http://wiki.lspace.org/api.php?action=feedcontributions&user=SpelCheque&feedformat=atomDiscworld & Terry Pratchett Wiki - User contributions [en]2024-03-29T00:59:07ZUser contributionsMediaWiki 1.40.0http://wiki.lspace.org/index.php?title=Brocando&diff=29867Brocando2018-12-03T21:19:00Z<p>SpelCheque: sp</p>
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<div>'''Brocando''', Son of Broc, Lord of [[Jeopard]], King of the [[Deftmenes]]. This flamboyant and fearless leader was discovered by [[Snibril]] paralysed after an encounter with one on the [[Termagants]]. With great thanks he welcomed the Munrung to his city only to discover his throne had been usurped by his brother Antiroc who had also allowed the [[Mouls]] into the city. After a brief struggle he reclaimed his throne but was then captured in the [[Underlay]] and taken to [[High Gate Land]].<br />
<br />
[[Category:The Carpet People]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Terminal_Nitt&diff=29812Terminal Nitt2018-10-13T18:16:28Z<p>SpelCheque: ce</p>
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<div>'''Terminal Thomas''' "'''Threepenny'''" '''Nitt''' is the father of [[Agnes Nitt]]. <br />
<br />
His older brothers were called Primal and Medial; the result of their parents being unusually if not wisely educated by [[Lancre]] standards. Are the brothers nicknamed "Penny" and "Tuppeny" in order of birth? <br />
<br />
<br />
[[Category:Discworld characters|Nitt,Terminal]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Agnes_Nitt&diff=29811Agnes Nitt2018-10-13T18:14:41Z<p>SpelCheque: punct., italics</p>
<hr />
<div>'''Agnes Nitt''' is the "maiden" in the coven of [[Lancre]].<br />
{{Character Data<br />
|title= Agnes Nitt<br />
|photo=agnesmine.jpg|Agnes and Perdita by [[user:darkplush|Kit Cox]] <br />
|name= Agnes Nitt<br />
|age= <br />
|race= [[Humans|Human]]<br />
|occupation= [[Witches|Witch]]<br />
|appearance= Short, fat, rosy complexion, good hair, great personality<br />
|residence= [[Mad Stoat]], [[Lancre]]<br />
|death= <br />
|parents= [[Terminal Nitt|Terminal Thomas]]; mother<br />
|relatives= unnamed brother, Aunt May in Creel Springs, uncles Primal and Decimal<br />
|children= <br />
|marital status= Maiden<br />
|books= {{LL}}, {{M!!!}}, {{CJ}}, {{TSC}}<br />
|cameos=<br />
}}<br />
= Biography =<br />
Agnes is the daughter of [[Terminal Nitt|Terminal Thomas 'Threepenny' Nitt]]. As a child, Agnes had always blamed "the other little girl" for the wrong things that she did. This may have been the beginning of Agnes' [[Imaginary Friend|second persona]] ''Perdita''. <br />
<br />
At the age of 17 Agnes was a member of an amateur coven led by [[Lucy Tockley]]. Lucy renamed herself Diamanda to sound more occult, and this inspired Agnes to create the alias of Perdita. At the time Agnes was short with a naturally rosy complexion, a great personality, and good hair. At some point in her upbringing Agnes was trained in singing - ''very'' informally and after a fashion - by [[Nanny Ogg]]. Agnes eventually traveled to [[Ankh-Morpork]] to find a more exciting life. She was able to support herself for a time singing in taverns and eventually auditioned to join the [[Opera House|Ankh Morpork Opera]]. Before moving to live in at the Opera House, Agnes lodged at 4 [[Treacle Mine Road]]. Her audition piece - a Morporkian rendition of the heartfelt Brindisian ballad, ''la Canzone di Riccio''(1) - as taught to her by her mentor Dame Ogg - won her a place as a singer. Her career at the Opera House consisted largely of 'ghosting' roles for a less competent singer, [[Christine]]. Agnes eventually left the Opera House at the conclusion of the events in ''[[Book:Maskerade|Maskerade]]''.<br />
<br />
Agnes currently tours as a singer with a theatrical company and practising witch from her base in Quirm, as of the events in The Shepherd's Crown.<br />
<br />
(1) A popular tune also known in [[Überwald]] as ''Der Igelslied'' and in [[Quirm]] as ''La chanson du Hérisson''.<br />
<br />
=Perdita X. Dream=<br />
The pseudonym 'Perdita X Dream' which Agnes created during her time in Lucy Tockley's coven, and used as her stage name while an Opera singer, eventually developed into a full blown [[Imaginary Friend|second personality]]. During the events recorded in {{LL}}, Agnes plays only a small part and Perdita is not yet much beyond an alternative personality; in {{M!!!}} she shows much more independence, but still seems like a unusually well-formed 'voice on the shoulder', thinking naughty thoughts. It is only in {{CJ}} that Agnes and Perdita appear as fully separate personalities. She is [[Imaginary Friend|almost unique]] among the witches in having a second personality - this granted her a partial immunity to mind influence by vampires.<br />
<br />
The Agnes/Perdita split, like Agnes's singing voice, may be an artifact of Agnes's latent magical abilities. Agnes describes Perdita as the voice inside her which wants to do all the fun things that she wouldn't normally do. Agnes gave this inner personality a separate name. The reason for this, at least according to those who are inclined to casual cruelty, is that: "Inside a fat girl there is a thin girl and a lot of [[Chocolate|chocolate]]. Agnes's thin girl was Perdita." Agnes regards Perdita as vain, selfish and vicious. Perdita regards Agnes as a "fat, pathetic, weak-willed blob that people would walk all over were she not so steep." Perdita does not seem to ever have made any attempts to leave Agnes's body however, and merely remains inside and dreams ridiculous daydreams.<br />
<br />
While it seems to be a one-time mention, it is said in {{M!!!}} that the Lancrastian natives refer to Perdita as 'Perditax,' combining the first name and middle initial. Granny even does this at one point, though she is corrected by Nanny Ogg, who feels as if people ought to call themselves what they want.<br />
<br />
According to Agnes, the 'X' stands for "someone who has a cool and exciting middle initial," something she sticks to throughout the events of {{M!!!}}, though when she auditions she thinks that she is "probably stuck with the 'Nitt.'"<br />
<br />
<br />
=Characteristics=<br />
==Hair==<br />
Agnes has lots of hair. Good, big hair in fact. Well not so much big hair as enormous hair, as if it is trying to counterbalance her body. It is glossy, never splits, and is extremely well-behaved, except for a tendency to eat combs. <br />
<br />
==Clothing==<br />
Easily swayed by her more imaginative friends, young Agnes wore black, had a black hat with a veil and even a black hanky (considered by [[Nanny Ogg]] to be "good for hiding the bogeys"), giving the effect of a small, low-riding thunderstorm. Even after she parted ways with Diamanda and the others, Perdita retained her liking for black, considering it "cool". Agnes however, now "thought that black was not a good colour for the circumferentially-challenged, and that 'cool' was a dumb word used only by people whose brains couldn't fit a spoon". <br />
<br />
Despite her love of black, she still had two shelves of soft, cuddly toys at home with her mother. <br />
<br />
==Singing Ability==<br />
Agnes, unlike most of her friends in the coven, did actually possess some magical talent, and as so often happens, magical talent given no exercise finds an outlet in other forms of expression. In Agnes's case it focused on her incredible singing voice, giving her the somewhat disquieting ability to reproduce practically any pitch and even to sing in harmony with herself ("Perdita had rather a reedy voice, but insisted on joining in").<br />
<br />
<br />
=As a Witch=<br />
