died at the hands of the [[Quisition]].<br />
<br />
Vorbis knowing he would fail in this task set up plans for retribution before Murdock had even been sent to Ephebe and claimed that they had murdered him to justify the attacks.<br />
<br />
[[Category:Discworld characters]]<br />
[[de:Murduck]]</div>Bs75660http://wiki.lspace.org/index.php?title=Omnia&diff=33744Omnia2022-06-30T16:37:35Z<p>Bs75660: corrected grammatical error</p>
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<div>{{Nation Data<br />
|title= Omnia<br />
|picture=Blank.jpg| <br />
|established=firmly<br />
|motto= <br />
|neighbours= [[Ephebe]], [[Istanzia]], [[Betrek]], [[Ushistan]]<br />
|features= Vast desert.<br />
|population= several million<br />
|size= <br />
|government= Used to be a theocracy, changed after the 8th Prophet<br />
|capital= [[Kom]]<br />
|notablecitizens= [[Vorbis]], [[Brutha]], [[Visit-the-Infidel-with-Explanatory-Pamphlets]], [[Mightily Oats]]<br />
|imports= <br />
|exports= religion, missionaries<br />
|anthem= <br />
|books= {{SG}}<br />
}}<br />
A powerful and oppressive theocracy until maybe a hundred years before the present, worshipping the Great God [[Om]]. Historially, Omnia used to conquer neighbors in His name, all over the continent of [[Klatch (continent)|Klatch]]. The Omnian [[Quisition]], a state secret police run by deacons, used to torture and execute Omnian citizens in His name. Peddlers have sold dubious religious artifacts in His name. Everything and anything done in the light or in the dark were done in His name, but He wasn't paying attention to what his worshippers were doing. This theocracy was run by the [[Cenobiarch]] (the Superior Iam) with 6 Arch Priests, 30 lesser Iams and numerous other clergy to assist him.<br />
<br />
Despite, or rather because of the terrible authority of the church, by the time of the coming of the [[Eight]]h Prophet of Omnianism many members of the Omnian government and military had in fact joined a secret society of apostates, and Om Himself had dwindled in power to abject helplessness. The details of the ensuing reformation are recorded in {{SG}}.<br />
<br />
Nowadays, Omnia is quite amiable, its priesthood spending its time arguing among themselves over each phrase of the holy scriptures rather than torturing accused heretics and its missionary zeal redirected from holy war to peaceful evangelism. The Eighth Prophet of Omnianism, [[Brutha]], had brought all that he could memorize of the books from the destroyed [[Library of Ephebe]] back to Omnia, set them down in writing again, and opened a new library to scholars and philosophers of all nationalities and faiths. Nowadays it sometimes seems that half of the Ephebian [[philosophers]] are living in this library.<br />
<br />
Despite these radical reforms, people of other nations still harbor a good deal of resentment toward the Omnians. Those who don't keep up with the news think that Omnians still set fire to non-Omnians (see {{CJ}}), and those who do keep up with the news are fed up with getting a pamphlet every day from their Omnian-immigrant neighbour (see the article on an exemplary emigrant, [[Visit-the-Infidel-with-Explanatory-Pamphlets]], who currently lives in [[Ankh-Morpork]]).<br />
<br />
The currency of Omnia is known as the Obol.<br />
<br />
<br />
[[Category:Discworld geography]]<br />
[[de:Omnien]]</div>Bs75660http://wiki.lspace.org/index.php?title=Weezen&diff=33743Weezen2022-06-30T16:33:05Z<p>Bs75660: corrected grammatical error</p>
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<div>In {{LL}}, an elderly hunter from [[Slice]] who made the mistake of shooting at the wrong hare.<br />
<br />
It turned out the next day to be [[Granny Weatherwax]] doing a bit of Borrowing, and she expressed her displeasure by roundly boxing Weezen's ear for him, saying "Ouch!" pointedly so that he got the point. <br />
<br />
==Annotation==<br />
There is a similar Roundworld myth about how a [[werewolves|werewolf]] got caught. A hunter shot the beast in the leg one night, impeding it not, but the next day, a woman of the village (in some accounts the hunter's wife) was seen to be walking with a sudden limp...<br />
<br />
<br />
[[Category:Discworld characters]]<br />
[[de:Weezen]]</div>Bs75660http://wiki.lspace.org/index.php?title=Vortgorn&diff=33742Vortgorn2022-06-30T16:30:43Z<p>Bs75660: corrected grammatical error</p>
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<div>The '''Vortgorns''' were a small unimportant tribe until [[High Gate Land]] dropped onto the [[Carpet]]. They took scaped and settled on this new resource and began to mine its metal. They are isolated from the rest of the carpet and strictly control access to their lands.<br />
<br />
They have somewhat taken on attributes from their environment, they have dull grey eyes and golden / bronze hair with square beards. Their guards wear bronze armour and carry bronze weapons and shields. They are ruled by King Stagbut and are not part of the [[Dumii]] Empire.<br />
<br />
[[Category:The Carpet People]]</div>Bs75660http://wiki.lspace.org/index.php?title=Jokes_for_Women&diff=33738Jokes for Women2022-06-29T20:33:41Z<p>Bs75660: /* Annotation */</p>
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<div>Jokes for Women is a pressure group active in [[Ankh-Morpork]] which is capable of bringing an even deeper scowl to the sunny countenance of Doctor [[Whiteface]]. Referenced in {{MM}}, this particular group of suffragettes campaigns for equality in humour, recognition of the idea that women can be every bit as funny as men, the right for equal opportunities in joke-telling, and, by inference, for the admission of women to the [[Fools' Guild]] as full members and licenced Clowns. (And allied trades). <br />
<br />
They must be active enough, and nuisance enough, for Lord [[Vetinari]] to be aware of their presence and to casually mention them to Doctor Whiteface, possibly in order to watch his reaction. Whiteface is certainly aware they exist, and reiterates the official Fools' Guild position that women are ''simply not funny'', and that he was making a very big exception to the normally absolute rule, that no woman may darken the doors of the Guild, by admitting Miss [[Drapes]]. But these are ''[[Mavolio Bent|very exceptional circumstances]]''. <br />
<br />
[[Category: Groups]]<br />
==Annotation==<br />
Clearly a reference to the famous slogan of the suffragettes on roundworld [[https://en.wikipedia.org/wiki/Women%27s_suffrage|| Votes for women]]</div>Bs75660http://wiki.lspace.org/index.php?title=Jokes_for_Women&diff=33737Jokes for Women2022-06-29T20:33:10Z<p>Bs75660: added annotation</p>
<hr />
<div>Jokes for Women is a pressure group active in [[Ankh-Morpork]] which is capable of bringing an even deeper scowl to the sunny countenance of Doctor [[Whiteface]]. Referenced in {{MM}}, this particular group of suffragettes campaigns for equality in humour, recognition of the idea that women can be every bit as funny as men, the right for equal opportunities in joke-telling, and, by inference, for the admission of women to the [[Fools' Guild]] as full members and licenced Clowns. (And allied trades). <br />
<br />
They must be active enough, and nuisance enough, for Lord [[Vetinari]] to be aware of their presence and to casually mention them to Doctor Whiteface, possibly in order to watch his reaction. Whiteface is certainly aware they exist, and reiterates the official Fools' Guild position that women are ''simply not funny'', and that he was making a very big exception to the normally absolute rule, that no woman may darken the doors of the Guild, by admitting Miss [[Drapes]]. But these are ''[[Mavolio Bent|very exceptional circumstances]]''. <br />
<br />
[[Category: Groups]]<br />
==Annotation==<br />
Clesrly a reference to the famous slogan of the suffragettes on roundworld [[https://en.wikipedia.org/wiki/Women%27s_suffrage|| Votes for women]]</div>Bs75660http://wiki.lspace.org/index.php?title=Grand_Trunk_Semaphore_Company&diff=33097Grand Trunk Semaphore Company2021-11-30T14:56:17Z<p>Bs75660: Clacks in Raising Steam</p>
<hr />
<div>[[Category: Ankh-Morpork Businesses]]<br />
Also referred to as simply "'''Grand Trunk'''" or "'''Grand Trunk Company'''".<br />
<br />
The major [[clacks]] service provider in [[Ankh-Morpork]] and as such, throughout the Disc as well. The semaphore technology of the clacks has been part of Discworld technology since ''[[Book:The Fifth Elephant|The Fifth Elephant]]'', but the company and the people behind it play a major role in ''[[Book:Going Postal|Going Postal]]''.<br />
<br />
==History==<br />
<br />
The idea of clacks communication was originally conceived by a group of inventors and artificers led by [[Robert Dearheart]], father of [[Adora Belle Dearheart]] and [[John Dearheart]]. While they were all brilliant at designing and building mechanisms, they had no comprehension of finance whatsoever, and so sought the aid of some investment bankers and accountants to help them start up. As it happened, the company turned out to be a great success, and soon every city wanted to be connected to the Trunk. <br />
<br />
Before long however, the very same bankers and accountants, led by [[Reacher Gilt]], would betray the owners of the Grand Trunk and take over the company. Through manipulation of company finances, they made it seem as if the clacks was operating at a loss, and convinced Robert Dearheart and others to take further loans in exchange for greater control of the company, signing away all the rights they had to their company and own inventions in the process. <br />
<br />
After seizing control they proceeded to squeeze as much money as they could out of the company, cutting down on maintenance, as well as raising prices for the service. Eventually the clacks system began to collapse under the strain and often had to be shut down for several days of emergency repairs. <br />
<br />
Meanwhile, any attempt at setting up competing services met with failure, notably in the case of the New Trunk, as a result of the tragic and "accidental" death of John Dearheart. After his death, some of the engineers who worked with him created [[The Smoking Gnu]] to continue their work in secrecy and carry out acts of sabotage against the Grand Trunk.<br />
<br />
During the events of {{GP}}, the Grand Trunk's position as the sole carrier of messages throughout the Disc was being threatened by the resurrection of the [[Ankh-Morpork Post Office]] by [[Moist von Lipwig]]. By taking advantage of the frequent breakdowns and expense of the clacks system, Moist manages to make the postal office a feasible option in the eyes of the Ankh-Morpork citizenry, which infuriated the board executives of the company.<br />
<br />
After an arson and assassination attempt on his life, Moist challenged the Grand Trunk to a race to see who could carry a message to [[Genua]] faster; While the Grand Trunk certainly carried the message much faster to its destination, the message was altered to expose the crimes committed by the Grand Trunk, provoking public outrage and allowing [[Lord Vetinari]] the excuse he needed to carry out a full audit of the company's assets.<br />
<br />
Since then, the clacks company has been under the control of the Post Office and in [[Raising Steam]] it is managed by [[Adora Belle Dearheart]].<br />
<br />
==Notes==<br />
<br />
*There is an interesting exchange in {{T5E}} that hints at trouble to come: when [[Reg Shoe]] and [[Buggy Swires]] are investigating the death of [[Wallace Sonky]], the troll foreman at Sonky's factory complains bitterly to them about the high cost of sending a clacks to [[Überwald]] to alert Sonky's relatives to his death. ''Twenty dollars, it cost! Dat's '''''murder''''', dat is!''<br />
<br />
*Its link with the Post Office may refer to the telephones in Britain, which between 1912 and 1982 were run by the Post Office. Telegrams were also via the Post Office between 1915 and 1981.<br />
<br />
*Roundworld's Grand Truck Road is a major road that connects the eastern and western regions of India. It allowed news to move faster before telephones.<br />
<br />
[[Category:Discworld concepts]]<br />
[[Category:Ankh-Morpork Businesses]]<br />
[[de:Gro&szlig;er Strang]]</div>Bs75660http://wiki.lspace.org/index.php?title=Sergeant_Bourke&diff=33084Sergeant Bourke2021-11-25T19:53:19Z<p>Bs75660: Corrected grammatical error.</p>
<hr />
<div>Sergeant Bourke is an officer of the [[Blackbury]] constabulary during World War Two. He has a lot in common with Sergeant [[Ray Comely]] of a later policing era and is also, on the basis of his speech, actions, motivations and general grasp of policing, the local extrusion into that phase of the space-time continuum of the Eternal [[Fred Colon]].<br />
<br />
<br />
[[Category:Johnny Maxwell characters]]</div>Bs75660http://wiki.lspace.org/index.php?title=Adam_Young&diff=33039Adam Young2021-11-12T23:25:39Z<p>Bs75660: Grammatical improvements</p>
<hr />
<div>{{Character Data<br />
|title= Adam Young, the Antichrist<br />
|photo=Blank.jpg| <br />
|name= The Adversary, Destroyer of Kings, Angel of the Bottomless Pit, Great Beast that is called Dragon, Prince of this world, Father of Lies, Spawn of Satan, and Lord of Darkness<br />
|age= Eleven<br />
|race= Human<br />
<br />
|occupation= leader of [[the Them]]<br />
|appearance= golden-haired<br />
<br />
|residence= Lower Tadfield<br />
<br />
|death= <br />
|parents= [[Mr. Young]] & [[Mrs. Deirdre Young]]<br />
|relatives= Older sister Sarah, [[Dog]]<br />
|children= <br />
|marital status= <br />
<br />
|books= {{GO}}<br />
|cameos=<br />
}}<br />
The reluctant Antichrist, eleven-year-old Adam Young is perhaps better known as the leader of [[the Them]], one of Lower [[Tadfield]]'s two gangs, which includes [[Pepper]], [[Brian ("Good Omens")|Brian]], and [[Wensleydale]]. Adam has an innate ability to become deeply passionate about certain subjects and lets his imagination run away with him until he becomes bored. He is especially interested (at this time) in [[Anathema Device]]'s magazines with their conspiracy theories. <br />
<br />
Due to a mix-up at the hospital, Adam was placed with the wrong family by Sister [[Mary Loquacious]], a Satanic Nun of the [[Chattering Order of St. Beryl]]. Because of this, the Demon AJ [[Anthony Crowley|Crowley]] and the angel [[Aziraphale]] spent eleven years trying to shape the mind of the son of the American Cultural Attache and as a result wound up cultivating not the antichrist (or softening said child's Satanic impulses, in Aziraphale's case) but a spoiled brat, instead. Adam, on the other hand, grew up fairly normally. This rather angered people on both the "Good" and "Bad" sides of the spectrum.<br />
<br />
Adam loves Tadfield and unconsciously sends out a sort of protective field around it.<br />
<br />
==Annotation==<br />
<br />
The primary reference in British comic fiction for the outward appearance, preoccupations, mode of speech, and lurking-place, of Adam Young and the Them, lies in [http://en.wikipedia.org/wiki/Richmal_Crompton]Richmal Crompton's immortal '''''Just William''''' stories. Written between approximately 1919 and 1970, Crompton writes evocative and hilarious stories about an eleven-year old rogue called William Brown, who with his gangmates the [http://en.wikipedia.org/wiki/Just_William]Outlaws lives in a quiet English village called Hadfield. Like many other children in British serial tales about childhood, William and his three chums in the Outlaws are fated to live in an eternal summer (except where the plot requires snow or Christmas celebrations), never ever growing older, slouching reluctantly to school every morning for life. (Look at the last page of {{GO}}) The eleven-year old who sees the soldiers coming back from World War One in 1919 is also the eleven-year old who watches a scruffy hippie rock band playing in the Hadfield Free Festival in 1970. Similarly, his rock-solid pipe-smoking technically-minded father, who is Something in the City, is prosperous enough to employ domestic servants in 1920, serves in the Home Guard in the 1940's, but is still the same age in 1970 (when all the domestic servants have been quietly retired, in deference to the egalitarian age of the 1960's).<br />