After realising that without [[Magrat Garlick|Magrat]] available to be bossed around and make tea for them, what with her being Queen and all, Nanny Ogg and [[Granny Weatherwax]] decided that Agnes would be an ideal choice for a new third witch. Unfortunately for them, however, Agnes had just left for the [[Ankh-Morpork]] [[Opera House]] to pursue her unnatural talent. After the events of {{M!!!}} transpired, Agnes began to realise that one has little choice when magic calls, and also that when choosing between someone with amazing talent, a great personality and good hair, and someone who merely looks stunning, the world doesn't hesitate either. She then took over the cottage and steading in [[Mad Stoat]] and the role of "maiden" in the Lancre coven. Recently, as noted in {{TSC}}, Agnes balances her witchcraft role with her full-time job as a singer.<br />
<br />
<br />
<br />
<br />
[[Category:Discworld characters|Nitt, Agnes]]<br />
[[Category:Leading characters|Nitt, Agnes]]<br />
[[Category:Serial characters|Nitt, Agnes]]<br />
[[Category:Human characters|Nitt, Agnes]]<br />
[[Category:Witches|Nitt, Agnes]]<br />
[[de:Agnes Nitt]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Death&diff=29763Death2018-09-03T23:06:51Z<p>SpelCheque: /* Also See */ tweak heading</p>
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<div>{{Character Data<br />
|title=Death<br />
|Death Illustrated by [[User:whtmnk|Christopher Stryjewski]] a.k.a. whtmnk<br />
|photo= D1rip.jpg<br />
|name=Death<br />
|age= As old as the death of the first living thing<br />
|race=[[Anthropomorphic personification]]<br />
|occupation=Releasing the spirits of dead beings<br />
|appearance=Tall, not what you'd call fleshy, {{death|Talks like this}}<br />
|residence= [[Death's Domain]]<br />
|death= Nearly, in {{RM}}<br />
|parents= <br />
|relatives= [[Susan Sto Helit]] (Granddaughter)<br />
|children= [[Ysabell]] (Adopted Daughter)<br>[[Mort]] (son-in-law)<br />
|marital status= Never Married... for some reason...<br />
|books= {{M}}<BR>{{S}}<BR>{{RM}}<BR>{{SM}}<BR>{{H}}<BR>{{TOT}}<br>''[[Discworld Noir]]''<br />
|cameos= Every [[:category:Discworld Series|Discworld book]] except {{WFM}}<br />
}}<br />
'''Death''' is the [[anthropomorphic personification]] of death on the [[Discworld (world)|Discworld]]. He appears as the traditional Grim Reaper, with a skeletal body, a black robe and a [[Death's Scythe|scythe]] (or sometimes a sword for royalty) and {{death|talks in unquoted small caps}}. Death appears for the first time in the first novel, ''[[Book:The Colour of Magic|The Colour of Magic]]'' (though it is suggested that his first appearance was actually that of his 'stand-in', [[Scrofula]]), and reappears in all of the stories that take place in the Discworld universe, with the exception of ''[[Book:The Wee Free Men|The Wee Free Men]]'', a [[Tiffany Aching]] young adult book, and {{SN}}.<br />
<br />
Death is fascinated with humans in general, and as a result attempts to emulate their behaviour, if only to better understand them. However, as an immortal skeletal being who does not have to pay heed to fatigue or even time, he seems to lack comprehension of some human concepts, such as detective novels. He is also described by [[Susan]] as someone who would solve world hunger, not by changing socioeconomic forces, but by giving everyone a good meal. While his job and anatomy cause a lack of emotions which he displays in his {{death|hollow voice}}, Death can be quite passionate about life in general; in some cases, he actively defends it against the depredations of the [[Auditors]]. Death is fundamentally incapable of forgetting anything, with the possible exceptions of 1) how the horse moves in chess, and 2) how to get drunk.<br />
<br />
Death had an apprentice named [[Mort]] and an adopted daughter named [[Ysabell]], who later got married and left him to become the Duke and Duchess of [[Sto Helit]]. Sometimes he visits [[Susan Sto Helit]], his granddaughter through them. When not out and about, Death lives alone in [[Death's Domain]] with his manservant [[Albert]] and, since the events of ''[[Book:Reaper Man|Reaper Man]]'', the [[Death of Rats]]. Also members of the [[Death's Domain|household]] are the famed pale horse, named [[Binky]], and at times [[Quoth]] the talking raven.<br />
<br />
He is fond of kittens, Binky, Susan, Albert, curries and life (without which he would be useless). He ''strongly'' dislikes the [[Auditors]], whose machinations against life he considers to be cheating, and at times has seemed to resent [[Rincewind]]'s unpunctuality, though at other times he has seemed more amiable toward him. Death occasionally finds it tiresome when his work entails dealing with irregularities, such as finding an appropriate posthumous destiny for [[Mr. Tulip]] or the repeated resurrections of [[Scraps]]. Nevertheless, he sticks by his Duty and very rarely interferes in human affairs, because of The Rules. He ''has'', however, been known to persuade Susan to act in his stead, not always by straightforward means; she occasionally reflects that he may have learnt a bit more about human behaviour than he lets on.<br />
<br />
While of course in a ''sense'' he is there for every death, he need only personally attend to relatively few in order to keep things running. Death is however a caring individual and likes to keep an eye on things he does not necessarily need to, sometimes to the extent to be present at the end of a tiny tube worm on the abyssal floor. He gets quite upset when people (mostly those freshly severed from their bodies) accuse him of killing them. He argues that he simply allows them to leave this world and enter the next, and empirical evidence (such as the results of his various voluntary and involuntary sabbaticals) seems to bear this out. His jurisdiction, so to speak, appears to be Discworld itself; he is not Death in the universal sense.<br />
<br />
Every living individual has a book in the great [[Death's Domain|Library]] of Death, and an hourglass-shaped [[Life-timer|lifetimer]] in a cathedral-dwarfing room that exists solely for the purpose of housing them. The look of each one seems to be personalised, and they keep on writing themselves or pouring sand through until the associated person dies. The books remain; the lifetimers apparently pop out of existence and new ones appear in their place, as a new life begins.<br />
<br />
Death also introduces individuals to [[The Desert]] from time to time. Each soul has to walk the desert - to what end, Death refuses to be drawn. There is no justice, there is only him.<br />
<br />
While Death himself cannot be seen by most individuals, (with the exceptions of cats, children, witches, wizards and other anthropomorphic personifications,) unless he wants them to see him, he is unable to see beings that are truly deathless, as they are not subject to his "''power''". He has nothing to do with them and thus cannot see them. This reflects that most humans cannot see him, as they naturally do not think about dying.<br />
<br />
He was there when the first proto-life faded, and has been given his general shape by the belief of humans - of all creatures the most afraid of dying and the most likely to have evolved an agrarian culture in which scythes feature. He is also still there at the end of all things, as evidenced by his appearance at the end of time and space when [[Astfgl]] arrives to destroy [[Rincewind]]. Death is just about to metaphorically turn the lights out in the universe when he sees a new one germinating. Eventually, he thinks, there will be life. And therefore death. He will be needed. He can wait.<br />
<br />
Death is a servant of [[Azrael]], the 'Death of Universes'; an entity of enormously unthinkable scope and size, "the Ultimate Reality". Azrael is the Being from whom all lesser-Deaths are mere reflections or aspects. <br />
<br />
===Appearances===<br />
<br />
[[Image:Death.jpg|200px|left|thumb|[[Death]]]]In {{RM}} Death is forced to retire by the Auditors, who fear he has become too human. He assumes the name Bill Door and finds work on [[Renata Flitworth|Miss Flitworth's]] farm as a farmhand. When the [[New Death]] is formed, it comes to claim Bill: he outwits it and destroys it, then resumes his role as Death.<br />
<br />
In {{H}} we find that [[Jonathan Teatime|Mr. Teatime]] has devised a plan to kill Death, though no details are given, and he is skewered by Susan with a fireplace poker before he has a chance to execute it. His dialogue in the Tooth Fairy's castle suggests that he intended to strike Death with his own sword, which is reputed to be able to cut anything.<br />
<br />
He has one of what Albert calls his 'fancies' during the events of {{SM}}, and tries to join the [[Klatchian Foreign Legion]] where he is called [[Beau Nidle]], fails in his quest for forgetfulness, and repairs to Ankh-Morpork to drink too much, all to forget what he is and has to do. He ends up as a member of the [[Canting Crew]], with the unusual moniker of 'Mr Scrub'. Beggars seem just as invisible as anthropomorphic personifications.<br />
<br />
Death has a major role in ''[[Book:Mort|Mort]]'', ''[[Book:Reaper Man|Reaper Man]]'', ''[[Book:Soul Music|Soul Music]], [[Book:Hogfather|Hogfather]]'' and ''[[Book:Thief of Time|Thief of Time]]''. As a member of the [[Four Horsemen]] of the [[Apocralypse]], he plays an obligatory role in ''[[Book:Sourcery|Sourcery]]'' and ''[[Book:Thief of Time|Thief of Time]]''.<br />
<br />
==See also==<br />
* [[wikipedia:Death (Discworld)|Death's Entry]] on [[wikipedia:Wikipedia|Wikipedia]]<br />
* [http://discworldreadingorder.azurewebsites.net/Death Deaths reading order] - A guide to Death's story arc.<br />
<br />
[[Category:Discworld characters]]<br />
[[Category:Leading characters]]<br />
[[Category:Serial characters]]<br />
[[Category:Supernatural entities]]<br />
[[de:Tod]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Death&diff=29762Death2018-09-03T23:05:13Z<p>SpelCheque: /* Also See */ punct.</p>
<hr />
<div>{{Character Data<br />
|title=Death<br />
|Death Illustrated by [[User:whtmnk|Christopher Stryjewski]] a.k.a. whtmnk<br />
|photo= D1rip.jpg<br />
|name=Death<br />
|age= As old as the death of the first living thing<br />
|race=[[Anthropomorphic personification]]<br />
|occupation=Releasing the spirits of dead beings<br />
|appearance=Tall, not what you'd call fleshy, {{death|Talks like this}}<br />
|residence= [[Death's Domain]]<br />
|death= Nearly, in {{RM}}<br />
|parents= <br />
|relatives= [[Susan Sto Helit]] (Granddaughter)<br />
|children= [[Ysabell]] (Adopted Daughter)<br>[[Mort]] (son-in-law)<br />
|marital status= Never Married... for some reason...<br />
|books= {{M}}<BR>{{S}}<BR>{{RM}}<BR>{{SM}}<BR>{{H}}<BR>{{TOT}}<br>''[[Discworld Noir]]''<br />
|cameos= Every [[:category:Discworld Series|Discworld book]] except {{WFM}}<br />
}}<br />
'''Death''' is the [[anthropomorphic personification]] of death on the [[Discworld (world)|Discworld]]. He appears as the traditional Grim Reaper, with a skeletal body, a black robe and a [[Death's Scythe|scythe]] (or sometimes a sword for royalty) and {{death|talks in unquoted small caps}}. Death appears for the first time in the first novel, ''[[Book:The Colour of Magic|The Colour of Magic]]'' (though it is suggested that his first appearance was actually that of his 'stand-in', [[Scrofula]]), and reappears in all of the stories that take place in the Discworld universe, with the exception of ''[[Book:The Wee Free Men|The Wee Free Men]]'', a [[Tiffany Aching]] young adult book, and {{SN}}.<br />
<br />
Death is fascinated with humans in general, and as a result attempts to emulate their behaviour, if only to better understand them. However, as an immortal skeletal being who does not have to pay heed to fatigue or even time, he seems to lack comprehension of some human concepts, such as detective novels. He is also described by [[Susan]] as someone who would solve world hunger, not by changing socioeconomic forces, but by giving everyone a good meal. While his job and anatomy cause a lack of emotions which he displays in his {{death|hollow voice}}, Death can be quite passionate about life in general; in some cases, he actively defends it against the depredations of the [[Auditors]]. Death is fundamentally incapable of forgetting anything, with the possible exceptions of 1) how the horse moves in chess, and 2) how to get drunk.<br />
<br />
Death had an apprentice named [[Mort]] and an adopted daughter named [[Ysabell]], who later got married and left him to become the Duke and Duchess of [[Sto Helit]]. Sometimes he visits [[Susan Sto Helit]], his granddaughter through them. When not out and about, Death lives alone in [[Death's Domain]] with his manservant [[Albert]] and, since the events of ''[[Book:Reaper Man|Reaper Man]]'', the [[Death of Rats]]. Also members of the [[Death's Domain|household]] are the famed pale horse, named [[Binky]], and at times [[Quoth]] the talking raven.<br />
<br />
He is fond of kittens, Binky, Susan, Albert, curries and life (without which he would be useless). He ''strongly'' dislikes the [[Auditors]], whose machinations against life he considers to be cheating, and at times has seemed to resent [[Rincewind]]'s unpunctuality, though at other times he has seemed more amiable toward him. Death occasionally finds it tiresome when his work entails dealing with irregularities, such as finding an appropriate posthumous destiny for [[Mr. Tulip]] or the repeated resurrections of [[Scraps]]. Nevertheless, he sticks by his Duty and very rarely interferes in human affairs, because of The Rules. He ''has'', however, been known to persuade Susan to act in his stead, not always by straightforward means; she occasionally reflects that he may have learnt a bit more about human behaviour than he lets on.<br />
<br />
While of course in a ''sense'' he is there for every death, he need only personally attend to relatively few in order to keep things running. Death is however a caring individual and likes to keep an eye on things he does not necessarily need to, sometimes to the extent to be present at the end of a tiny tube worm on the abyssal floor. He gets quite upset when people (mostly those freshly severed from their bodies) accuse him of killing them. He argues that he simply allows them to leave this world and enter the next, and empirical evidence (such as the results of his various voluntary and involuntary sabbaticals) seems to bear this out. His jurisdiction, so to speak, appears to be Discworld itself; he is not Death in the universal sense.<br />
<br />
Every living individual has a book in the great [[Death's Domain|Library]] of Death, and an hourglass-shaped [[Life-timer|lifetimer]] in a cathedral-dwarfing room that exists solely for the purpose of housing them. The look of each one seems to be personalised, and they keep on writing themselves or pouring sand through until the associated person dies. The books remain; the lifetimers apparently pop out of existence and new ones appear in their place, as a new life begins.<br />
<br />
Death also introduces individuals to [[The Desert]] from time to time. Each soul has to walk the desert - to what end, Death refuses to be drawn. There is no justice, there is only him.<br />
<br />
While Death himself cannot be seen by most individuals, (with the exceptions of cats, children, witches, wizards and other anthropomorphic personifications,) unless he wants them to see him, he is unable to see beings that are truly deathless, as they are not subject to his "''power''". He has nothing to do with them and thus cannot see them. This reflects that most humans cannot see him, as they naturally do not think about dying.<br />
<br />
He was there when the first proto-life faded, and has been given his general shape by the belief of humans - of all creatures the most afraid of dying and the most likely to have evolved an agrarian culture in which scythes feature. He is also still there at the end of all things, as evidenced by his appearance at the end of time and space when [[Astfgl]] arrives to destroy [[Rincewind]]. Death is just about to metaphorically turn the lights out in the universe when he sees a new one germinating. Eventually, he thinks, there will be life. And therefore death. He will be needed. He can wait.<br />
<br />
Death is a servant of [[Azrael]], the 'Death of Universes'; an entity of enormously unthinkable scope and size, "the Ultimate Reality". Azrael is the Being from whom all lesser-Deaths are mere reflections or aspects. <br />