<br />
Crompton's genius at least in part lies in the way she quietly reflects her times while her central characters remain the same age. William's sister continues to remain a twenty-year old heartbreaker, while his brother remains a sexually frustrated eighteen year old. While the Outlaws are all male, a thorn in William's flesh is wannabe gang member Violet Elizabeth Bott unlike the tomboyish [[Pepper]], however, Violet Elizabeth is a spoilt brat who "scweams and scweams until she's sick" when things don't go her way. William has a sort-of girlfriend in Joan, the girl next door, who is sometimes allowed to be a member of the Outlaws (apart from anything else, being a fellow girl, she can be better at handling Violet Elizabeth!).<br />
<br />
One book in the series, published in 1964, is actually called '''''William and the Witch'''''...<br />
<br />
* A second parallel worth annotating comes out of Northern Ireland: in the 1960's, socially conservative Belfast prided itself on not having any of those smelly long-haired degenerate mods-and-rockers pop groups that were infesting the British mainland at the time. That is, until such a band arose and stalked East Belfast with long-haired degenerate blues-based menace. The five group members, led by a daytime window cleaner called George Ivan Morrison[http://en.wikipedia.org/wiki/Van_Morrison], quietly prided themselves on being socially shunned, and darkly referred to as ''"Them"'' by their neighbours and community. Elsewhere, they were described as ''"Ireland's Answer To The Rolling Stones"'', but at home they were just ''Them yahoos out of Sandy Row''... such a group[http://en.wikipedia.org/wiki/Them_%28band%29] could have no other name. <br />
<br />
<br />
[[Category:Good Omens characters|Young, Adam]]</div>Bs75660http://wiki.lspace.org/index.php?title=Lipwigzers&diff=33038Lipwigzers2021-11-12T18:51:40Z<p>Bs75660: Grammatical improvement</p>
<hr />
<div>A type of guard dog bred in [[Lipwig]]. Highly prized as guard dogs, they are trained to obey words of command. A lucrative export for Lipwig, only males are exported and breeding females must remain in the country. <br />
<br />
As [[Moist von Lipwig]] discovered, they look a lot like the Rottweiler/Doberman/Lipwigzer/alligator cross-breed dogs that [[Harry King]] uses to guard his property. They are not the same however, a crucial difference if you have just got down among them confident that these savage city dogs will also know and respond to the command words of the Lipwigzers.<br />
<br />
==Annotation==<br />
If, as some have suggested, that Lip-wig implies a moustache, then a particular type of moustache - the walrus moustache as sported by eg T. Roosevelt - translates into German as Schnauzer, which is a breed of round world dog.<br />
<br />
{{Stub}}<br />
[[Category: Discworld Flora & Fauna]]</div>Bs75660http://wiki.lspace.org/index.php?title=The_Cosmic_Confidence_Trick_Victims&diff=32336The Cosmic Confidence Trick Victims2021-09-21T15:07:01Z<p>Bs75660: Corrected grammatical error</p>
<hr />
<div>A religious sect found in ''[[The Long Earth]]''. After [[Step day|Step Day]], many of what may be called the more 'mainstream' religions stayed in the Low Earths, due to the access to the Vatican, Mecca, and other holy sites. However, many of the smaller, splinter religious orders voyaged deep into the [[Long Earth]], even settling in the far reaches of the Corn Belt. This is by no means unusual- communities of the same sort had been seeking solace for millennia on the Datum. They would always find remote places, far away from the nearest equivalent of Moscow or India.<br />
<br />
However, the '''Cosmic Confidence Trick Victims''' were formed to reflect the fundamental truth of the universe; that it is, essentially, absurd. The true Victims believe that there is one Born Again every minute, and that they must be fruitful and multiply, to create more human minds to appreciate the Joke. To more easily get into the mind frame of this belief, they grow fields and fields of marijuana. The morning prayer- or rather the Morning Stand-Up- must indeed be raucous.<br />
<br />
Their buildings are surprisingly well-built, as they fabricated the plans for the work fully beforehand. Also, they all seem to wear green, although it is uncertain why.<br />
<br />
[[Category:The Long Earth|Cosmic Confidence Trick Victims The]]</div>Bs75660http://wiki.lspace.org/index.php?title=Mage_Wars&diff=32284Mage Wars2021-09-04T14:04:08Z<p>Bs75660: Eight sons of eight sons are Wizards, their eight sons are Sourcerors.</p>
<hr />
<div>Just after the first humans appeared on the Disc, wizards looked at their situation and said "bugger this". They blamed the [[Gods]] and waged war against them, using the [[magic]] lying around. They did so much damage that the [[Olden Ones]] intervened and made sure smaller and less powerful humans lived upon the Disc.<br />
<br />
In the time of the Mage Wars, magic on the disc was generally much newer and more powerful than it is in the time of the Discworld Books. In this period of Wild Magic, it seems that any entity that had a penchant for gaining power could harness the plentiful and powerful Wild Magic. Early Mages could and would build entire structures out of pure magic, citadels of power as monuments to themselves. Other creatures, notably [[Noble dragon]]s, [[Gods]], and the [[Ice Giants]], would make extensive use of the plentiful power. Envy and greed soon caused the powerful entities to turn on one another, forming alliances and then betraying them while using the Wild Magic to attack each other as well as providing formidable defenses against similar attacks. The resulting period of outright and total chaos and war caused the very geography of the Disc to be altered. Even today, areas of the Disc show the scars and after-effects of the magical war.<br />
<br />
But the Wild Magic wasn't truly limitless; only a few sources that were able to actually create new magic existed, and some of these (especially The [[Sourcerer]]s; eighth sons of powerful wizards, who were themselves eighth sons of eight sons) were the center of some of the most intense fighting. Although Sourcerers were formidable beings, they were not actually immortal, and the endless attacks upon them inevitably caused their demise.<br />
<br />
With the number of sources of new magic dwindling, the power began to dwindle. The Wild Magic became tame, recycled until it was but a shadow of its former might. The remaining Wizards formed the [[Unseen University]], originally an institution for the teaching of magic, but later devoted to learning how NOT to use magic, lest the remaining power became even more watered down.<br />
Much of the Lore of Magic espoused by the UU is a direct result of the terrible Mage Wars. For example, the tradition that Wizards remain celibate is given the overt reason that sex somehow reduces a Wizard's magical prowess, but is really because the rise of a [[Book:Sourcery|new Sourcerer]] is still possible, but the resultant influx of Wild Magic into the world and resultant magical warfare is too terrible to contemplate.<br />
<br />
Some magical materials, like [[Sapient pearwood]], owe their existence to the Mage Wars; they are found in places where early spells hit. These areas make reality change - Rincewind realises that they are in one in the {{COM}} when he flips seven coins; four land on edge and one turns into a caterpillar. The residual [[Magic]] in such areas causes the local flora, fauna and sometimes even the stones to have concentrations of still-powerful magic. This means that such materials are in high demand by Wizards, and artifacts made of them can be quite powerful indeed. However, the results can be unpredictable; [[The Luggage]], which is made from Sapient Pearwood is a good example.<br />
<br />
<br />
[[Category:Wizards]]<br />
[[Category:Discworld Historical Events]]<br />
[[de:Magische Kriege]]</div>Bs75660http://wiki.lspace.org/index.php?title=L-space&diff=32255L-space2021-08-21T22:37:30Z<p>Bs75660: Corrected the equation that books equal matter.</p>
<hr />
<div>'''L-space''', short for '''library-space''', is the ultimate portrayal of Pratchett's concept that the written word has powerful magical properties on [[Discworld (world)|the Discworld]], and that in large quantities all books warp space and time around them. The principle of L-space revolves around a seemingly logical equation; it is an extension of the 'Knowledge is Power':<br />
<br />
<div style="font: bold 150%/1.25em serif; text-transform: uppercase"> Books = Knowledge = Power = Energy = Matter.</div><br />
<br />
Large quantities of magical and mundane books create portals into L-space that can be accessed using innate powers of librarianship that are taught by the Librarians of Time and Space to those deemed worthy across the multiverse. Because libraries with enough books to open a portal are often large and sprawling, those venturing into L-space may not necessarily know that they have arrived. The floor and ceiling of L-space follow the floor and ceiling of the library used to access it; the best example of this is that the central dome of [[Unseen University]]'s [[library]] is "always overhead" ({{G!G!}} - all quotes in this article come from this book). In every direction and as far as the eye can see bookshelves stretch off, meaning the nature of any walls are unknown.<br />
<br />
Alternatively, it can be said that L-space manifests in our world in those obscure, hidden bookstores that, logic and the laws of physics insist, cannot possibly be as large on the outside as they appear on the inside. Somehow, after scraping one's shoulders against the improbably small door, one finds one's self turning one unseen corner after another, seemingly going on forever into further and more obscure sections as yet unobserved by human eyes. The town of [[wikipedia:Hay-on-Wye|Hay-on-Wye]], known for having more bookshops per square mile than anywhere else in the world, contains many examples of this, and may be a substantial access point to L-space. Essentially, all bookstores are potentially infinite in extent; gateways into literary hyperspace: "[a] good bookshop is just a genteel blackhole that knows how to read."<br />
<br />
Because L-space links every library, it is possible to reach any one of these throughout space, time and the multiverse. This means that there are potentially other forms of data storage other than books as it represents every library anywhere. Additionally, one can read any book ever written, any book that will be written at some point and books that were planned for writing that were not, as well as any book that could possibly be written. The first [[Reader in Invisible Writings]] was [[Ponder Stibbons]] whose job it was to get [[Hex]] to trawl virtually through L-space (which involved a huge amount of simultaneous spell-casting, beyond the ability of any human wizard) looking for fragments of these possible books.<br />
<br />
In order to actually travel through time personally, to see libraries under different skies, one needs the secrets. As this is a form of interdimensional and time travel, there are strict limits on its use, and the Librarians of Time and Space - that is, those who have access to L-space - have developed three simple rules to ensure abuse is kept to a minimum:<br />
<br />
#Silence<br />
#Books must be returned by the last date stamped<br />
#Do not interfere with the nature of causality<br />
<br />
Senior librarians are also taught how to deal with the dangers of navigating L-space, such as the "''harmless kickstool crabs, large and heavy wandering thesauri, the [[.303 Bookworm]] and the dreaded cliches, which must be ''avoided at all costs''.''" Adventurers may find markings and scribbled notes on the shelves to help them navigate.<br />
<br />
The [[Librarian]] moves through L-space back in time to discover when the book on the summoning of noble dragons was stolen and to confirm that it was stolen by the Elucidated Brethren. During his journey he sees himself asleep at his desk and is tempted to communicate, but realises that this would be breaking the third rule and stops himself. He does however leave the library and follow the thief through the streets, demonstrating how L-space can be used for time travel outside of the library itself. It was shown in the events of {{SOD2}}, that L-space can also be used to travel to alternate worlds, such as [[Roundworld]], as well as through time. <br />
<br />
After [[Vorbis]] has ordered the soldiers and [[Brutha]] to burn down the [[Ephebe|Ephebian]] library, and the flames start to rise higher, there is a paragraph describing how the Librarian appears with a sack, and then describes how several scrolls appear in the Unseen University Library, which were thought to have been destroyed in the great fire.<br />
<br />
The Librarian joins the [[Wizards]] in a [[Lancre]] adventure to stop naughty elves from ruining the wedding, and ending the lives, of the new royal family, which includes former witch Magrat Garlick. Within this we learn "the thaumic mathematics are complex, but boil down to the fact that all books, everywhere, affect all other books." From there the nature of bi-directionalism is revealed to demonstrate that any book ever to be written can be found in any book not yet written. In mathematical terms, as noted in {{SOD1}}, L-Space represents a form of [[wikipedia:phase_space|phase space]]. This made possible the study of invisible writings (also based on a similar theory to do with the infinite nature of Pi, and the ways in which, if one was to transcribe alphabetical values to the numbers of Pi, one could hypothetically find the contents of every book ever written. For more information see [[Bloody Stupid Johnson]] and the New Pie, featured in {{GP}}.<br />
<br />
In fact, as the entry on the [[Ankh-Morpork Post Office]] tells us, <br />
<br />
''When mountains of undelivered mail were gathered in one place, all the unread words strove to be read. The words reached out into any mind available in the vicinity, writing themselves across one's inner vision and whispering to one. The letters also created illusions of the good old days – the counters, the chandeliers, the upstairs balconies, the staff, the customers, the postmen, the bustle; the lights, the noises, everything. The Post Office came to be considered as haunted''.<br />
<br />
This describes the twenty- or thirty-year-old accumulation of undelivered mail at the Post Office as a powerful focus for the distortion of time and space, which, with the nearby presence of the Sorting Engine, sets up a localised L-space field all of its own which is powerful enough to lure four postmasters, and almost a fifth, into a fatal illusion of the Post Office at the height of its glory. This is as it should be: these are unpublished writings, after all, and are not volumes of letters regularly published in book form? Professor [[Ladislav Pelc]], the [[Prehumous Professor of Morbid Bibliomancy]], has made a lifetime's study of this subject at [[Unseen University]], and is firmly of the opinion that the dead-letter pile at the [[Ankh-Morpork Post Office]] has over the course of thirty years reached a critical mass and established an L-field all of its very own. <br />
<br />
[[Category:Discworld concepts]]<br />
[[de:B-Raum]]</div>Bs75660http://wiki.lspace.org/index.php?title=Ramkin&diff=32237Ramkin2021-08-17T19:18:15Z<p>Bs75660: Corrected grammatical errors</p>
<hr />
<div>Motto: '''QUIS HABEMUS SERVAMUS''' - ''What We Have, We Keep''<sup>1</sup><br />
<br />
The most famous and the only surviving member of the '''Ramkin''' family, Lady [[Sybil Ramkin|Sybil Vimes]] (née Ramkin), the Duchess of Ankh, is the wife of [[Samuel Vimes]], Commander of the [[Ankh-Morpork City Watch]] and His Grace the Duke of Ankh.<br />
<br />