<br />
===Appearances===<br />
<br />
[[Image:Death.jpg|200px|left|thumb|[[Death]]]]In {{RM}} Death is forced to retire by the Auditors, who fear he has become too human. He assumes the name Bill Door and finds work on [[Renata Flitworth|Miss Flitworth's]] farm as a farmhand. When the [[New Death]] is formed, it comes to claim Bill: he outwits it and destroys it, then resumes his role as Death.<br />
<br />
In {{H}} we find that [[Jonathan Teatime|Mr. Teatime]] has devised a plan to kill Death, though no details are given, and he is skewered by Susan with a fireplace poker before he has a chance to execute it. His dialogue in the Tooth Fairy's castle suggests that he intended to strike Death with his own sword, which is reputed to be able to cut anything.<br />
<br />
He has one of what Albert calls his 'fancies' during the events of {{SM}}, and tries to join the [[Klatchian Foreign Legion]] where he is called [[Beau Nidle]], fails in his quest for forgetfulness, and repairs to Ankh-Morpork to drink too much, all to forget what he is and has to do. He ends up as a member of the [[Canting Crew]], with the unusual moniker of 'Mr Scrub'. Beggars seem just as invisible as anthropomorphic personifications.<br />
<br />
Death has a major role in ''[[Book:Mort|Mort]]'', ''[[Book:Reaper Man|Reaper Man]]'', ''[[Book:Soul Music|Soul Music]], [[Book:Hogfather|Hogfather]]'' and ''[[Book:Thief of Time|Thief of Time]]''. As a member of the [[Four Horsemen]] of the [[Apocralypse]], he plays an obligatory role in ''[[Book:Sourcery|Sourcery]]'' and ''[[Book:Thief of Time|Thief of Time]]''.<br />
<br />
==Also See==<br />
* [[wikipedia:Death (Discworld)|Death's Entry]] on [[wikipedia:Wikipedia|Wikipedia]]<br />
* [http://discworldreadingorder.azurewebsites.net/Death Deaths reading order] - A guide to Death's story arc.<br />
<br />
[[Category:Discworld characters]]<br />
[[Category:Leading characters]]<br />
[[Category:Serial characters]]<br />
[[Category:Supernatural entities]]<br />
[[de:Tod]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=B-total&diff=29641B-total2018-07-26T19:08:03Z<p>SpelCheque: sp, bold</p>
<hr />
<div>Going "'''B-total'''" is - for a [[Vampire|vampire]] - going totally without Blood. For some, they sign the Pledge and become a [[Black Ribbon|Black Ribboner]], join either the [[Überwald League of Temperance]] or that of [[Ankh-Morpork League of Temperance|Ankh-Morpork]]. For others it is a personal choice, but forsaking all drinking of the B-vord leads to NOT being found with "an apple in their mouth and a clove of garlic where the sun does not shine wwwaiting for the stroke of the sharpened axe" ([[John Smith|John Not-A-Vampire-At-All Smith]], President of the Ankh-Morpork League of Temperance).<br />
<br />
==Annotation==<br />
<br />
The [[Roundworld]] reference is to going {{wp|Teetotalism|'''Tee'''total}}, i.e. abstaining from all alcohol. The "T" stands for "Temperance".<br />
<br />
[[Category:Discworld concepts]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Jane_Mary_Betty_Ann_Pamela_von_Jones&diff=29640Jane Mary Betty Ann Pamela von Jones2018-07-26T19:07:31Z<p>SpelCheque: bold</p>
<hr />
<div>Ms '''Jane Mary Betty Ann Pamela von Jones''' is not only a [[Black Ribbon|Black Ribboner]] but the Vice-President of the [[Ankh-Morpork League of Temperance]], ably assisting [[John Smith|John "Not-A-Vampire-At-All" Smith]] in all things [[B-total]].<br />
<br />
[[Category:Discworld characters|Jones,Jane Mary Betty Ann Pamela von]]<br />
[[Category:Undead characters|Jones,Jane Mary Betty Ann Pamela von]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=John_Smith&diff=29639John Smith2018-07-26T19:07:16Z<p>SpelCheque: /* Annotation */ punct.</p>
<hr />
<div>'''John "Not-A-Vampire-At-All" Smith''' was formerly known as Count Vargo St Gruet von Vilinus and is not only a [[Black Ribbon|Black Ribboner]] but the President of the [[Ankh-Morpork League of Temperance]]. A reformed vampire at the most extreme, Smith makes every effort to conceal any signs of vampirism. Although it should be impossible to roll your W's, "John Smith" is able to, leading to sentences like "As Commander of the W-w-w-watch, Sir Samuel..."<br />
<br />
Rumour has it that he's finding going "[[B-total]]" very hard, and with his manic smile, permanently sweaty face and bloodshot eyes, it's easy to believe...<br />
<br />
He has a teacup with many holes in it, where he's inadvertently bitten it. He wears appalling home-knitted jumpers and smokes a pipe in the belief that this will help him blend in. It doesn't. He also collects bananas and creates models of human organs out of matchsticks because he believes that hobbies help make him more human. Again, they don't.<br />
<br />
==Annotation==<br />
In literature, another vampire who maintained the belief that hobbies make you more human was the young newcomer in Anne Rice's ''Vampire'' series novel ''Blood And Gold''. This young, un-named vampire also proved the point that vampires tend to the insanely anally retentive by building, loving and maintaining one of the most complex and intricate model railway layouts known to man or vampire. As a moment of self-referential humour, Terry Pratchett might not have done better.<br />
<br />
<br />
<br />
<br />
<br />
<br />
[[Category:Discworld characters|Smith,John]]<br />
[[Category:Undead characters|Smith, John]]<br />
[[de:John Smith]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=John_Smith&diff=29638John Smith2018-07-26T19:06:51Z<p>SpelCheque: bold</p>
<hr />
<div>'''John "Not-A-Vampire-At-All" Smith''' was formerly known as Count Vargo St Gruet von Vilinus and is not only a [[Black Ribbon|Black Ribboner]] but the President of the [[Ankh-Morpork League of Temperance]]. A reformed vampire at the most extreme, Smith makes every effort to conceal any signs of vampirism. Although it should be impossible to roll your W's, "John Smith" is able to, leading to sentences like "As Commander of the W-w-w-watch, Sir Samuel..."<br />
<br />
Rumour has it that he's finding going "[[B-total]]" very hard, and with his manic smile, permanently sweaty face and bloodshot eyes, it's easy to believe...<br />
<br />
He has a teacup with many holes in it, where he's inadvertently bitten it. He wears appalling home-knitted jumpers and smokes a pipe in the belief that this will help him blend in. It doesn't. He also collects bananas and creates models of human organs out of matchsticks because he believes that hobbies help make him more human. Again, they don't.<br />
<br />
==Annotation==<br />
In literature, another vampire who maintained the belief that hobbies make you more human was the young newcomer in Anne Rice's ''Vampire'' series novel ''Blood And Gold''. This young, un-named, vampire also proved the point that vampires tend to the insanely anally retentive by building, loving and maintaining one of the most complex and intricate model railway layouts known to man or vampire. As a moment of self-referential humour, Terry Pratchett might not have done better.<br />
<br />
<br />
<br />
<br />
<br />
<br />
[[Category:Discworld characters|Smith,John]]<br />
[[Category:Undead characters|Smith, John]]<br />
[[de:John Smith]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=William_Carpetlayer&diff=29518William Carpetlayer2018-07-13T17:35:29Z<p>SpelCheque: bold</p>
<hr />
<div>'''William Glottal Carpetlayer''' is a coachman on the [[Lancre]]-[[Ankh-Morpork]] run. He cannot understand how the family name came about, as nobody in the Carpetlayer family has ever laid a carpet, ever, to his certain knowledge. <br />
<br />
He suffers from [[jumping bones]], and a bone jumps at precisely the most inconvenient moment, when he is moving a delicate glass mirror ball costing $AM1,000, which until [[Tiffany Aching]] chose to land her broomstick on top of his moving coach, had been his sole cargo. In return for a free trip to the city, Tiffany cures his affliction and the Feegle, in a hitherto unknown bout of [[anticrime|antivandalism]] rebuild the mirror ball. <br />
<br />
Carpetlayer now intends to take his wife dancing a lot.<br />
<br />
== Annotation ==<br />
<br />
British comic actor {{wp|Jack Douglas (actor)|Jack Douglas}} played a recurring character, called "Alf Ippittimus", who tended to twitch and spasm a lot as if in the prey of a condition he could not control.[http://www.youtube.com/watch?v=4eDdYBDiGi8&NR=1] It is amazing how often Alf was given large, delicate, fragile and expensive things to take care of or carry, as the responsibility appeared to bring on a sudden attack of [[jumping bones]] that would cause him to drop the precious and fragile thing. With suitable comedic result.<br />
The youTube clip indicates Mr Carpetlayer's condition might mean he is unable to go into a pub and enjoy a beer....<br />
<br />
[[Category:Discworld characters|Carpetlayer, William]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Roistering&diff=29517Roistering2018-07-13T17:34:14Z<p>SpelCheque: bold</p>
<hr />
<div>'''Roistering''' is to [[quaffing]] what Defcon Three is to Defcon Two.<br />
<br />
It is a deliberate escalation of an evening spent in a [[pubs|pub]] into reckless practical joking, hinting at the existence and then the resolution of old grievances, and dirty looks exchanged, until a tiny little spark can set off a good old roister. Roistering is the reason why [[the Mended Drum]] has been mended so often. This sort of roistering is an exclusively male activity. <br />
<br />
The female equivalent of roistering has been described by [[Fred Colon]] and [[Nobby Nobbs]] as '''minge drinking'''. This is an arena where the weapons employed are - mainly - cerebral rather than physical, although any drinking session involving Watchwomen such as [[Sally von Humpeding]] ([[Vampires|vampire]]), [[Angua von Überwald]] ([[Werewolves|werewolf]]), and [[Cheery Littlebottom]] ([[Dwarfs|dwarf]]) is likely to have its moments of interest. Add in other identified policewomen such as the redoubtable [[Precious Jolson]] and a honorary copper such as [[Tawneee]] (well, the Watch girls accept she has to don a police uniform occasionally in her own trade and are inclined to be generous about this), and interesting event of a hopefully sub-lethal sort will no doubt follow.<br />
<br />
<br />
[[Category:Discworld culture]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Hnaflbaflsniflwhifltafl&diff=29516Hnaflbaflsniflwhifltafl2018-07-13T17:31:28Z<p>SpelCheque: bold</p>
<hr />
<div>'''Hnaflbaflsniflwhifltafl''' is a dwarfish game devised by the cunning inventor [[Morose Stronginthearm]] for Hugen, a previous [[Low King]] of the Dwarfs. Hugen had asked for a game that would teach young dwarfs the virtues of preparedness, strategy, boldness and quick thinking, and Morose came up with a board game that has some early resemblance to the [[Thud]] board.<br />
<br />
The game swept through the dwarfish world, and was very popular. Hugen, being well pleased, asked Morose what he wanted as a reward. The inventor is on record as saying: "If it please you, your majesty, I ask for nothing more than that you should place one plk [a small gold piece then in general circulation] on the first square, two on the second, four on the third and so on until the board is filled." (This is a reference to the [[Roundworld]] legend of the Chinese sage who requested one piece of rice on the first, two on the second &c.)<br />
<br />
The king agreed to this because, after all, it doesn't sound very much, and he had gold brought from the treasury. However, it soon became clear that what Morose had asked for was, in fact, all the gold in the universe.<br />
<br />
'This,' as TP notes, 'presented a problem for the king, who had given his word, but he solved it by producing his axe and ordering two of his servants to drag Morose over to the window, where the light was better. At this point Morose hastily amended his request to "as much gold as he could carry", whereupon Hugen agreed and merely had one of his arms broken. "For," he said, "all should know that while Hnaflbaflsniflwhifltafl teaches preparedness, strategy, boldness and quick thinking, it is also important to know when not be too drhg'hgin clever by half."'<br />
<br />
Lord [[Vetinari]] has a Hnaflbaflsniflwhifltafl board of great antiquity and value that [[Reacher Gilt]] congratulated him on. The slab was given to Vetinari by Low King [[Rhys Rhysson]]. Vetinari plays at a distance (via the [[clacks]]) with "an old friend from Uberwald," presumably [[Lady Margolotta]].<br />
<br />
It seems to be variously spelled, because Hnaflbafl'''wh'''ifl'''sn'''ifltafl is also recognised and used in the novels.<br />
<br />
==Answering the obvious question==<br />
<br />
If we base our answer on rice, not gold, it's still scary. If you number the squares of a chessboard from 0 to 63, the amount of rice on square n would then be 2^n. The amount of rice on the final square alone would therefore be 2^63 grains, which would require a very big chessboard.<br />
<br />
The number of grains on #62 would be half that many, the number on #61 would be half again, and so on. If this series is continued to square #0, the sequence would add up to<br />
<br />
N = 2^63 * sum ((1/2)^k, k=0, 63)<br />
<br />
<br />
I won't prove it here but if |s| < 1, then<br />
<br />
sum (s^k, k=0, ∞) = 1 / (1 - s)<br />
<br />
<br />
It can also be shown that<br />
<br />
sum (s^k, k=0, n)<br />
<br />
= sum (s^k, k=0, ∞) - sum (s^k, k=n+1, ∞)<br />
<br />
= sum (s^k, k=0, ∞) - s^(n+1) * sum (s^k, k=0, ∞)<br />
<br />
= (1 - s^(n+1)) * sum (s^k, k=0, ∞)<br />
<br />
= (1 - s^(n+1)) / (1 - s)<br />
<br />
<br />
For our particular problem, s = 1/2 and n = 63. Therefore,<br />
<br />
N = 2^63 * (1 - (1/2)^64) / (1 - 1/2)<br />
<br />
<br />
which simplifies to<br />
<br />
N = 2^64 - 1 grains.<br />
<br />
<br />
If one grain of rice has a mass of only 20 mg, this would be a little short of '''4 million million tonnes''' of rice (that's 4,000,000,000,000 tonnes!)!<br />
<br />
"Not enough gold in the universe" doesn't cover it by any stretch. As of 2006, if you added all the gold ''ever'' mined on Roundworld together, the total weight would be 145,000 tonnes. Now, let's think about a gold coin. Even the purest on Roundworld are about 977 parts gold per 1000 parts - and how pure would a Discworldian coin be? Ankh-Morporkian coins we know have "all the gold content of seawater", but we can realistically expect a dwarfish gold coin to be pretty much what it says it is. Now a ''small'' gold piece would weigh perhaps 1/4 ounce. This equals 7.0875g, which is 354.375 times heavier than our grain of rice.<br />
<br />
And that means '''14,175,000,000,000,000 tonnes of gold!!'''<br />
<br />
Which is 9,775,862,069 - nearly '''ten billion''' - times more gold than has '''ever''' been mined on Roundworld. He's lucky he only had an arm broken. The Chinese sage was executed by the time they'd reached the fifteenth square, for making the Emperor lose face for failing to honour his promise.<br />
<br />
==Annotation==<br />
<br />
The dwarfish name and the game itself resemble the Viking [[wikipedia:Tafl games|Tafl games]], played on the somewhat less impressively-named Hnefatafl boards.<br />
<br />
[[Category:Discworld Games]]<br />
[[de:Hnaflbaflsniflwhifltafl]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Methodia_Rascal&diff=29515Methodia Rascal2018-07-13T17:31:16Z<p>SpelCheque: punct., italics</p>
<hr />
<div>An artist, he painted the [[Battle of Koom Valley]], a work of art fifty feet long and ten feet high that depicted the famous battle between the [[Dwarfs]] and the [[Trolls]]. During the painting of the picture (which took several years to complete) he went insane, often thinking he was being pursued by the Chicken and occasionally thinking he was the Chicken. He choked to death on feathers just after the painting was completed, with a note underneath him that read: 'Awk! Awk! It comes! IT COMES!'. He left behind many hundred notes to himself, stuffed in old chicken-feed sacks.<br />