The Ramkin family's money comes from owning extensive properties in [[Ankh-Morpork]] and the surrounding area, renting out even to the [[Assassins' Guild]]. The more traditional Ramkins were arrogant and patriotic like the other noble families on the [[Sto Plains]]. The Ramkins prided themselves in their men never having died in their own beds, and their women always rolling the bandages waiting for war casualties. The Ramkins were perhaps a little more sensible and/or forthright than the other nobles. One ancestral Ramkin, Sybil's father, in fact, saved the estate from disastrous modifications; he achieved this by shooting [[Bergholt Stuttley Johnson|"Bloody Stupid" Johnson]] in the leg when he approached the house.<br />
<br />
Sybil's grandfather, Sir Joshua Ramkin, is known to have been a more competent and able military leader who raised Ramkin family regiments. At a time when no wars were going on in the central continent and there was apparently a distressing lack of sworn enemies to fight, Sir Joshua led a military expedition to [[Howondaland]] for reasons which, as yet, are unspecified. By the time he left Howondaland, there had by all accounts been a large and unseemly amount of swearing and several sworn enemies had been newly created. The battle of [[35th Llamedosian Foot|Lawkes Drain]] may have been fought in Howondaland under his generalship. <br />
<br />
==Known Members==<br />
* Lady Sybil Vimes (née Ramkin)<br />
* [[Young Sam Vimes|Samual Vimes Jr.]] (on his mother's side). <br />
* Sybil's late brother (his goal was to be able to fly without a broomstick or magic spell, built a flying machine which never made it off the ground) {{SN}} <br />
* Lord Ramkin (Sybil's father)<br />
* Lady Ramkin (Sybil's mother)<br />
* Lofthouse (an uncle of Sybil's, "a bit gaga", but at Sybil's insistence, Lofthouse was the male relative who gave her away at her wedding to Sam Vimes) {{MAA}}<br />
* An late un-named aunt of Sybil's (who, when their coach was once held up at bow-point by two desperate robbers, gave them such a talking to, they actually ran away crying for their mothers) {{T!}} <br />
* Lord Ramkin Sr. (Sybil's grandfather, who once shot [[Bloody Stupid Johnson]] in the leg) <br />
* Lady Ramkin Sr. (1) (Sybil's grandmother, who instructed that maids at [[Crundells]] were not to even make eye contact with any gentlemen, (unattached or otherwise), visiting at the hall to prevent scandals) {{SN}} <br />
* Lady Ramkin Sr. (2) (may or may not be the same as (1)), once defended the Ankh-Morpork embassy in [[Pseudopolis]] against a mob, with no assistance but that offered by a gardener, a trained parrot, and a pan of hot chip fat, in the Year of the Quiet Monkey {{T!}} <br />
* Lady Ramkin (Sybil's great-grandmother), once personally cooked a full dinner for 18 in a military redoubt that was entirely surrounded by bloodthirsty [[Klatch|Klatchians]], (and felt able to include sorbet and nuts), during the Year of the Lice) {{T!}} <br />
* Sir John "Mad Jack" Ramkin (3rd Earl, nickname shared with a Roundworld man, [[wikipedia:John Mytton|John "Mad Jack" Mytton]]. He won ownership of the property where the Assassins' Guild hall stands in a card game in 1767) {{SN}}, {{AGD}}<br />
* [[Woolsthorpe Ramkin]] (Mad Jack's younger brother. Would have become a [[Wizard]] if his brother, Mad Jack, hadn't made it known that 'any male sibling of his who took up a profession that involved wearing a dress would be disinherited with a cleaver'. Woolsthorpe later became a natural philosopher, discovering a peculiar phenomenon involving [[Wikipedia:Isaac Newton|apples]]) {{SN}} <br />
* An un-named great uncle of Sybil's ("who once lost a villa and 2000 acres of prime farmland by being definite in believing that a cloak room ticket could beat three aces"; killed in the duel that followed) {{SN}} <br />
* Turnip Ramkin (revolutionized agriculture, involving root vegetable crops) {{SN}} <br />
* [["Rubber" Ramkin]] (Turnip's brother, devised rubber boots and rubberized fabric, even before the [[Dwarfs]] did) {{SN}} <br />
* Jack "Black Jack" Ramkin (had a hill on the Crundells estate raised in height by 30 feet in order win a bet (2 gallons of brandy) that he could see the smoke from [[Ankh-Morpork]] from his property) {{SN}}<br />
<br />
<br />
<sup>1</sup> At the [[Ramkin Residence|ancestral mansion]] in Ankh-Morpork, however, the sign says '''NON SVMET NVLLVS PRO RESPONSO''' (''She Won't Take No For An Answer''), perhaps better suited to the current occupant, Lady Sybil.<br />
<br />
==Annotation==<br />
[http://en.wikipedia.org/wiki/Ramekin Wikipedia] defines a Ramekin as <br />
<br />
<blockquote><br />
<p>A ramekin or ramequin is a small dish, often white in colour, typically preferred for the preparation and serving of various baked recipes. These can be either sweet or savoury, including desserts such as the classic crème brûlée or molten chocolate cake, and savoury dishes such as moimoi, cheese recipes, potted shrimps and soufflé.</p><br />
<br />
<p>The ramekin can be regarded as a vessel of the casserole variety, and similarly, due to its robust construction, is capable of withstanding the extreme heat of an oven, or, in the case of crème brûlée, the flare of a torch flame.</p><br />
</blockquote><br />
<br />
[[Category:Discworld characters]]<br />
[[de:K&auml;sedick]]</div>Bs75660http://wiki.lspace.org/index.php?title=Little_Match-Girl&diff=32215Little Match-Girl2021-08-15T15:42:25Z<p>Bs75660: Corrected grammatical error</p>
<hr />
<div>A concept caused by [[Narrativium]]. Sarah, the poor little match girl who dies on [[Hogswatchnight]] but gets taken by [[Angels|angels]] to go to paradise. A story to remind us to be thankful for what we've got, or a thinly-veiled propaganda for laissez-faire economics (take your pick: [[Death]] made a political choice at this point).<br />
<br />
In the book [[Book:Hogfather|Hogfather]], there was a real match girl whose fate was to die out in the snow, at the doorway of [[Thimble's Pipe and Tobacco Shop]], [[Money Trap Lane]]. But [[Death]], who was appalled by the idea, and at the time fixated on the idea of fairness to all on Hogswatchnight despite all prevailing social and economic realities, refilled her hourglass and put her in the care of [[Nobby Nobbs]] and [[Visit]]. (It should be mentioned at this point that [[Albert]] complained that it was against the Rules to do this, but Death pointed out that, in his capacity as temporary [[Hogfather]], he ''was'' allowed; "The Hogfather gives presents. There's no better present than a future.") This didn't half annoy the [[Angels|angel]] who descended to take her to Heaven, when he/she realised there wasn't a soul there in need of comforting and had to return to base empty-handed. To add to his/her annoyance, the angel was struck by a snowball from some greasy, heartless soul (i.e., Albert).<br />
<br />
It is thought that this might be a reason for Nobby’s regular thievery from the Widows and Orphans fund. Not that he’d admit it.<br />
<br />
==Annotation==<br />
<br />
[[wikipedia:The Little Match Girl|"The Little Match Girl"]] is a Danish fairy tale by Hans Christian Andersen about a young girl who dies selling matches during the cold winter. It was first published in 1848 as part of his fifth volume of Nye Eventyr (New Fairy Tales) as ''Den Lille Pige Med Svovlstikkerne'' ("The Little Girl with the Sulphur-sticks").<br />
<br />
<br />
[[Category:Discworld characters]]<br />
[[de:Sarah]]</div>Bs75660http://wiki.lspace.org/index.php?title=Pion&diff=32187Pion2021-08-11T18:45:49Z<p>Bs75660: Corrected grammatical errors</p>
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<div>He is the eldest son of [[Shrub]] and is eager for adventure. At 14 months old his mum thinks he is ready (he has already flown as far as Alaska).<br />
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He leaves the [[Floridians]] to join [[Masklin]], [[Gurder]] and [[Angalo]] when they go to find [[The Maker of Clouds]]<br />
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[[Category: Bromeliad characters]]</div>Bs75660http://wiki.lspace.org/index.php?title=Trolls&diff=31981Trolls2021-07-12T17:17:39Z<p>Bs75660: /* Female Trolls */</p>
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<div>[[Image:Troll headz 2.jpg|240px|right|thumb|Troll heads, as drawn by [[User:Knmatt|Matt Smith]], with a deep nod to Mr Kidby]]<br />
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Huge moving, living rocks of humanoid shape, with intelligence and personality: in other words, '''trolls''' are sentient beings. Trolls have interesting seams of valuable minerals as their blood vessels and nervous system. This phenomenon has at least two repercussions. One: a troll's brain, silicon-based, will overheat and slow down in [[Ankh-Morpork]] (where everyone wants to live), and the troll will become sadly stupid; the brain will also overheat in strong sun, causing trolls to stop moving in daylight. Two: when a troll has stopped moving while his brain has overheated in daylight, this troll will look just like a lump of rock, with interesting seams of valuable minerals, and may be (and have been) attacked by mining [[dwarfs]]. This is very likely the initial cause of the animosity between trolls and dwarfs, even though, after hundreds of years, the feud goes on because it is a cultural tradition for both species. It being a cultural tradition does not mean it is nice; trolls and dwarfs have repeated the [[Battle of Koom Valley]] several times, each side springing an ambush on the other, casualties are high. The hostility lives on and is found in any place with a significant number of both species, for example, Ankh-Morpork; a serious riot has occurred in ''[[Book:Men at Arms|Men at Arms]]''.<br />
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Neither have Trolls gotten on well with humans, through most of history. Not being able to digest carbon-based life forms didn't stop them from eating them, and a belt of human skulls used to be a popular fashion statement among male Trolls. Naturally, this sort of thing led to [[The Troll's Head|retaliation]] and a lot of derogatory bedtime stories. Nowadays, relations are much more peaceful all around, and the game of [[Aargrooha]] has nearly disappeared. Trolls retain a fear and loathing of billy-goats, however. It's something like elephants and mice.<br />
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Trolls are large and powerful, but have never been a political force to be reckoned with in their home mountains (where it is nice and cold and trolls are clever), except for warring against the dwarfs. Trolls generally come from the [[Ramtops]] or Überwald. In the Ramtops, trolls are considered a nuisance; in Überwald, trolls are either enemies of dwarfs or treated as semi-sentient slaves (see ''[[Book:The Fifth Elephant|The Fifth Elephant]]''). In [[Bonk]], [[Überwald]], trolls are considered properties and need to carry a passport signed by their ''owners''. Only in Ankh-Morpork have trolls been able to influence some policies by being a large immigrant group. They have a rather inefficient crime syndicate called the [[Breccia]], led by the troll [[Chrysoprase]], who is the fastest in assimilating into the city human society. Trolls have also organized the [[Silicon Anti-Defamation League]] to improve the image of trolls in the cities.<br />
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Trolls have teeth of diamond. A troll dentist might also be a rich diamond merchant. A troll [[Chrysoprase|gangster]] might wear the teeth of his former enemies as jewelry. While most trolls are capable of growing diamond teeth (and possibly regenerating fresh diamond, just as rodents' teeth continually grow from underneath to replace what is ground away on the top?) this is as far as it goes for most trolls. But just once in a while, trollish genetics throws up a [[Mr. Shine|Diamond Troll]] made entirely of diamond. Such a being is naturally super-intelligent as (s)he can regulate his own bodily temperature - evidenced by the thin layer of frost on the outside that also serves as protection against the glare for onlookers. <br />
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Diamond Trolls, by custom and precedent, generally gravitate to the position of High King or equivalent over the whole of Trolldom. However, the current incumbent didn't want the kingship if it meant a resumption of large-scale warfare between trolls and dwarfs, but reserved a right to step into his inheritance when circumstances improved. Until pivotal developments in [[Koom Valley]] made peace feasible, Mr. Shine was content to remain incognito in [[Ankh-Morpork]], teaching [[Thud]] and working for greater understanding between Trolls and [[Dwarfs]]. Now, with the troll clans united under his leadership, trolls' interests have found their champion in international politics, as exemplified by [[Vetinari]]'s cooperation in efforts to eradicate the Crystal Slam trade worldwide.<br />
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==Female Trolls==<br />
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Female Trolls can generally be identified in that they have a tendency to look like sculptures of stone-age goddesses of fertility. Nonetheless, like male trolls, they usually wear little more than a loincloth. Since trolls minimise on clothing to try to stay cool, reverse logic dictates that the more a troll wears, the more erotic it is. [[Nanny Ogg]] mentioned that females wearing clothes excites males, and that there is a club in Ankh-Morpork where the troll dancers ''end up'' wearing seven layers of heavy sheets.<br />
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It used to be that troll courtship consisted of a male troll asking a father's permission to hit the female on the head with a nice rock, then, after the female had recovered from her mild concussion, and approved the rock, they would enjoy a nice candle-lit human for two (although that's not done anymore, at least if there's any chance of getting caught), and then for the rest of her life, the female troll will be home subduing whatever prey that the male brings home for dinner. But after coming to Ankh-Morpork and witnessing human and dwarfish courtship rituals, some are taking a more feminist approach and choosing their own rocks to hit their own males over the head, without needing to ask their father's permission. (''[[Book:Moving Pictures|Moving Pictures]]'').<br />
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Female trolls use distinctly female names (names of precious or semi-precious stones). In some regions, male trolls expect female trolls to ''polish'', and it's not encouraged for them to grow lichen (a la a woman shaving), since "bald is modest" (''[[Book:Monstrous Regiment|Monstrous Regiment]]''). In cosmopolitan Ankh-Morpork, on the other hand, Mr [[Stronginthearm]]'s troll beauty products includes a spray guaranteed to ''grow'' lichen for that "almost clothed" look.<br />
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==Troll Afterlife==<br />
While trolls almost certainly have souls, it is unknown what happens to them when they die. While [[Death]] has come for many humans, dwarves, dogs and even a golem in the course of the discworld books, he has never yet been seen to collect the soul of a troll. Then again, most of them don´t actually die, as explained upon below.<br />
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For the trolls themselves they apparently believe they are moving backwards through time as they refer to the 'sunset of time' rather than the 'dawn of time' (they can see the past, so it must be "ahead of," not behind, them). While a troll can die from injuries, they do not die of old age. A really old troll will generally find a nice quite place in the mountains and sit and think. This will go on for years, and as their thoughts get deeper their synaptic processes get gradually slower. Eventually they stop altogether (perhaps because they have reached the conclusion) and the troll is no more than rock. One troll this almost happened to was [[Old Grandad]], but he was rudely woken by some short-lived thugs who had lit a fire in his mouth.<br />