<br />
In the painting, over two thousand, four hundred and ninety individual dwarfs and trolls can be identified by armour or body markings. It was composed as cycloramic or "panoscopic" (as Rascal called it) art, and the viewer should be wholly encircled by the mural to feel right in the thick of the action.<br />
<br />
The painting had been in the possession of the [[Ramkin|Ramkin family]], before they gave it to the [[Royal Art Museum]]. If you cannot visit the museum, you should at least get a copy of the - unfortunately rather sensationalist - treatise ''[[Koom Valley Codex]]'', which has many detailed sketches of the painting.<br />
<br />
The picture plays an important role in {{T!}} to solve the mystery of the Battle.<br />
<br />
<br />
[[Category:Discworld characters|Rascal, Methodia]]<br />
[[Category:Human characters|Rascal, Methodia]]<br />
[[Category:Discworld culture|Rascal,Methodia]]<br />
[[de:Methodia Schlingel]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Koom_Valley_Codex&diff=29514Koom Valley Codex2018-07-13T17:30:13Z<p>SpelCheque: italics</p>
<hr />
<div>This book plays quite a role during the events of {{T!}}. It was written about [[Methodia Rascal]]'s masterpiece, the [[Battle of Koom Valley]], detailing a secret. People had read it for years without understanding until [[Helmclever]] took a copy home, where it was read by [[Grag]] [[Hamcrusher]], who then turned up in [[Ankh-Morpork]] and went about finding the [[Technomantic Devices|Device]] it referred to.<br />
<br />
==Annotation==<br />
<br />
Refers to the ''{{wp|Da_Vinci_Code|Da Vinci Code}}'', a publishing sensation from 2003, detailing a spurious chase through many legends of antiquity involving a treasure that the average public could not comprehend even if they had hold of it.<br />
<br />
[[Category:Discworld publications]]<br />
[[de:Der Koomtalkodex]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Grag&diff=29513Grag2018-07-13T17:28:41Z<p>SpelCheque: link</p>
<hr />
<div>'''Grag''' is a [[Dwarfs|Dwarfish]]-language title for certain quasi-religious figures. It has been translated ''renowned master of dwarfish lore''.<br />
<br />
Dwarf tradition has it that the [[Tak|creator]] left when he was finished, so there is no religion, but there is the lore: the way things are done, and this is better respected than the religions of most of the godly. Grags learn and interpret these ancient instructions and create new ones, occasionally, for new surroundings. They are more the Town Records Office and Civil Court than the Church, but they command a great respect in their communities. Like priests, they may differ in interpretations and form different schools from the [[Deep-Downers|Deep-Down]] Conservatives to the new city-dwelling Reformers.<br />
<br />
Grag [[Bashfull Bashfullsson]] is a young, modern Daylight Dwarf of Ankh-Morpork; [[Ardent]] is the spokesdwarf for a group of [[Knockermen|leather-plated 'Deep-Down' authoritarians]]. They clash after the murder of Grag [[Hamcrusher]] in [[Book:Thud!|''Thud!'']]<br />
<br />
==Annotation==<br />
In Judaism a grogger is a rattle like noise maker used on the Jewish holiday of Purim, on which the biblical book of Esther is read in its entirety and the congregation shakes the grogger to 'blot out' the name of Haman, the antagonist. Could Pterry know this?<br />
<br />
[[Category:Discworld culture]]<br />
[[de:Grags]]<br />
{{stub}}</div>SpelChequehttp://wiki.lspace.org/index.php?title=Ned_Coates&diff=29512Ned Coates2018-07-13T17:27:15Z<p>SpelCheque: space</p>
<hr />
<div>{{Character Data<br />
|title= Ned Coates<br />
|photo= <br />
|name= Ned Coates<br />
|age= <br />
|race= [[:Category:Human characters|Human]]<br />
<br />
|occupation= [[Ankh-Morpork City Watch|Night Watchman]]<br />
|appearance= dark-haired, round-faced<br />
<br />
|residence= Watch barracks in Cheapside<br />
<br />
|death= killed in the [[Glorious Revolution]]<br />
|parents= <br />
|relatives= <br />
|children= <br />
|marital status= <br />
<br />
|books= ''[[Book:Night Watch|Night Watch]]''<br />
|cameos=<br />
}}<br />
<br />
'''Lance-Corporal Ned Coates''' was a Watchman at [[Treacle Mine Road]] during the events leading up to the Glorious Revolution. He was also one of the real revolutionaries, having been involved at least in the [[Morphic Street Conspiracy]].<br />
<br />
He had come from [[Pseudopolis]], presumably for the better pay offered watchmen in Ankh-Morpork in those days, and had trained under [[John Keel]], which accounts for the hostility he showed toward [[Samuel Vimes|Vimes]] in the timeline in which Keel had been killed and Vimes had to stand in for him - Coates knew him to be an impostor. Disillusioned about [[Mad Lord Snapcase|Snapcase]] after being sent, under [[Carcer]], to kill a number of survivors of the [[People's Republic of Treacle Mine Road|Republic]] in spite of the general amnesty, he seems to have made a kind of peace with Vimes-as-Keel shortly before he died.<br />
<br />
[[Image:lil.jpg]]<br />
<br />
[[Category:Discworld characters|Coates, Ned]]<br />
[[Category:Human characters|Coates, Ned]]<br />
[[de:Ned Coates]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Glorious_Revolution&diff=29511Glorious Revolution2018-07-13T17:25:36Z<p>SpelCheque: rm space</p>
<hr />
<div>''Truth, Justice, Freedom, Reasonably Priced Love, and a Hard-Boiled Egg!''<br />
<br />
{| style="float: left; margin: 0 0 1em 1em; clear:right;"<br />
| [[Image:La.jpg|192px]]<br />
|}<br />
<br />
The People's Revolution of the Glorious Twenty-Fifth of May ended the increasingly tough reign of [[Lord Winder]]. Tension had been rising, and while the nobility arranged a quiet succession by [[Mad Lord Snapcase|Lord Snapcase]] in the background, the people on the streets started a revolution and attacked Watch Houses all over the city.<br />
<br />
A few streets around Treacle Mine Road were barricaded at first. Soon more people started barricading streets, barricades were moved forward and merged together, covering at least a quarter of the city - including the food industry. The resulting area was called The [[People's Republic of Treacle Mine Road]]. The watchmen of the Treacle Mine Road Watch House led the Republic together with some enthusiastic angry young men, among them the then-living [[Reg Shoe]].<br />
<br />
Although the Republic originally was invaded succesfully, the change of history recorded in ''[[Book:Night Watch|Night Watch]]'' resulted in [[Sam Vimes]] under the name of [[John Keel]] saving the Republic until Lord Snapcase had become Patrician. But because history finds a way, those who died in the original revolution still died, in an attack planned by [[Carcer]] prompted by Snapcase's concerns about what "Keel" could get up to if left alone for a month after serving as such a prominent leader after less than a week in the city.<br />
<br />
Each year, on the 25th of May, a group of survivors of the uprising gathers at Small Gods' Cemetery to honor the casualties with lilacs and, affectionately, one hard-boiled egg (from Madam Roberta Meserole). The seven killed were mostly Watchmen from Treacle Mine Road: [[John Keel]], [[Cecil Clapman]], [[Horace Nancyball]], [[Billy Wiglet]], [[Dai Dickins]], [[Ned Coates]], and, temporarily, [[Reg Shoe]] - he will lie in his grave for a time during that day, and then leave.<br />
<br />
The 25th of May is also memorialized, among those who survive, by [[Lilac|the wearing of lilac]] on that date. Persons known to wear it include Sam Vimes, [[Fred Colon]], [[Nobby Nobbs]], [[Cut-Me-Own-Throat Dibbler]], and, improbably, [[Havelock Vetinari]] (he, at the time a young assassin, has kept his and his aristocratic aunt [[Lady Roberta Meserole]]'s, not-insignificant involvement in the affair entirely secret).<br />
<br />
The date is not publicly known as it was one of those revolutions where everybody likes to pretend in the aftermath that it never happened, with many new Watchmen uncertain of its relevance to the point that one new recruit tried wearing lilac only to be sharply criticised by Fred Colon. Vetinari once speculated about erecting a statue in memory of the soldiers, but Vimes rejected the idea, stating that the dead men would not want to be immortalised and inspire others to be heroes after they were betrayed for going beyond the call of duty, requesting that the men be simply left in peace.<br />
<br />
==Note==<br />
Following Terry's announcement about Alzheimer, [http://www.matchitforpratchett.org/2008/03/wear-the-lilac.html calls have been made to wear lilac] on the 25th of May as a tribute, and to raise money for Alzheimer research.<br />
<br />
In the Earth history the name "Glorious Revolution" is usually ascribed to the overthrow of King James II of England by the Dutch invasion force under William of Orange in 1688.<br />
<br />
It is noted that in Earth history the 25th Of May was national holiday in former Socialist Yugoslavia as it was birthday of Yugoslav communist leader and WWII resistance leader Josip Broz Tito. Holiday was also known as "Day of youth". It is also a day in 1944 when German paratroopers tried and failed to capture him.<br />
<br />
Also, the 25th of May of 1810 is recorded in Argentina as the start of the Revolution against Spain, the "Revolución de Mayo" ("May Revolution", in english), centered around Buenos Aires, but pretty much igniting the revolution fires across Latin America. <br />
<br />
In WWII in Yugoslavia many partisan-held territories were called "Republics" or "Peoples Republics".<br />
<br />
May 25th is also national Geek Pride Day and Towel Day, a day in honour of Douglas Adams. This has led to some fans having to choose between the two, until someone came up with the lilac towel.<br />
<br />
[[Category:Discworld Historical Events]]<br />
[[de:Glorreiche Revolution]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Glorious_Revolution&diff=29510Glorious Revolution2018-07-13T17:24:40Z<p>SpelCheque: /* Note */ punct.</p>
<hr />
<div>''Truth, Justice, Freedom, Reasonably Priced Love, and a Hard-Boiled Egg!''<br />
<br />
{| style="float: left; margin: 0 0 1em 1em; clear:right;"<br />
| [[Image:La.jpg|192px]]<br />
|}<br />
<br />
The People's Revolution of the Glorious Twenty-Fifth of May ended the increasingly tough reign of [[Lord Winder]]. Tension had been rising, and while the nobility arranged a quiet succession by [[Mad Lord Snapcase|Lord Snapcase]] in the background, the people on the streets started a revolution and attacked Watch Houses all over the city.<br />
<br />
A few streets around Treacle Mine Road were barricaded at first. Soon more people started barricading streets, barricades were moved forward and merged together, covering at least a quarter of the city - including the food industry. The resulting area was called The [[People's Republic of Treacle Mine Road]]. The watchmen of the Treacle Mine Road Watch House led the Republic together with some enthusiastic angry young men, among them the then-living [[Reg Shoe]].<br />
<br />
Although the Republic originally was invaded succesfully, the change of history recorded in ''[[Book:Night Watch|Night Watch]]'' resulted in [[Sam Vimes]] under the name of [[John Keel]] saving the Republic until Lord Snapcase had become Patrician. But because history finds a way, those who died in the original revolution still died, in an attack planned by [[Carcer]] prompted by Snapcase's concerns about what "Keel" could get up to if left alone for a month after serving as such a prominent leader after less than a week in the city.<br />
<br />
Each year, on the 25th of May, a group of survivors of the uprising gathers at Small Gods' Cemetery to honor the casualties with lilacs and, affectionately, one hard-boiled egg (from Madam Roberta Meserole). The seven killed were mostly Watchmen from Treacle Mine Road : [[John Keel]], [[Cecil Clapman]], [[Horace Nancyball]], [[Billy Wiglet]], [[Dai Dickins]], [[Ned Coates]], and, temporarily, [[Reg Shoe]] - he will lie in his grave for a time during that day, and then leave.<br />
<br />
The 25th of May is also memorialized, among those who survive, by [[Lilac|the wearing of lilac]] on that date. Persons known to wear it include Sam Vimes, [[Fred Colon]], [[Nobby Nobbs]], [[Cut-Me-Own-Throat Dibbler]], and, improbably, [[Havelock Vetinari]] (he, at the time a young assassin, has kept his and his aristocratic aunt [[Lady Roberta Meserole]]'s, not-insignificant involvement in the affair entirely secret).<br />
<br />
The date is not publicly known as it was one of those revolutions where everybody likes to pretend in the aftermath that it never happened, with many new Watchmen uncertain of its relevance to the point that one new recruit tried wearing lilac only to be sharply criticised by Fred Colon. Vetinari once speculated about erecting a statue in memory of the soldiers, but Vimes rejected the idea, stating that the dead men would not want to be immortalised and inspire others to be heroes after they were betrayed for going beyond the call of duty, requesting that the men be simply left in peace.<br />
<br />
==Note==<br />
Following Terry's announcement about Alzheimer, [http://www.matchitforpratchett.org/2008/03/wear-the-lilac.html calls have been made to wear lilac] on the 25th of May as a tribute, and to raise money for Alzheimer research.<br />
<br />
In the Earth history the name "Glorious Revolution" is usually ascribed to the overthrow of King James II of England by the Dutch invasion force under William of Orange in 1688.<br />
<br />
It is noted that in Earth history the 25th Of May was national holiday in former Socialist Yugoslavia as it was birthday of Yugoslav communist leader and WWII resistance leader Josip Broz Tito. Holiday was also known as "Day of youth". It is also a day in 1944 when German paratroopers tried and failed to capture him.<br />
<br />
Also, the 25th of May of 1810 is recorded in Argentina as the start of the Revolution against Spain, the "Revolución de Mayo" ("May Revolution", in english), centered around Buenos Aires, but pretty much igniting the revolution fires across Latin America. <br />
<br />
In WWII in Yugoslavia many partisan-held territories were called "Republics" or "Peoples Republics".<br />
<br />
May 25th is also national Geek Pride Day and Towel Day, a day in honour of Douglas Adams. This has led to some fans having to choose between the two, until someone came up with the lilac towel.<br />
<br />
[[Category:Discworld Historical Events]]<br />
[[de:Glorreiche Revolution]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Diamond_King&diff=29509Diamond King2018-07-13T17:23:03Z<p>SpelCheque: bold</p>
<hr />
<div>All [[trolls]] are made of metamorphorical rock. The '''Diamond King''' is a Troll born not of jasper or beryl or bluestone or granite, but pure diamond, and as such his destiny is kingship. As diamond trolls, they are capable of regulating the temperature of their brains by reflecting all heat. The troll brain being a lump of impure silicon, troll intelligence is lowered by increases in temperature. Diamond trolls' ability to regulate temperature makes them very intelligent, and intelligent in all environments.<br />
<br />
It should be noted that, while trolls are supposed to be silicon-based life-forms, diamond actually consists of pure carbon (the element that we squashy people are based on) so really having diamond trolls is unscientific. However, readers who are prepared to swallow the Discworld and its denizens probably don't care too much about a little thing like that.<br />
<br />
The current Diamond King is [[Mr. Shine]], who has spent most of his life living under cover in Ankh-Morpork, though he reveals himself at the end of ''[[Thud!]]''. Another Diamond King brought the trolls to [[Koom Valley]], and died in a cave playing [[Thud]] with [[B'hrian Bloodaxe]] after the "Battle", having recorded his voice on the [[Cube]].<br />
<br />