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Trolls becoming dormant like this has also been another source of tension between the dwarf and troll races. Dwarfs like to mine rocks with interesting minerals in them, and a dormant troll is basically a large rock made of interesting minerals. This has led to '[[Koom Valley| unpleasantness]]' when some dwarf miner is attacked by a troll he's just put his pick into, or a troll discovering that the stone slabs of that fireplace have been made out of their granny.<br />
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==Language==<br />
[[Image:mica.JPG|thumb|left|200px|'''I ain't afraid of no goats!''' (drawing by Matt Smith)]]<br />
Most Trolls can speak the language of humans, but they have their own language and written script as well. They also have an older language known as 'Old Troll' spoken several hundred years ago but still understood by trolls alive today such as [[Detritus]] & [[Mr. Shine]]. <br />
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Troll Graffiti is a common sight in Anhk-Morpork, rather than paint on the walls, the troll just pushes his finger into the plaster and makes the words in the side of the building. You can tell how important the message is by how deep it has gone in.<br />
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For a complete list of [[Trollish phrases|trollish phrases click here]]<br />
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==Troll Drink and Drugs==<br />
Trolls are as prone to intoxication as any other sentient species. The intoxicants and their delivery systems are unique to a silicon-based lifeform. Such things as troll cigarettes have been referenced. These have a lot in common with fireworks. Trolls have been known to get addicted to fireworks. Troll drinks range from molten sulphur, delivered in a suitably ceramic drinking vessel, to the [[Electrick Floorbanger]] or [[luglarr]]. [[Sam Vimes]] has learnt to use this to his advantage in a riot-control situation. Hard drugs - and troll drugs are the hardest on the Disc - are a different problem. [[Slab]] and [[Slide]] are a persistent problem among the young, and [[Crystal Slam]] is outright lethal, although any suggestion that [[Chrysoprase]] is involved will be very firmly denied by the [[Silicon Anti-Defamation League]]. Many things can be social drugs to trolls. In {{UA}}, we meet [[Concrete]], a troll who has hit on the opiate uses of iron filings. <br />
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[[Category:Troll characters]]<br />
[[Category:Discworld humanoid species]]<br />
[[de:Trolle]]</div>Bs75660http://wiki.lspace.org/index.php?title=Duc&diff=31980Duc2021-07-12T07:37:57Z<p>Bs75660: Name of Baron is Saturday</p>
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<div>A frog who struck it lucky, or so he thought. Against the usual run of these things, a witch turned this frog into a human and offered him a Dukedom. Nominally the Duc of [[Genua]] (could there be a [[Quirm|Quirmian]] connection with this title?), he wore thick sunglasses to conceal his giveaway eyes, as [[Nature of eyes|eyes]] can never be changed in any magical transformation. <br />
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This slightly existentially confused frog, who became human, who became a Duc, is just a prawn (er, pawn) in [[Lily Weatherwax|Lilith de Tempscire]]'s foul scheme to supplant [[Baron Saturday]] as ruler of Genua. Unfortunately mere death has not stopped the Baron being a focal point for opposition: he has returned, fittingly for the home of voodoo magic, as a [[zombies|zombie]]. <br />
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Lilith, who knows stories, knows it only needs the right kiss at the right time to make the Duc human forever and to seal his right (within the power of [[Narrative Causality|narrative causality]]) to rule Genua.<br />
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Enter [[Granny Weatherwax]] to thwart her sister's scheming, supported by [[Nanny Ogg]] and [[Magrat Garlick]].<br />
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The Duc, whose bedroom is unique in that it contains no actual bed, but a covered pond (Duc-pond?) and plenty of flies to snack on, is returned to froghood and a brief despairing crunchy ''Ribbit'' under the boot of Baron Saturday.<br />
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[[Category:Discworld Flora & Fauna]]<br />
[[Category:Discworld characters]]</div>Bs75660http://wiki.lspace.org/index.php?title=Hector_Tugelbend&diff=31799Hector Tugelbend2021-06-08T20:27:37Z<p>Bs75660: Corrected grammatical error</p>
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<div><br />
Seen only in the TV adaptation of {{TLF}} and not in the original book, '''Hector Tugelbend''' was a Level Eight wizard during the events of {{TLF}}, and head of the [[Sages of the Unknown Shadow]].<br />
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As head of one of the eight orders, Hector held a seat on the University Council, and in {{TLF}} he joined with the other senior wizards to perform the [[Rite of AshkEnte]] in order to question [[Death]] about the events of the morning. They learned they needed to be specific as Death informs them that 'A GREAT MANY THINGS HAPPENED THIS MORNING. PEOPLE WERE BORN, PEOPLE DIED, THE WIND MADE INTERESTING PATTERNS ON THE SEA'. <br />
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After the wizards explained that they wanted to know why the [[Octavo]] had released powerful magic that day, Death informed them all of the lost eighth spell and how the Disc would be in danger if the spells were not read together at the correct time. <br />
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All the orders, save the [[Ancient and Truly Original Brothers of the Silver Star|Order of the Silver Star]], competed with each other to locate the spell and the illusive [[Rincewind]] in whose head it was hiding. Hector dispatched a team of Sages of the Unknown Shadow to the Forest of [[Skund]], but this ended badly when rival orders met and fought a seven way battle with each other and the [[Luggage]] in [[Granny Whitlow]]'s gingerbread cottage where Rincewind and [[Twoflower]] had taken refuge. In the confusion Rincewind escaped and at least one wizard was killed when he failed to correctly engage his [[Seven League Boots]].<br />
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Hector Tugelbend and the other Heads of the Orders were later tricked by [[Ymper Trymon]] and locked in the Octavo cell while he stole the book, but when it appeared that Trymon had succeeded in reading the spells they were only to happy to congratulate him. Their view that ‘the end justify the means’ might have changed when they realized that Trymon's mind had broken and a path in his head opened to the horrors of the Dungeon Dimensions but by that time it was too late. At the summit of the [[Tower of Art]] Trymon’s first act was to turn the leading wizards to stone and proclaim himself supreme head of the orders. While Rincewind was able to stop and defeat Trymon, nothing could be done for the petrified wizards.<br />
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Although dead, Hector's legacy endured in the form of his statue that can now be viewed in the University gardens (all but one of the statues were very carefully (a rarity even on the Discworld) and unmagically winched down from the top of the Tower of Art). More contentiously, the name, which occurs only twice in the Discworld canon, suggests some sort of kinship, perhaps uncle-nephew, to [[Victor Tugelbend]] (fatherhood is out, wizards cannot legally marry and have children - this is against the Lore).<br />
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In order to encourage his nephew Victor to become a wizard, Victor's uncle had left him a legacy that would pay his tuition as a student at Unseen University. This supports the theory that the generous uncle was a wizard who wanted the family link to Unseen university to persist (but does not conclusively prove it). The exam mark required to pass and become a wizard was 88, but the will made it very clear that if Victor scored less than 80 the money would dry up. Since Victor much preferred the life of the student wizard, where nobody was actively trying to kill him, he studied extremely hard and carefully got an 84 on every single exam except for three (once he passed by accident but argued his grade down a few points and got an 82 and an 83 on the next two to be safe). In a way his uncle had won, he had forced Victor to study, and his knowledge of magic could rival that of the most senior wizards, a fact that was to come in handy during the events of {{MP}}.<br />
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[[Category:Wizards|Tugelbend,Hector]]</div>Bs75660http://wiki.lspace.org/index.php?title=Maria_Pesto&diff=31791Maria Pesto2021-05-29T15:34:53Z<p>Bs75660: Added annotation</p>
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<div>The ship '''''Maria Pesto''''' was blown over the [[Rim]] near the [[Bay of Mante]] during a dreadful storm. It briefly orbited the [[Disc]] before crashing back down onto the surface near [[TinLing]], on a reef. The ship's only survivor raved "My god, it's full of elephants!" before dying. He also commented that things floated around the air as if they had become extremely light.<br />
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[[Leonard of Quirm]] designed and built the [[Kite]] based on this account (as well as his own observation that the Sun and Moon also tended to orbit the Disc). He also prepared a number of special devices for a weightless environment, such as a pan that sticks to anything and a pen that writes upside down.<br />
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[[Category:Discworld concepts]]<br />
[[de:Maria Pesto]]<br />
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==Annotation==<br />
The text "My god, it's full of elephants" is the discworld version of the famous exclamation "My god, it's full of stars" from the science fiction movie "2001: A Space Odyssey".</div>Bs75660http://wiki.lspace.org/index.php?title=Moist_von_Lipwig&diff=31768Moist von Lipwig2021-05-20T20:48:13Z<p>Bs75660: Corrected grammatical error</p>
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<div>{{Character Data<br />
|title= Moist von Lipwig|.<br />
|photo= Blank.jpg<br />
|name= Moist von Lipwig<br />
|age= Born in Überwald 1965<br />
|race= [[Humans|Human]]<br />
|occupation= [[Ankh-Morpork Post Office|Postmaster General]], Chairman of the [[Grand Trunk Semaphore Company]], [[Master of the Royal Mint]]<br />
|appearance= Six foot two, brown-blond hair, average and nondescript.<br />
|residence= Now owner of a property on [[Scoone Avenue]], [[Ankh-Morpork]]<br />
|death= Hanged under the name of Albert Spangler, still not dead<br />
|parents= both dead<br />
|relatives= grandfather who raised him.<br />
|children= none<br />
|marital status= Now married to Adora Belle Dearheart. <br />
|books= {{GP}}, {{MM}} and {{RS}}<br />
|cameos= {{T!}}<br />
}}<br />
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Swindler, con artist and fraud wanted dead in several cities, and currently Postmaster General and Master of the Royal Mint of [[Ankh-Morpork]]. Smitten with [[Adora Belle Dearheart]], whom he calls "[[Spike]]". After a tough apprenticeship as her fiancé (note that it was not the other way around), they are, as of {{RS}}, married and resident in a property on upmarket Scoone Avenue, where they employ a domestic staff. He revived the [[Ankh-Morpork Post Office|postal service]] in Ankh-Morpork, inadvertently challenging the [[clacks]] [[Grand Trunk|company]], which was stolen from Adora Belle Dearheart's family by a still much bigger fraudster, [[Reacher Gilt]]. Reacher Gilt is also rumoured to have had her brother, John Dearheart, killed. He folllowed this through by rescuing the fortunes of the Royal Bank and the Royal Mint.<br />
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Usually dressed all in gold in his capacity as Postmaster General (with corresponding wingèd golden hat; gold paint, of course), Moist was entrusted with the running of the clacks company after it was ascertained that Reacher Gilt and his gang of financial cronies had obtained the company by illegal means.<br />
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He is of a nondescript appearance, leading people who see him to look through him without noticing anything prominent or memorable about him. This proved a valuable asset in his previous profession (for avoiding angry mobs) however this advantage is now negated by his big shiny golden suit that makes him instantly recognizable, at least while wearing it. He consoles himself with the fact that it's the suit that people recognize, rather than him. Moist turns this to his advantage: if he really wants to go incognito, he can just change into the shabby old grey suit that [[Albert Spangler]] was executed in. The effect is rather like that of Clark Kent emerging unremarked from a nondescript telephone box - as Superman also knew, people never really '''''look''''', or make connections from what they see. <br />
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As of ''Making Money'' and his confessions of his criminal past in open court, it may be that going incognito is far more difficult, and that he may very well become one of Ankh-Morpork's most recognizable citizens, much to his chagrin.<br />
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In {{GP}} Moist was temporarily linked to the consciousness of the collective letters of the Post office after he delivered one of them and was officially made the Postmaster by the post guild. The consciousness was aware of Moist's shady past but were by that point willing to take anyone as Postmaster so they could be delivered. The link was painfully severed when the Post Office was burnt down: it nearly killed Moist in the process, as Adora noted. He went deathly pale when the consciousness started screaming in his mind. <br />
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A definite crowd pleaser, he uses their favour to further his aims. Lord [[Vetinari]] seems to hold him in high regard; he appears to be one of his lordship's favourite pawns.<br />
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Moist's exploits, recounted in ''Going Postal'', include resumption of the post, in Ankh-Morpork as well as surrounding areas such as [[Sto Lat]] and [[Pseudopolis]], the invention of "stamps", facilitating its use, and the liberation of the Grand Trunk from Reacher Gilt and his henchmen. In ''Thud!'' Vimes mentions (angrily, of course) that 'that idiot at the Post Office' has brought out a [[Koom Valley]] stamp, or rather two : you can choose between the dwarves ambushing the trolls or the trolls ambushing the dwarves.<br />
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The invention of stamps eventually leads to their use by the populace of Ankh-Morpork as a sort of paper currency, prompting Vetinari's need to transfer Moist to overhaul the Royal Mint and by extension, the banking system. As [[Master of the Royal Mint]], his new hat of office is a threadbare, worn-out, top hat in worn-through black felt. However, Moist makes a visit to the [[Boffo Novelty and Joke Shop|Boffo]] emporium on [[Tenth Egg Street]] and buys glue and golden glitter for a necessary improvement in keeping with his public image, and so that the hat does not clash with the golden suit. His experiment with the creation of stamps leads him to a wider usage of paper with the creation and use of the revolutionary [[Paper Money]].<br />
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It is tempting to note here that as Master of the Mint, Moist is effectively playing [[Exclusive Possession]] with two of the standard six game tokens: the Hat and the [[Mr Fusspot|Dog]]. If you stretch a point, he also has the services of the [[Golem]] [[Gladys]], who '''''irons''''' his trousers just by smoothing them against a wall, instead of using the iron in the postmen's locker room; and the coach motif recurs throughout the book (taking the place of the car/train token - although the coach invariably belongs to another player with an agenda of their own, except for when Moist briefly rides the mail coach at the start of the race). Moist also receives, along with the Dog, the promise of $AM20,000 for passing "Go!" right at the start of the game, due to the bequest in Topsy Lavish's will. And the "Go To Jail" penalty certainly applies to Moist's visits to the [[Tanty]]... (To follow this metaphor more closely, [[Exclusive Possession|see here]].) The game of Exclusive Possession resumes in {{RS}} which updates the board to add not only a train but the stations. <br />
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Although he has recently taken a (rather spectacular) turn toward public service, Moist is still very much in possession of the mind of a criminal, as [[Vetinari]] notes happily. He is addicted to the rush, and is never happier than when he is making things up on the fly; almost all of his solutions to the many problems he faces are the result of winging it. When oppressed by the legitimate (and boring) responsibilities of his position(s), Moist has been known to go to increasingly desperate resorts to feed his need for danger, such as taking up [[Edificeering]] and [[Extreme Sneezing]] as leisure pursuits. Breaking into his own office, when the penalty for getting it wrong is rough justice from vigilante-minded citizens, is just a part of this syndrome, as is his continued pilfering of [[Drumknott]]'s pencils. Notably, he is much less prone to this behaviour when [[Adora Belle Dearheart]] is around, leading to the inevitable conclusion that he finds her dangerous enough that he doesn't need to engage in other crazy stunts. She finds this rather romantic. He has since discovered the joys of train-surfing, and an even ''more'' dangerous sport involves wining and dining clients at the [[Pink PussyCat Club]], involving the insertion of banknotes into items of underwear. So far, Adora Belle is not aware of this.<br />
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In "[[Book:Raising Steam|Raising Steam]]", it is revealed that Moist and Adora Belle have since gotten married and are now living in a mansion on [[Scoone Avenue]], in [[Ankh]], (the same neighbourhood where the Duke and Duchess of Ankh, [[Sam Vimes|Sam]] and [[Sybil Ramkin|Sybil Vimes]], live). Whilst Moist continues to run both the Royal Ankh-Morpork Post Office and the Royal Mint and Bank, Adora Belle runs the Clacks and has made it an equal opportunities employer, also hiring [[Golems]] and [[Goblins]].<br />
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==Aliases==<br />
* Ethel Snake<br />
* Mr Robinson<br />
* [[Albert Spangler]]<br />
* [[Albert Spangler|Alfred Spangler]]<br />
* Mundo Smith<br />
* Edwin Streep<br />
* [[Mr Trespass Hatchcock]]<br />
* Jeff the Drover<br />
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==Annotation==<br />
Moist von Lipwig. Lip wig = "Moist of the false moustache": the master of disguise!<br />
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Moist also does self-designed ''ear wigs''. These are designed to draw attention to themselves - say if the mark is trying to explain things to the Watch afterwards about the gentleman with the steady gaze and the firm handshake and the hair growing out of his ears, the one who convinced me that Vetinari had entrusted him with the right to sell the Brass Bridge - all he will be able to describe with any certainty is the eye-catching undergrowth in both ear-holes. Oh, and he might have had a moustache, too...<br />
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It is possible that the Patrician is secretly grooming Moist to be his successor.<br />
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The inspiration for Moist could have come from [[wikipedia:Victor Lustig|Victor Lustig]] (January 4, 1890 – March 11, 1947) - a con-artist who worked throughout Europe and America, known for selling the Eiffel Tower for scrap - twice, and selling several 'Money Boxes' supposedly capable of duplicating banknotes. The inspiration for Moist could also have come from [[wikipedia:Ferdinand Waldo Demara|Ferdinand Waldo Demara]], known as "the Great Impostor", masqueraded as many people from monks to surgeons to prison wardens.<br />
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One real-life Moist von Lipwig was [[wikipedia:Rowland Hill|Rowland Hill]]. Not actually a reformed criminal by any means, he did create the entire idea of the modern postal system, including Uniform Penny Post and stamps (Although he didn't come up with perforations). He also created the Post Office Savings Bank, an institution which allowed poorer people to save money for the first time, since the larger banks did not want to do business with them. Incidentally, the first stamp created, the Penny Black, features a black and white portrait of Queen Victoria, and many 'clever' jokes were made about licking Vickey's backside.<br />
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==Trivia==<br />
* Given Adora's appearance, demeanour and, especially, clouds of tobacco smoke, suggest to [[Anghammarad|some]] that she may be an avatar of the goddess [[Anoia]] (and [[Lela]] before her). This would put Moist in an odd relationship with both the goddess and her worldly manifestation, although he was, himself, the avatar of [[Fedecks]], messenger of the gods, during the events of ''Going Postal'', as a result of the link to the consciousness of the collective letters of the Post office.<br />
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[[Category: Discworld characters|Lipwig, Moist von]]<br />
[[Category: Leading characters|Lipwig, Moist von]]<br />
[[Category: Human characters|Lipwig, Moist von]]<br />
[[Category: Making Money|Lipwig, Moist von]]<br />
[[de:Feucht von Lipwig]]</div>Bs75660http://wiki.lspace.org/index.php?title=Grimchi&diff=22637Grimchi2015-10-31T23:46:52Z<p>Bs75660: Corrected grammatical errors</p>
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<div>Grimchi is a foodstuff known and mainly avoided in parts of the [[Agatean Empire]]. It is created by taking significantly large amounts of cabbage (the [[Jolly Giant]] variety, for preference), macerating it, adding pickling vinegar and the ''very special'' [[Seven Spice Black Powder]] whose precise chemical composition is a closely-guarded secret known only to grimchi-adepts back home. The ingredients are then thoroughly stirred, placed into specially reinforced fermentation vats, and, once firmly sealed, buried in the earth for seven years. In ''very'' deep pits.<br />
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The B'Hang family from Agatea moved to the Central Continent, having heard wonderful travellers' tales of a land so abundant in cabbage that it grew almost wild for hundreds of miles in every direction. They arrived to discover the wild and exaggerated tales brought back by [[Twoflower|a previous intrepid explorer]] were, in fact, understated, if anything. In a joyous sense of having arrived in Heaven without actually having died first, the B'Hang family established a grimchi-making enterprise that they envisaged would make them rich for life, once they began exporting it Home. And who knows, the local white ghosts, who, get this, could only think of ''boiling'' the stuff and eating it practically ''fresh'', yuk, might get a taste for it too.<br />
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Alas, the Bhang family were prepared neither for the overwhelming quantity of cabbage nor familiar with the peculiarities of Central Continent brassica. Having established seven ''huge'', custom-made, ceramic fermentation vats and having buried them deeply, they sat back to wait out the necessary years until the grimchi had fermented to perfection.<br />
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They did not wait very long. <br />
<br />
A series of massive, destructive, explosions rent the air. Ceramic shrapnel scythed down everything it touched. Great boluses of foul-smelling sludge contaminated everything it touched for a radius of some miles from Ground Zero. Fearing they would be blamed for the catastrophe, the B'Hang family moved very quickly away and are lost to history. The population of Seven Bangs has since stabilised at 27, and the railway engineers established a line through the area, threading the railway between seven huge craters, with some caution. [[Seven Bangs Halt]] serves the residual cabbage-farming industry, which is yet to recover. <br />
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==Annotation==<br />
This is the first Discworld mention of Korea, or a Korean-like country. ''Kimchi'' is a Korean dish of cabbage fermented in vinegar. Its strong taste is not to everybody's liking; it's like Marmite. You love it or hate it. <br />
<br />
<br />
<br />
[[Category:Food and drink]]</div>Bs75660http://wiki.lspace.org/index.php?title=Glod&diff=22636Glod2015-10-31T23:39:32Z<p>Bs75660: Corrected grammar</p>
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<div>A very short-tempered [[Dwarfs|Dwarf]], but not for the usual straightforward reason - that using a term like "short-tempered dwarf" where a dwarf can hear it is likely to very shortly become a self-fulfilling prophecy.<br />
<br />
No, it's all down to a curse placed on the [[Klatch|Klatchian Seriph]] of [[Al-Ybi]] by an unfortunately dyslexic deity. This particular Seriph, at least until the curse was lifted, was forced to endure a situation where everything he touched turned to Glod. Glod being a terminally bad-tempered dwarf from somewhere near the Hub, made more so by being magically transported to a desert city on the Circle Sea and magically duplicated a few thousand times... it is said that to this day, the population of one city is unusually short in stature and bad-tempered. <br />
<br />
To add to Glod's woes, towards the end of her life, legendary witch [[Black Aliss]] made the same sort of elementary spelling mistake when she tried to put the frighteners onto a minor royal family who she felt were not showing her enough respect. She duly cursed the princess into having to spin straw into Glod, which must have led to a vast surplus of short-tempered dwarfs being called into existence within the precincts of that palace. According to the memory of [[Nanny Ogg]], she had to be given a large amount of money to go away and not make a scene. ({{WA}}).<br />
<br />
[[Glod Glodsson]] of [[The Band With Rocks In]] may be a descendant. In which case he would be wise not to petition any Gods to give him some "great big hits", as we all know Gods appreciate a good joke...<br />
<br />
<br />
[[Category:Discworld culture]]<br />
[[Category:Discworld characters]]<br />
[[Category:Dwarf characters]]<br />
:<br />
[[de:Glod]]</div>Bs75660http://wiki.lspace.org/index.php?title=Georgina_Bradshaw&diff=21154Georgina Bradshaw2014-12-31T18:21:09Z<p>Bs75660: Added annotation about George Bradshaw</p>
<hr />
<div>'''Georgina Bradshaw''' is, first. a graduate of the [[Quirm College for Young Ladies]], with all that that entails. When encountered in {{RS}} she is not as influential as [[Sybil Ramkin]] or as notable in recent history as [[Susan Sto Helit]], but [[Moist von Lipwig]] recognises the training and the capability immediately when he meets her on a train. She is interested in the faraway places that may be accessible by the new railway and Moist is interested in her ability to describe and promote these in travel guides that may encourage ridership.<br />
<br />
She manages to make places like [[High Mouldering]] sound enticing and promises to generate wealth for herself, [[Goatberger|Thomas Goatberger]] and the [[Ankh-Morpork and Sto Plains Hygienic Railway]].<br />
<br />
==Annotation==<br />
[http://en.wikipedia.org/wiki/George_Bradshaw George Bradshaw] was an English cartographer, printer and publisher who developed Bradshaw's Guide, a widely sold series of railway timetables and travel guide books.<br />
<br />
[[Category:Discworld characters]]</div>Bs75660http://wiki.lspace.org/index.php?title=Ovin_Hakardly&diff=18554Ovin Hakardly2013-11-29T20:52:11Z<p>Bs75660: Grammatical corrections</p>
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<div>Appearing in {{S}}, Ovin Hakardly was a 7th level wizard who could speak punctuation.<br />
<br />
For many years he had lectured in magical Lore to the extent that a lot of it had rubbed off on him. He was one of the few wizards to oppose the [[Sourcerer]] [[Coin]] when he came to the University. When [[Marmaric Carding]] proposed that Coin be made [[Archchancellor]] Hakardly angrily objected, finding himself standing alone in the centre of an expanding circle of wizards suddenly ready to swear they'd never clapped eyes on him in their life.<br />
<br />
Despite this, Hakardy refused to be afraid of Coin and his staff and claimed that no one but a wizard of the eight level, chosen by senior wizards, could become Archchancellor and that mere magical power was not enough. Coin or his [[Ipslore the Red|staff]] did not harm Harkardly, perhaps seeing the need to convince the wizard to follow rather than oppose him. Instead he pointed out that the Lore did not apply to him, as he was not a wizard. He admitted that he would accept the wisdom and advice of the wizards and questioned them as to why they did not rule the city. <br />
<br />
<br />
[[Category:Discworld characters]]<br />
[[Category: Wizards|Hakardly,Ovin]]</div>Bs75660http://wiki.lspace.org/index.php?title=Ransak_Boggett&diff=18553Ransak Boggett2013-11-29T20:45:48Z<p>Bs75660: Grammatical correction</p>
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<div><br />
During {{TLF}} Ransak Boggett was the head of the oldest order of wizardry - [[Mrs Widgery's Lodgers]].<br />
<br />
He was a wizard of the eighth level and involved in the attempts by the [[Unseen University]] to locate and capture [[Rincewind]] so that they could obtain the eight great spell from his mind. <br />
<br />
Ransak and the other orders failed in this task, as did Archchancellor [[Trymon]]'s plan to use non-magical methods and pay a hero to track Rincewind. Fearing for the future of the world and with magic failing across the Disc, the order heads agreed with Trymon to read just the seven spells instead. <br />
<br />
Trymon proved unable to contain the magic he unleashed and his mind broke allowing his body to be taken under the control of the things from the [[Dungeon Dimensions]]. He killed Ransak and the other order heads by turning them all to stone.<br />
<br />
Rincewind and the [[Librarian]] later moved his statue into the University grounds where it can still be seen to this day.<br />
<br />
<br />
This character is only referenced once, in the film/TV version of {{TCOM}}, and is not to be found in the original book. <br />
<br />
[[Category:Wizards|Boggett, Ransak]]</div>Bs75660http://wiki.lspace.org/index.php?title=Hector_Tugelbend&diff=18552Hector Tugelbend2013-11-29T20:32:19Z<p>Bs75660: Grammatical corrections</p>
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<div><br />
Seen only in the TV adaptation of {{TLF}} and not in the original book, Hector was a Level Eight wizard during the events of {{TLF}}, and head of the [[Sages of the Unknown Shadow]].<br />
<br />
As head of one of the eight orders, Hector Tugelbend held a seat on the University Council, and in {{TLF}} he joined with the other senior wizards to perform the [[Rite of AshkEnte]] in order to question [[Death]] about the events of the morning. They learned they needed to be specific as Death informs them that 'A GREAT MANY THINGS HAPPENED THIS MORNING. PEOPLE WERE BORN, PEOPLE DIED, THE WIND MADE INTERESTING PATTERNS ON THE SEA'. <br />
<br />
After the wizards explained that they wanted to know why the [[Octavo]] had released powerful magic that day, Death informed them all of the lost eighth spell and how the Disc would be in danger if the spells were not read together at the correct time. <br />
<br />
All the orders, save the [[Ancient and Truly Original Brothers of the Silver Star|Order of the Silver Star]], competed with each other to locate the spell and the illusive [[Rincewind]] in whose head it was hiding. Hector dispatched a team of Sages of the Unknown Shadow to the Forest of [[Skund]], but this ended badly when rival orders met and fought a seven way battle with each other and the [[Luggage]] in [[Granny Whitlow]]'s gingerbread cottage where Rincewind and [[Twoflower]] had taken refuge. In the confusion Rincewind escaped and at least one wizard was killed when he failed to correctly engage his [[Seven League Boots]].<br />
<br />
Hector Tugelbend and the other Heads of the Orders were later tricked by [[Ymper Trymon]] and locked in the Octavo cell while he stole the book, but when it appeared that Trymon had succeeded in reading the spells they were only to happy to congratulate him. Their view that ‘the end justify the means’ might have changed when they realized that Trymon's mind had broken and a path in his head opened to the horrors of the Dungeon Dimensions but by that time it was too late. At the summit of the [[Tower of Art]] Trymon’s first act was to turn the leading wizards to stone and proclaim himself supreme head of the orders. While Rincewind was able to stop and defeat Trymon, nothing could be done for the petrified wizards.<br />
<br />
Although dead, Hector's legacy endured in the form of his statue that can now be viewed in the University gardens (all but one of the statues were very carefully (a rarity even on the Discworld) and unmagically winched down from the top of the Tower of Art). More contentiously, the name, which ocurs only twice in the Discworld, suggests some sort of kinship, perhaps uncle-nephew, to [[Victor Tugelbend]] (fatherhood is out, wizards cannot legally marry and have children - this is against the Lore).<br />
<br />
In order to encourage his nephew Victor to become a wizard, Victor's uncle had left him a legacy that would pay his tuition as a student at Unseen University. This supports the theory that the generous uncle was a wizard who wanted the family link to Unseen university to persist (but does not conclusively prove it). The exam mark required to pass and become a wizard was 88, but the will made it very clear that if Victor scored less than 80 the money would dry up. Since Victor much preferred the life of the student wizard, where nobody was actively trying to kill him, he studied extremely hard and carefully got an 84 on every single exam except for three (once he passed by accident but argued his grade down a few points and got an 82 and an 83 on the next two to be safe). In a way his uncle had won, he had forced Victor to study, and his knowledge of magic could rival that of the most senior wizards, a fact that was to come in handy during the events of {{MP}}.<br />
<br />
[[Category:Wizards|Tugelbend,Hector]]</div>Bs75660http://wiki.lspace.org/index.php?title=User_talk:Bs75660&diff=18551User talk:Bs756602013-11-29T20:21:35Z<p>Bs75660: </p>
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<div>I am a legitimate user (no spambot) and a discworld fan.<br />
:Hi. I'm not sure what's happening with user rights/permissions just now: are you unable to create a User page? --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 21:13, 2 November 2013 (GMT)<br />
<br />
I can create a user page, I just don't want to do so.</div>Bs75660http://wiki.lspace.org/index.php?title=User_talk:Bs75660&diff=17987User talk:Bs756602013-11-02T20:49:34Z<p>Bs75660: Profile</p>
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<div>I am a legitimate user (no spambot) and a discworld fan.</div>Bs75660http://wiki.lspace.org/index.php?title=Prince_of_Llamedos&diff=17986Prince of Llamedos2013-11-02T20:40:53Z<p>Bs75660: Grammatical corrections</p>
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<div>The courtesy title for the eldest son of the King of Ankh. This no doubt stems from a time when [[Llamedos]] was a tributary part of the Ankh-Morporkian Empire. The Llamedosians, in all probability, have never really accepted this, and reaction to being a Principality has ranged over the years from dissent expressed as armed revolution, right down to the most-recently-expressed laid back attitude of "well, if makes you happy to call yourself that, boyo, no skin off our nose, is it?" . This was usually accompanied by behind-the-hands sniggering at the terrible mess the Prince made of speaking Llamedosian, although the fact he even bothered to attempt learning the llanguage usually won him a few brownie points.<br />
<br />
While all this has fallen into abeyance since the death of the last King and the re-assertion of independence by the Llamedosians, it is interesting to reflect that [[Carrot Ironfoundersson]], by virtue of being (uncrowned) heir to the throne of [[Ankh-Morpork]], and childless, is also, ''de facto'', Prince of Llamedos.<br />
<br />
==Annotation==<br />
<br />
Llamedos is the Discworld incarnation of the [[Roundworld]] principality of Wales. One of the heriditary titles of the heir to the British throne is {{wp|Prince_of_Wales|Prince of Wales}}. Prince Charles is the current postholder, and prior to his investiture at Caernarfon Castle (1969) he was a student at Aberystwyth University, where he learnt to speak a slightly strained and idiosyncratic kind of Welsh. While some unkind people sniggered, it is safe to say that most of us felt the gesture deserved an appreciative nod and a couple of judges' scorecards holding up at least an "eight". <br />
<br />
[[Category:Discworld concepts]]</div>Bs75660http://wiki.lspace.org/index.php?title=Carlotta_von_%C3%9Cberwald&diff=14739Carlotta von Überwald2013-06-02T19:22:14Z<p>Bs75660: Grammatical corrections</p>
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<div>{{Character Data<br />
|title= Carlotta von Überwald<br />
|photo= Carlotta von Überwald.png|<br />
|name= Carlotta von Überwald<br />
|age= <br />
|race= [[Werewolves|Werewolf]]<br />
<br />
|occupation= <br />
|appearance= <br />
<br />
|residence= [[von Überwald Mansion]], [[Ankh-Morpork]]<br />
<br />
|death= <br />
|parents= Mr. and Mrs. Karst (adoptive parents)<br />
|relatives= [[Malachite]] (adoptive brother)<br>[[Henning von Überwald]] (father-in-law)<br />
|children=<br />
|marital status= Widow of [[Ulrich von Überwald]]<br />
<br />
|books=''[[Discworld Noir]]''<br />
|cameos=<br />
}}<br />
Carlotta is a [[werewolf]], who appears in the Discworld computer game [[Discworld Noir]] as romantic foil and provider of useful information. Carlotta entered into the family of the von Überwalds by marrying rhe late [[Ulrich von Überwald]], son of the [[Count Henning von Üverwald]]. She lives in the [[von Überwald Mansion]] in [[Ankh-Morpork]].<br />
<br />
Carlotta appears at the beginning of the game, bringing [[Inspector Lewton|Lewton]] the case of finding a man named [[Mundy]], who was supposedly her ex-lover. In the middle of some cases, she turns Lewton into a werewolf by making a little bite when she kisses him. <br />
<br />
Near the end of the game, it is revealed that she is Therma, who was adopted by trolls, that [[Malachite]] was her step-brother, and that she is a [[Followers of Anu-anu|follower of Anu-anu]] who was helping the god [[Anu-anu]] make all the murders called "The Counterweight Killings" to summon [[Nylonathatep]]. Carlotta is the one who started the cult, after her late husband got her into it.<br />
<br />
Carlotta reveals to Lewton that she and Malachite once broke into the von Überwald Mansion to steal valuables, and her brother got caught. But a painting of the Duchess [[Charlotte von Überwald]] she saw on the mansion got her thinking, and she re-invented herself as Carlotta, and married Ulrich.<br />
<br />
When she and the followers summon Nylonathatep in an underground altar under [[The Dysk]] Theatre, something unexpected makes them lose control and Anu-anu is wounded. Carlotta stays with him treating his wounds and takes him somewhere else. After Lewton gets the means for destroying Nylonathatep, she tells Lewton to go away to a very far place with her, but the inspector instead turns her in to [[The Watch]] and she gets imprisoned.<br />
<br />
<br />
[[Category:Discworld characters|Überwald, Carlotta von]]<br />
[[Category:Undead characters|Überwald, Carlotta von ]]</div>Bs75660http://wiki.lspace.org/index.php?title=Dom_Sabalos&diff=14473Dom Sabalos2013-05-24T19:41:44Z<p>Bs75660: Corrected name</p>
<hr />
<div>{{Character Data<br />
|title= Dom Sabalos<br />
|photo= <br />
|name= Doninickdaniel Sabalos<br />
|age= <br />
|race= Human<br />
<br />
|occupation= Chairman of the Board of Directors of Widdershins<br />
|appearance= Green Skin<br />
<br />
|residence= The Planet [[Widdershins]]<br />
<br />
|death= Assassination <br />
|parents= [[John Sabalos III]] (Father) [[Lady Vain]] (Mother)<br />
|relatives= [[Keja]] (Sister), [[Joan Sabalos]] (grandmother), [[First Sirian Bank]] (godfather)<br />
|children= none<br />
|marital status= unmarried<br />
<br />
|books= {{TDSOTS}}<br />
|cameos=<br />
}}<br />
<br />
The central character and protagonist of {{TDSOTS}}.<br />
<br />
Doninickdaniel Sabalos was born into a life of ease and privilege as heir apparent to the Sabalos family fortunes. He is son of John Sabalos III and Lady Vian of Earth and has a sister Keja. He has dark skin and a bald head up until he is inconveniently assassinated (by being sucked through a one micron hole) on the day of his ascension to the role of Chairman.<br />
<br />
Resurrected to discover the process of giving him a new body has turned his skin from black to green, he is spurred to go on a mission into the galaxy to discover the secrets of the [[Jokers]], one of the Galaxy's older and now extinct races...<br />
<br />
==Lineage==<br />
The first John Sabalos was one of the first settlers on [[Widdershins]], a very lucky man. He discovered the properties of pilac, a natural death-immunity drug without the usual drawbacks, and became rich. He died at the age of 301.<br />
<br />
His son, John II, was a wastrel. By chance he discovered the ''googoo'' which duplicated cells (it arrived as a green slime mould that grew on a rare fruit imported from the planet Third Eye). He bought the Cheops pyramid from Earth and had it moved one piece at a time to Widdershins. He then tried to purchase Luna but was replaced by his daughter Joan I.<br />
<br />
Her son, John III, was a brilliant p-mathematician. He was married off to Vian, an Earth-noblewoman. He vanished in the marshes shortly after the birth of his second child, Dom.<br />
<br />
[[Category:The Dark Side of the Sun|Sabalos, Dom]]</div>Bs75660http://wiki.lspace.org/index.php?title=Dom_Sabalos&diff=14472Dom Sabalos2013-05-24T19:38:20Z<p>Bs75660: Grammatical corrections</p>
<hr />
<div>{{Character Data<br />
|title= Dom Sabalos<br />
|photo= <br />
|name= Doninickdaniel Sabalos<br />
|age= <br />
|race= Human<br />
<br />
|occupation= Chairman of the Board of Directors of Widdershins<br />
|appearance= Green Skin<br />
<br />
|residence= The Planet [[Widdershins]]<br />
<br />
|death= Assassination <br />
|parents= [[John Sabalos III]] (Father) [[Lady Vain]] (Mother)<br />
|relatives= [[Keja]] (Sister), [[Joan Sabalos]] (grandmother), [[First Sirian Bank]] (godfather)<br />
|children= none<br />
|marital status= unmarried<br />
<br />
|books= {{TDSOTS}}<br />
|cameos=<br />
}}<br />
<br />
The central character and protagonist of {{TDSOTS}}.<br />
<br />
Doninickdaniel Sabalos was born into a life of ease and privilege as heir apparent to the Sabalos family fortunes. He is son of John Sabalos III and Lady Vain of Earth and has a sister Keja. He has dark skin and a bald head up until he is inconveniently assassinated (by being sucked through a one micron hole) on the day of his ascension to the role of Chairman.<br />
<br />
Resurrected to discover the process of giving him a new body has turned his skin from black to green, he is spurred to go on a mission into the galaxy to discover the secrets of the [[Jokers]], one of the Galaxy's older and now extinct races...<br />
<br />
==Lineage==<br />
The first John Sabalos was one of the first settlers on [[Widdershins]], a very lucky man. He discovered the properties of pilac, a natural death-immunity drug without the usual drawbacks, and became rich. He died at the age of 301.<br />
<br />
His son, John II, was a wastrel. By chance he discovered the ''googoo'' which duplicated cells (it arrived as a green slime mould that grew on a rare fruit imported from the planet Third Eye). He bought the Cheops pyramid from Earth and had it moved one piece at a time to Widdershins. He then tried to purchase Luna but was replaced by his daughter Joan I.<br />
<br />
Her son, John III, was a brilliant p-mathematician. He was married off to Vian, an Earth-noblewoman. He vanished in the marshes shortly after the birth of his second child, Dom.<br />
<br />
[[Category:The Dark Side of the Sun|Sabalos, Dom]]</div>Bs75660http://wiki.lspace.org/index.php?title=Lord_Venturi%27s_Heavy_Infantry&diff=14360Lord Venturi's Heavy Infantry2013-05-19T16:47:12Z<p>Bs75660: Grammatical corrections</p>
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<div>A part of the [[Ankh-Morpork]] [[Army]] that was resurrected to go to war with [[Klatch]] over the hitherto disregarded island of [[Leshp]]. <br />
<br />
It was favoured by [[Willikins]] and several members of the [[Ramkin]] family staff because of its very natty uniform of a sturdy red frock-coat, buttons and braiding in eye-catching gold, with crossing facing straps in white. <br />
<br />
When asked by [[Samuel Vimes]] if he saw anything wrong with the picture of men dressed in red and white going to war in a sand-coloured desert and sand-coloured sky up against a sand-coloured army whose archers were reputed to be so quick of reflex as to be able to shoot a man lighting a cigarette at night from two hundred yards away, Willikins went blank and was unable to see where Vimes was heading. Therefore Vimes gave up and told him the household would miss him (although the enemy might not).<br />
<br />
[[Category: Groups]].<br />
<br />
==Annotation==<br />
<br />
Vimes has summed up exactly why the British Army was the first in Europe to relegate its scarlet uniform tunics and white cross-banding to ceremonial use only, and why as early as 1870 it adopted khaki for use in desert or semi-desert fighting. Afghans in particular have always had a reputation for being crack shots, and presenting them with what amounted to a series of big white crosses on a red background was thought - eventually - as making it a little too easy for them.<br />
<br />
Other Europeans were slow to grasp the idea that modern rifles and machine-guns made colourful uniforms a thing of the past. Even in 1914, French soldiers still lined up in bright red trousers and glorious blue tunics against grey-clad Germans. Who had good rifles and ''lots'' of machine-guns. Even then the French didn't quite get it: the eventual compromise uniform, introduced against protest from generals of a [[Rust]] inclination who insisted losing the traditional dark blue would sap the mens' fighting spirit, became a sort of bright cheerful sky-blue, designed to enable the French soldier to blend in with the horizon and the skyline...</div>Bs75660http://wiki.lspace.org/index.php?title=Library&diff=14358Library2013-05-19T16:40:08Z<p>Bs75660: Grammatical corrections</p>
<hr />
<div>{{Building Data<br />
|photo=<br />
|name= The Library<br />
|location= The [[Unseen University]]<br />
|owner=<br />
|appearance= A large stone building, also no matter where you are in the library the dome is always overhead. <br />
|residents= Magical Books; the [[Librarian]]; lost tribes of research students<br />
|use= Library<br />
|built=<br />
|founded by=<br />
|demolished=<br />
|books=<br />
|notes=<br />
}}<br />
<br />
===Layout===<br />
<br />
The Library has endless shelves (some of which are [[Mobius shelves]]), but is covered by a dome only a few hundred feet across. The endless shelves may well be concealed between the two shelves right in front of one's eyes. A student wizard both studious and careful will tell his friends to come and look for him if he's not back from the Library in time for dinner. Even the Librarian sometimes has to use a ball of thread to mark his own trail. Occasionally a faculty member gathers a group of brave or unwisely curious students to find, for example, the Lost Reading Room. One such expedition headed by 'Bogeyboy' Swallatt got lost in the maze of shelves and was forced to eat their own boots to survive, when they found the remains of the previous year's expedition they ate their boots too. <br />
<br />
All [[Unseen University]] grounds are permeated with magic - the ancient stone buildings housing far more rooms and corridors than their outer dimensions should allow. The Unseen '''Library''' is the most famously magical of the Unseen buildings. <br />
<br />
There are connections to every library and every collection of books in the Multiverse, again by the principle of L-Space. This includes earlier and later versions of itself.<br />
<br />
There are references to a University archive (which includes references to a certain [[Librarian|Dr Worblehat]]) which presumably lies somewhere near the Library.<br />
<br />
===Library and Magic===<br />
<br />
However, it should be noted that the fact that it houses books is the main reason that it is magical and dangerous. The additional fact that some of the books are about magic spells, written by [[wizards]], is only a small enhancement of the magical dangers of the Library. Books contain knowledge, and knowledge equals power, which according to the laws of physics can be converted to energy and matter, so the Library contains an extremely large mass that can distort time and space. That is the natural philosophy mumbo-jumbo explanation on the dangers of the Library. Another aspect of the Library (but indeed true for any other library or book shop) is that books are collections of words written by people. These words may inspire future writings, may be quoted by future writings, may even be subjects of future critical reviews. These words may themselves have quoted past writings, and so on. A full array of possible futures are implied by the books collected in one place. The Unseen University's Library is obviously magical in the layman's eyes only because the collection of books is very large and the Library is on magical grounds. If the truth be told, there is an [[L-space|Library-Space]], or ''L-Space'', connecting together all the space-time of all libraries. This is a fact known to very senior librarians, a secret that can be inappropriately exploited to the woe of the rest of the world. The L-Space itself may be considered magical in a specialized sense.<br />
<br />
===Entry===<br />
<br />
According to the strict word of the Lore, women are barred entrance to the library on the grounds that their inferior brains can't handle it. However, no sane wizard would care tell this to [[Adora Belle Dearheart]]. And in any case, the Librarian was more irritated that she was smoking, not that she was there. At one point, Glenda Sugarbean gained entrance by a servant's entrance. Perhaps servants have amnesty from the No Women rule(?).<br />
Non-wizards can only enter the non-magic parts of the Library (how it is kept distinct isn't known).<br />
<br />
===Library Staff===<br />
<br />
The Library of the Unseen University is tended by the [[Librarian]], a wizard and a faculty member who has been an orangutan for many years now, due to a major magical accident described in {{TLF}}. Many books in the Library are about magical spells, and the books themselves are somewhat alive. Some fly by flapping their covers, some like to snap shut to bite people, some need to be chained, and all need to be looked after by the Librarian, who is firm but gentle. If the books detect major magical threats and are frightened and restless, the Librarian comforts them. If the books are injured (physically damaged), the Librarian heals (repairs) them. [[Rincewind]] has also worked here, as Assistant Librarian, a post which he apparently no longer holds. In {{UA}}, several "lesser" librarians were seen, and one of them had the misfortune to have to answer [[Glenda Sugarbean]]'s questions about embarrassing words beginning with "F".<br />
<br />
===Library Contents===<br />
<br />
The Library contains many normal books on topics such as history, geography, philosophy but it also contains books never written, spotters guides to invisible things, dictionaries of illusionary words and atlases of imaginary places. It is far more than a store-room of books of magical spells. Admittedly, one of the more important functions of the Library is to store books of very strong magic until the magic wears out (if ever). Several of such books are in separate dungeons, chained, kept between heavy plates or in ice, and locked in by a door of denatured [[octiron]], which is impervious to magic. One such book is the [[Octavo]], the first ever magical book on the [[Discworld]], which is no longer magical. <br />
<br />
The books are more or less permanent in residence inside the library - if you want to read them 'outside' they need to be stolen (as [[Brother Fingers]] did with [[The Summoning of Dragons]] in {{G!G!}}). The books flew out of the Library during "the business with the Sourcerer" (as the Librarian's peers put it) and were kept in the [[Tower of Art]] for this time. <br />
<br />
The Unseen Library is home to such weird and wondrous creatures as the [[.303 Bookworm|.303 bookworm]] and the [[Critters|critter]].<br />
<br />
===Dr Worblehat's Quarters===<br />
<br />
Since the Librarian is shown at night sleeping in a cubby hole in the Library and during the day sleeping in a hammock it becomes clear that Dr Worblehat's previous quarters are going begging. It may have been that [[Rincewind]] slept in this area when he was Assistant Librarian. Possibly these rooms are now jettisoned from the Unseen University complex, or have changed their purpose... <br />
It would seem so that if these quarters were Dr Worblehat's they don't lie in the Library.<br />
<br />
[[Category:Locations]]<br />
[[Category:Unseen University Locations]]<br />
<br />
[[de:Bibliothek (Unsichtbare Universit&auml;t)]]</div>Bs75660http://wiki.lspace.org/index.php?title=Sock_Under_The_Mattress&diff=14188Sock Under The Mattress2013-05-12T21:47:42Z<p>Bs75660: Grammatical corrections</p>
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<div>[[Ankh-Morpork]] is a city where, for the majority of its inhabitants, the dollar is a theoretical notion, and virtually all transactions are done in small coin.<br />
<br />
This seemingly unimportant fact has hitherto escaped the notice of the people who make the city's financial and economic decisions, as (let's face it), people who are in a position to influence the city's economic policy are very, very, rich and influential. People who are, on the other hand, ''poor'', by definition have no influence and are beneath the notice of those who consider themselves to be the social elect. Poor people are invisible, save when it comes to collecting the rent, and what they do with any surplus income they may have has traditionally been beneath the notice of the rich, unless its formulated as "Hmmm, if they ''do'' have spare money, then evidently they can afford to pay a higher rent".<br />
<br />
As the [[Royal Bank of Ankh-Morpork|banking system]] has traditionally been owned by, and used for the benefit of, the [[Lavishes|seriously rich]], the idea of poor people having bank accounts would be laughed right out of the Mint. And, as [[Topsy Lavish]] remarked, nobody with an annual income of a hundred and fifty dollars or less opens a bank account - what's in it for them? More to the point, (in the words of Roundworld comic author [[Douglas Adams]]), "the banks refuse to deal in fiddling small change".<br />
This is, Topsy said, why socks and mattresses were invented. <br />
<br />
Therefore for most people, the all-important bank is the the Sock Under The Mattress. This allows a degree of autonomy, it puts something away for the proverbial rainy day (despite the fact that for many citizens, life is a torrential monsoon virtually every day), and at least gives the illusion of security.<br />
<br />
Herein lies several problems. Most people deal in small coin and rarely see dollars. Therefore, the more small coin is taken out of circulation, the more new coins the Mint has to produce to replace them. As we have seen, the manufacture of [[currency]] presents economic problems of its own - the more that needs to be made, the higher the drain on the City's resources.<br />
<br />
And, as [[Hubert Turvy]], the city's (so far) sole economic expert has proven with the assistance of the [[Glooper|Thing in the Cellar]], the more money goes under the mattress (Flask twenty-Eight), the less money there is available to fund new investment, research and development, business expansion, etc (Reservoir Eleven), and the consequences are foreclosures on existing loans (Flask Nine), collapsing businesses (the vernier scale on the left of Flask Seventeen), job losses (Flask Seven), a catastrophic loss of demand, all those little Socks Under The Mattress come out all at once, and flood the economy with long-withheld cash at a time when there are less and less goods produced for that money to buy, thus fuelling inflation... and, in a word, '''''Recession'''''.<br />
<br />
It falls to [[Moist von Lipwig|a dangerously radical thinker]] to reform the banking system to prevent all this from happening. His solution is simple, but outrages traditionalists. Why doesn't the big central bank become one super-sized Sock Under The Mattress? Proving again that he is a Discworld analogue of [[Anthony Crowley]], the [[Master of the Royal Mint]] argues that hitherto, banking has thought it sufficient to attract, for arguments' sake, five rich men each willing to deposit half a million dollars. Surely the same liquidity can be achieved by half a million very small accounts, each of at least five dollars? What if we attract all those little socks under the mattress to come to us, by offering interest on a current account, say five percent to start with? Regard the potential - these little accounts will in time become bigger ones. Five, then ten, then fifteen dollars, with a beneficial effect on our reserves and on our ability to lend. Also, the interest we pay on those accounts will mostly stay in our bank coffers - effectively we are making money from nothing, and will be able to lend out more, on the basis of having more security to back the loans with. Which means more interest returning to us. These small accounts are like planting seeds - we are the gardeners!<br />
<br />
And look at the rewards on lending - [[Harry King]] wants a hundred grand, [[Vetinari]] himself wants to prime the [[Undertaking]] with half a million. And regard the fringe benefits: if all that small coin returns to us, then the Mint needs to produce only a fraction of its current output, thus bringing a big State expense under fiscal control. And then ''we'' control the money supply - the rate at which large amounts of small coin re-enters circulation. This puts a brake on inflation. <br />
<br />
Gentlemen, for that size of Sock, and the benefits it confers, I am willing to suffer vertigo by sleeping over a mattress a third of a mile high...<br />
<br />
[[Category:Discworld concepts]]</div>Bs75660http://wiki.lspace.org/index.php?title=Dumii&diff=14187Dumii2013-05-12T21:33:19Z<p>Bs75660: Grammatical corrections</p>
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<div>The '''Dumii''' are one of the largest tribes on the [[Carpet]], they have their capitol in [[Ware]]. They are ruled by Emperors, because you can get rid of them more easily than Kings.<br />
<br />
In the past years, the tribe has conquered many parts of the Carpet. They control lands as far to the west as Rug, as far north as the white cliffs of Woodwall and as far south as the Hearthlands. They can be considered bureaucratic in nature, keen on Counting everything. They are also known as builders, they build roads, schools and temples.<br />
<br />
They also operate a monetary based economy with coins called "Tarerii" made from Varnish. The Current emperor is Tardon.<br />
<br />
== Named Dumii ==<br />
<br />
*Emperor Tardon<br />
*[[Bane]]<br />
*Mealy<br />
*General Varerus<br />
*Owlglass - apothecary<br />
*Sergeant Careus - 15th Legion<br />
<br />
== Annotiations ==<br />
<br />
The Dumii appear to have a lot in common with the Roman Empire.<br />
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[[Category:The Carpet People]]</div>Bs75660http://wiki.lspace.org/index.php?title=Glurk&diff=14186Glurk2013-05-12T21:27:15Z<p>Bs75660: Grammatical corrections</p>
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<div>Glurk Orkson, eldest son of [[Grimm Orkson]] and brother of [[Snibril]], became Chief of the [[Munrung]]s upon the death of his father. He is his fathers son in every way with broad shoulders and a thick neck. He is a skilled hunter who throws a spear farther than anyone else in the tribe and wears a [[Snargs]] tooth necklace. He is married to Bretha, and his eldest son is Gurth.<br />
<br />
He is not stupid but takes time to reach a decision (often moving his lips when thinking).<br />
<br />
[[Category:The Carpet People]]</div>Bs75660http://wiki.lspace.org/index.php?title=Grimm_Orkson&diff=14184Grimm Orkson2013-05-12T21:21:57Z<p>Bs75660: Grammatical corrections</p>
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<div>Leader of the [[Munrung]] before his death at the start of {{TCP}}. He married young and had 2 sons, [[Glurk]] and [[Snibril]], and several daughters who were married of to other wealthy Munrung.<br />
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[[Category:The Carpet People]]</div>Bs75660http://wiki.lspace.org/index.php?title=Mugroop%27s_Syndrome&diff=14145Mugroop's Syndrome2013-05-10T23:28:10Z<p>Bs75660: Grammatical corrections</p>
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<div>'''Mugroop's Syndrome''' is one way to test the level of background magic in an area. Cerebral manifestation gives a rather large clue to there being a high level of magic. During the events of {{IT}}, when the [[Faculty]] of [[Unseen University]] approaches [[XXXX|Fourecks]] where the background magical radiation is over a million [[Thaum|thaums]], the [[Bursar]] develops planets. They are insubstantial and go through him and through each other, but they are nevertheless there.<br />
<br />
Old 'Dicky' Bird was a [[Wizard]] who was better than a [[Knockermen|canary down a mineshaft]]. He was very susceptible to high magical fields. He'd doze off, and when he woke there'd be... we never find out exactly what due to the bickering that ensued, but from the context it was probably avian.<br />
<br />
For more random wizardly goings-on, see [[Wizards' Magic|here]].<br />
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[[Category:Discworld concepts]]<br />
[[Category:Wizards]]</div>Bs75660http://wiki.lspace.org/index.php?title=Ecalpon&diff=14144Ecalpon2013-05-10T23:20:23Z<p>Bs75660: Grammatical corrections</p>
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<div>Mentioned in {{COM}}. It only gets this one brief passing mention, but anyone who got the joke about [[Llamedos]] should look at this name from a similarly different perspective...<br />
<br />
[[Book:The Discworld Mapp|The Discworld Mapp]] places Ecalpon on the far side of the main hub continent from Ankh-Morpork, close to the cold frozen lands and the icy sea that separate the [[Counterweight Continent]] from the rest of the disc.<br />
<br />
In [[Discworld Noir]] it is also discussed by the conspiracy-mad priest [[Malaclypse]] who claims that the city is the location for secret trade talks between [[Ankh-Morpork]] and the [[Agatean Empire]] due to it being the closest port to the [[Counterweight Continent]]. While this could all be Malaclypse's ravings, some of what he says is true, and it wouldn't be beyond belief that [[Vetinari]] might want to have secret talks with a powerful empire whose existence is denied by the nations of the [[Circle Sea]] while it is itself in denial about the rest of the world being anything other than a wasteland filled with vampire ghosts.<br />
<br />
In the [[Book:The Celebrated Discworld Almanak|The Celebrated Discworld Almanak]] it is reported that a large dragon has come to Ecalpon and taken up residence, again. But then, telling tall tales of strange events in far away places is what Almanacs are all about...<br />
<br />
[[Category: Discworld geography]]<br />
[[de:Ecalpon]]</div>Bs75660http://wiki.lspace.org/index.php?title=Dwarf_Bread&diff=14074Dwarf Bread2013-05-04T22:15:30Z<p>Bs75660: Grammatical corrections</p>
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<div>Rock-hard (and indeed contains various rocks such as gravel), never goes stale, and is terribly sustaining. A traveller can go for miles, just knowing there's dwarf bread in their pack. A traveller can think of just about anything to eat rather than dwarf bread including their own foot and even pumpkins (see ''[[Book:Witches Abroad|Witches Abroad]]''). <br />
<br />
Various forms of dwarf bread can be used as weapons, e.g. battle muffins and drop scones. Fine specimens of dwarf bread can be found in the Dwarf Bread Museum, Whirligig Alley, [[Ankh-Morpork]], open to the public whenever volunteers have time (''[[Book:Feet of Clay|Feet of Clay]]''). Dwarfs away from home often miss dwarf bread very much, and complain that mass-produced breads by Mr. Ironcrust hardly meet the standards, but dwarfs are too busy working to go and see the exhibits in the museum, much less to volunteer there.<br />
<br />
Proper dwarf bread has to be not just baked, but forged (with gravel, of course) and dropped in rivers and dried out, and sat on and left, and looked at every day and then put away again. For preference, its use as a cat's litter box is also recommended. Dwarfs generally devour it with their eyes, because even dwarfs have trouble with devouring it any other way.<br />
<br />
Famous breads include the [[Scone of Stone]], which appears in ''[[Book:The Fifth Elephant|The Fifth Elephant]]''.<br />
<br />
Other instances of dwarf bread include:<br />
<br />
*that made by [[Carrot]]'s mother which he can barely get out of the box by himself, and has to cut with his pike.<br />
*the [[Battle Bread]] of [[B'hrian Bloodaxe]].<br />
*the bread offered to the dwarfs outside [[Genua]] which was all the better for [[Greebo]] pissing on it.<br />
*the bread that [[Nanny Ogg]] promises to bake for [[Casanunda]] for which an unemptied cat litter tray and gravel will form essential components.<br />
<br />
==Annotations==<br />
<br />
{{wp|Hard_tack|Hard tack}} anyone?<br />
<br />
Also, [http://en.wikipedia.org/wiki/List_of_Middle-earth_food_and_drink#Cram ''cram''] anyone?<br />
<br />
On the theme of the Dwarf Bread Museum, there is a museum in Paris, commemorating the privations of the city's prolonged siege by the Prussians in 1870, which preserves, as good as new after 141 years, samples of the sorts of bread that were being baked in Paris at the height of the siege. Some of these might have been hopelessly contaminated by having flour in them, but wood shavings, sawdust and the occassional bit of gravel, brick-dust and pulverised stone feature heavily. These examples of extreme bakery are kept under glass in controlled conditions, but are as good as the day they were first forged. <br />
<br />
The ''Musée de la ville de Paris'' at the [http://carnavalet.paris.fr/fr/musee-carnavalet/un-musee-de-la-ville-de-paris Musée Carnavalet] also houses proof of the ''cuisine du rat'' that grew up during the siege, a cooking style known as 'siege game", and which was turned into a great new culinary experience. The French took pride in their creativity and ingenuity and a rat cooked by a French chef must have felt jolly grateful for it. <br />
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[[Category:Food and drink]][[de:Zwergenbrot]]</div>Bs75660http://wiki.lspace.org/index.php?title=Chrysoprase&diff=14062Chrysoprase2013-05-03T21:40:21Z<p>Bs75660: Grammatical corrections</p>
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<div>{{Character Data<br />
|title= CHRYSOPRASE<br />
|photo= <br />
|name= Chrysoprase <br />
|age= unknown<br />
|race= Troll<br />
<br />
|occupation= 'Legitimate Businessman'<br />
|appearance= Less craggy than most trolls, quite well polished.<br />
<br />
|residence= [[Ankh-Morpork]]<br />
<br />
|books= {{T!}},{{WS}},{{FOC}},{{TLF}} <br />
}}<br />
<br />
Chrysoprase (also known as Krysoprase in ''[[Book:The Light Fantastic|The Light Fantastic]]'', and Chrystophrase in ''[[Book:Wyrd Sisters|Wyrd Sisters]]'') is the ''de facto'' leader of the [[trolls]] disorganisation, the [[Breccia]]. Generally accompanied by several of his thugs (not henchmen, they're not smart enough to hench), Chrysoprase is a feared and well-known presence in [[Ankh-Morpork]]. <br />
<br />
Recently, Chrysoprase has been moving out of the troll-drug trafficking trade (in {{FOC}}), and into "property and financial services" (in ''[[Book:Thud!|Thud!]]''), or so he claims. To his merit, he dislikes trolls fighting among themselves (he'd rather have them all working together and fighting dwarfs), and has great belief in showing respect (particularly to him). Disrespectful thugs rapidly become rockeries and jewellery. He also respects [[Commander Vimes]] for being unbribable and honest.<br />
<br />
Chrysoprase also owns The [[Cavern Club]], a nightclub frequented by the cooler types of humans and the nastier types of trolls. He also wears suits, a rare idiosyncrasy for a troll. They fit badly, but that's what happens when trolls wear suits.<br />
<br />
It has been rumored that the diamond jewelry that Chrysoprase wears is made from the teeth of other troll gangsters "who have come second in their business dealings with him" (see ''[[Book:The Discworld Companion|The Discworld Companion]]'').<br />
<br />
The name Chrysoprase has been given in the fine tradition of naming trolls after minerals, rocks, gemstones, or other geological formations. [http://en.wikipedia.org/wiki/Chrysoprase Chrysoprase] is an apple-green to dark green variety of [http://en.wikipedia.org/wiki/Chalcedony chalcedony] (a fibrous rock composed of quartz). It is one of the most prized varieties of quartz.<br />
<br />
<br />
[[Image:Mr_chrysophrase_is_upset.jpg|700px|centre]]<br />
<br />
<br />
...................................................................'''Trouble Brewin'''', as drawn by [[User:Knmatt|Matt Smith]]..............................<br />
<br />
<br />
<br />
[[Category:Discworld characters|Chrysoprase]]<br />
[[Category:Troll characters|Chrysoprase]]<br />
[[de:Chrysopras]]</div>Bs75660http://wiki.lspace.org/index.php?title=Noble_dragon&diff=14061Noble dragon2013-05-03T21:29:57Z<p>Bs75660: Grammatical corrections</p>
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<div>'''Noble dragons''' ''(Draco nobilis)'' are intelligent, arrogant, powerful, and graceful and beautiful in a specialized sense. Noble dragons are huge and winged, can produce an extremely hot flame, and seem to defy normal physics in both their flying and their flaming. If they are flesh and blood, each noble dragon will weigh many tons, but the one noble dragon that appeared in Ankh-Morpork lazily flaps its wings once to take off and glides for the rest of the flight. The noble dragon doesn't seem to have eaten much in the way of energy-rich fuels, but its flame has been far hotter than that of the most gluttonous [[swamp dragon]]s.<br />
<br />
The fact is, the noble dragon is one of the [[Discworld (world)|Discworld]] species that has evolved to live on magic. Their body materializes by magic, they flame by magic, they fly (or glide) by magic. Since the large amount of magic required for a noble dragon to exist in the more normal dimensions of Discworld is not available everywhere, noble dragons have gone into another dimension, all metaphorically squished up like rather huge and beautiful sardines. A noble dragon is summoned by a person, or several people, performing a ritual according to ''[[The Summoning of Dragons]]'' written by the [[wizard's magic|wizard]] [[Tubal de Malachite]] many years ago. People performing this ritual have to imagine the dragon very intensely, and gather objects that might be magical. The noble dragon feeds on the magic, comes through the mind of one of those people, and afterwards may be able to read his mind. In effect, the materialized noble dragon shares some personality traits with the performer of this ritual.<br />
<br />
Dragons can also be summoned in the presence of a very intense field of raw magic, like the ones in the [[Wyrmberg]] in {{TCOM}}. A very powerful imagination and concentration is also needed. Depending on the imagination of the person and the training, one can summon different quantities of dragons, but they can only keep on existing within range of the Wyrmberg (because of some kind of inverse square law). As the dragons fly away they start to dwindle.<br />
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[[de:Noble Drachen]]<br />
[[Category:Discworld Flora & Fauna]]</div>Bs75660http://wiki.lspace.org/index.php?title=Detritus&diff=14007Detritus2013-04-29T20:31:38Z<p>Bs75660: Add Snuff to list of books in which Detritus has a cameo.</p>
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<div>{{Character Data<br />
|title= Detritus<br />
|photo= <br />
|name= Detritus<br />
|age= <br />
|race= Troll<br />
|occupation= [[City Watch|Watchman]]<br />
|appearance= <br />
|residence= [[Ankh-Morpork]]<br />
|death= <br />
|parents= <br />
|relatives= "''Granny''"<br />
|children= [[Brick]] (adopted)<br />
|marital status= Married to [[Ruby]]<br />
|books= {{G!G!}}<BR>{{MP}}<BR>{{MAA}}<BR>{{FOC}}<BR>{{J}}<BR>{{T5E}}<BR>{{T!}}<br />
|cameos= {{SM}}<BR>{{M!!!}}<BR>{{NW}}<BR>{{TT}}<BR>{{MM}}<br>{{SN}}<BR>''[[Discworld Noir]]''<br />
}}<br />
<br />
'''Detritus''' was the first [[trolls|troll]] member of the [[Ankh-Morpork City Watch]], hired under Lord [[Havelock Vetinari|Vetinari]]'s "''special hiring procedures''," at the same time as [[Cuddy]] (a [[dwarfs|dwarf]]) and [[Angua von Überwald|Angua]] (a [[werewolves|werewolf]]). Before getting this job, Detritus had been a splatter, (like a bouncer, but with more force,) and hired muscle for various establishments in [[Ankh-Morpork]]. However, he came unstuck one night when instructed to splat six-foot Dwarf [[Carrot Ironfoundersson]], who, no doubt, had been brought up by Dwarfs to have an appropriately robust and non-nonsense attitude to any troll who tried it on. The fact Carrot laid him cold must have helped simplify things later in their Watch relationship, as regarding rank and seniority. <br />
<br />
Detritus also had a brief career in [[Holy Wood]], where he met and fell in love with the troll [[Ruby]] (see {{MP}}). In fact, the initial reason why Detritus joined the Watch was to get a respectable job in order to appease Ruby. In {{T!}} we are told that their marriage is happy, but childless, which may be partial motivation for Detritus taking the drug-addled young troll [[Brick]] under his wing.<br />
<br />
City trolls are generally not very smart because of the high temperature, and Detritus is dumb enough that even city trolls consider him stupid (for an example see the incident with [[Greebo]] in {{M!!!}}). Regardless, Detritus is another natural sergeant in a way very different from [[Fred Colon]]; Detritus has a big voice and can shout until the suspect confesses without knowing what it is that he is supposed to confess to. Detritus is also the main drill sergeant training new recruits, as the [[Ankh-Morpork City Watch]] grows. In the events of {{T!}}, Detritus is described as being as over-protective as a mother hen. <br />
<br />
One of the reasons behind Detritus's emerging cleverness is the special helmet he is wearing which has a fan that cools his head. (Since trolls' brains are made from impure silicon, they work better when cooled.) The helmet has been constructed by his friend and first partner on the job, acting-constable [[Cuddy]], (deceased). In colder climates, (such as [[Bonk]] winters,) Detritus displays intelligent wit and humour, and if left exposed to the icy coldness of the [[Pork Futures Warehouse]] long enough, reaches extraordinary levels of intelligence; however this is also a near-fatal temperature for even trolls. <br />
<br />
Detritus's weapon of choice is a [[Crossbow|crossbow]] called the [[Piecemaker]] which he modified himself. It was originally a 2000-lb-draw siege crossbow firing a large iron rod. It is now a crossbow that fires a large bundle of ordinary wooden arrows. Generally anything it is fired at is disintegrated, along with anything else behind it, and finds good use in opening up an entrance to a building, as well as an exit, with the same shot. Detritus is not very good at aiming with that weapon, but given its destructiveness it does not really matter. In any case, even when he aims, the arrows are capable of shooting outwards in all directions around him. The people around him get a bit nervous, because Detritus has never managed to understand the concept of the safety bolt.<br />
<br />
In ''Thud'' we get an explicit measure of how far Detritus has grown when [[Commander Vimes]] calls him "''one of [his] best officers''."<br />
<br />
==One Successful Troll==<br />
Detritus may very well be the single most successful character in the entire Discworld canon, moving from a semi-sentient, brutalized bouncer chained to a wall to a highly-regarded (at least by Vimes) senior sergeant in the Watch who makes very important and significant contributions to plot development in many of the major events in Ankh-Morpork. Detritus is also instrumental, (albeit not entirely responsible,) in helping heal the enormous rift between dwarfs and trolls by accepting all City Watch dwarfs as non-dwarf but Watchmen, by shaking the hand of [[Rhys Rhysson]] the [[Low King]] of the Dwarfs (see {{T5E}}) and being present during the events of {{T!}}, where the parley between the Low King and [[Mr. Shine]] the [[Diamond King]] of the trolls is brokered. Detritus's career in the Diplomatic Service has also seen him take the role of a Cultural Attaché.<br />
<br />
(His position could be shared with Vimes, who went from Cockbill Street, quite possibly the poorest street in Ankh-Morpork, to being a knight, a duke, commander of the watch, not to mention the wealthiest man in the city. However, this could largely be because Vetinari enjoys winding him up.) <br />
<br />
==Also See==<br />
* [[Wikipedia:Troll (Discworld)#Detritus|Detritus's Entry]] on [[wikipedia:Wikipedia|Wikipedia]]<br />
<br />
[[Category:Discworld characters|Detritus]]<br />
[[category:Supporting characters|Detritus]]<br />
[[category:Serial characters|Detritus]]<br />
[[category:Troll characters|Detritus]]<br />
[[de:Detritus]]</div>Bs75660http://wiki.lspace.org/index.php?title=Yen_Buddhism&diff=13972Yen Buddhism2013-04-28T16:10:34Z<p>Bs75660: Grammatical improvement</p>
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<div>One of the monastic sects from [[Enlightenment country]] up towards the [[Hub]], whose main theological argument is that excess money and valuables are a drain on one's spiritual welfare and an active impediment on achieving dharma and oneness with the universe. Therefore, the monks make the world the selfless offer that they will undertake, at the risk of their own union with the godhood, to take away this impediment to other people achieving consciousness and the opening of the Third Eye. They accept the spiritual tarnish that comes with being one of the richest religious sects on the [[Disc]] so that you don't have to.<br />
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[[Category:Groups]]</div>Bs75660