In {{RS}}, it is revealed that not all diamond trolls are destined to become king of the trolls. It appears that if there are at least two diamond trolls on the Disc at the same time, then superiority travels with seniority, and the oldest troll becomes king. This is apparent because [[Thunderbolt]], the Disc's first and only troll lawyer, is the nephew of Diamond King of Trolls, and is diamond himself. However, he has not seized the throne. Mr. Shine told Sam Vimes that diamond trolls are extremely rare, so perhaps the current situation is new, and Thunderbolt prefers not to be the new King.<br />
<br />
Additionally, in ''Raising Steam'', it is stated that diamond trolls do not tell lies. It is unknown if this is an actual product of their physiology, or if this is simply a code of ethics that diamond trolls adhere to.<br />
<br />
[[Category:Discworld concepts]]<br />
[[de:Diamant]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Diamond_King&diff=29508Diamond King2018-07-13T17:22:39Z<p>SpelCheque: italics, links</p>
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<div>All [[trolls]] are made of metamorphorical rock. The Diamond King is a Troll born not of jasper or beryl or bluestone or granite, but pure diamond, and as such his destiny is kingship. As diamond trolls, they are capable of regulating the temperature of their brains by reflecting all heat. The troll brain being a lump of impure silicon, troll intelligence is lowered by increases in temperature. Diamond trolls' ability to regulate temperature makes them very intelligent, and intelligent in all environments.<br />
<br />
It should be noted that, while trolls are supposed to be silicon-based life-forms, diamond actually consists of pure carbon (the element that we squashy people are based on) so really having diamond trolls is unscientific. However, readers who are prepared to swallow the Discworld and its denizens probably don't care too much about a little thing like that.<br />
<br />
The current Diamond King is [[Mr. Shine]], who has spent most of his life living under cover in Ankh-Morpork, though he reveals himself at the end of ''[[Thud!]]''. Another Diamond King brought the trolls to [[Koom Valley]], and died in a cave playing [[Thud]] with [[B'hrian Bloodaxe]] after the "Battle", having recorded his voice on the [[Cube]].<br />
<br />
In {{RS}}, it is revealed that not all diamond trolls are destined to become king of the trolls. It appears that if there are at least two diamond trolls on the Disc at the same time, then superiority travels with seniority, and the oldest troll becomes king. This is apparent because [[Thunderbolt]], the Disc's first and only troll lawyer, is the nephew of Diamond King of Trolls, and is diamond himself. However, he has not seized the throne. Mr. Shine told Sam Vimes that diamond trolls are extremely rare, so perhaps the current situation is new, and Thunderbolt prefers not to be the new King.<br />
<br />
Additionally, in ''Raising Steam'', it is stated that diamond trolls do not tell lies. It is unknown if this is an actual product of their physiology, or if this is simply a code of ethics that diamond trolls adhere to.<br />
<br />
[[Category:Discworld concepts]]<br />
[[de:Diamant]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Angua_von_%C3%9Cberwald&diff=29507Angua von Überwald2018-07-12T14:09:37Z<p>SpelCheque: /* Probable Sources */ remove space</p>
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<div>{{Character Data<br />
|title= Angua<br />
|photo= anguamine.jpg|Angua caught out of uniform by [[user:darkplush|Kit Cox]] <br />
|name= Delphine Angua von &Uuml;berwald<br />
|age= <br />
|race= [[werewolves|Werewolf]]<br />
|occupation= Sergeant, [[Ankh-Morpork City Watch]]. In {{ISWM}}, has been promoted to Captain. <br />
|appearance= blonde, attractive<br />
|residence= lodges with [[Evadne Cake|Mrs. Cake]]<br />
|death= <br />
|parents= father, Baron [[Guye von Überwald]] (Silvertail); mother, Mme. [[Serafine von Überwald|Serafine]] Soxe-Bloonberg (Yellowfang) of Genua<br />
|relatives= Andrei and [[Wolfgang von Überwald]] (deceased), brothers; Elsa (deceased), sister, Uncle Ulf, Aunt Hilda, Magwen, Nancy and Unity (the pack).<br />
|children= <br />
|marital status= Long-term relationship with Captain [[Carrot Ironfoundersson|Carrot]]<br />
|books= {{MAA}}, {{FOC}}, {{J}}, {{T5E}}, {{NW}}, {{T!}}, {{SN}}<br />
|cameos= {{TT}}, {{MM}}, {{GP}}, {{UA}}, {{ISWM}}, {{MR}}.<br />
}}<br />
<br />
{{spoilersfor|{{MAA}}, {{T5E}}}}<br />
<br />
'''Delphine Angua von Überwald''' is the first [[werewolves|werewolf]] in the [[Ankh-Morpork]] [[Ankh-Morpork City Watch|City Watch]], hired under Lord [[Havelock Vetinari|Vetinari]]'s "special hiring procedures", at the same time as [[Detritus]] (a [[trolls|troll]]) and [[Cuddy]] (a [[dwarfs|dwarf]]). Angua has a romantic connection with [[Carrot Ironfoundersson]] although she finds his politeness and ability to see everybody's point of view frustrating. Also, she isn't always sure of his character. Whilst he appears constantly sincere, simple and literal, occasionally a more complex and manipulative character emerges. (see {{T5E}}).<br />
<br />
Now a captain, Angua has a reliable nose and can track any thief, killer, or miscellaneous miscreants. In wolf form, the sense of smell of a werewolf takes the driving seat and the smells in the environment are mapped onto the mind as a human would perceive different colored lights by the sense of sight. For species that a werewolf is familiar with ([[humans]], dwarfs, wolves, dogs...), a werewolf can also distinguish strong emotions (fear, worry, etc.) and know what gender the person is by smell. Angua, therefore, often goes ''plainclothes'' to a crime scene to get a sniff. <br />
<br />
Most people who don't know about werewolves and haven't heard of a werewolf in the Watch perceive Angua, when in wolf form, to be a very beautiful dog. [[Carrot Ironfoundersson|Carrot]] once thought she was a [[Ramtops]] wolfhound. This was at a time when he hadn't made the connection between Angua and the purebreed dog who seemed far too grand to be hanging around with something like [[Gaspode]]. (Who lives in hope that he may become, er, part of an intimate sniffing arrangement with Angua in her canine form...) At another time, she was taken by the Klatchians to be a pedigree Klatchistan hound. In fact, the size and shape of Angua's wolf form fully indicates a very strong wolf, but city people do not believe there will be wolves within the city walls and, therefore, the very large canine they are seeing must be some kind of a dog, not a wolf. Among the criminal fraternity however, word has circulated that there is a werewolf in the watch. Smart criminals try to escape her by dropping scent bombs.<br />
<br />
Angua's family is a noble house in [[Überwald]]. Her father is Baron [[Guye von Überwald]] and her mother is Lady [[Serafine von Überwald|Serafine]] from another noble [[werewolves|werewolf]] family in [[Genua]]. Angua's siblings are: brother [[Wolfgang von Überwald|Wolfgang]], ''proper'', ''changing'' (bimorph) werewolf, power-mad and doesn't know when to give up; sister Elsa, [[Yennorks|''yennork'']] stuck in human shape, dead, with strong indication of Wolfgang's involvement; brother [[Andrei von Überwald]] ''yennork'' stuck in wolf shape, ran away from home, currently a champion sheep''dog'' in [[Borogravia]]. <br />
<br />
Angua, too, ran away from home and had been roaming from city to city, never settling down because she could find neither a good job nor a good, accepting boyfriend. When she came to [[Ankh-Morpork]], while very attractive, she decided against joining the [[Seamstresses' Guild]]. The [[Ankh-Morpork City Watch]] was recruiting members of all species and ethnicities to maintain an image of a cosmopolitan organization embracing diversity and then putting the recruited members in the Night Watch, a division of riffraffs that did nothing and remained unseen by all other citizens. Angua joined. For most of the published books so far she is a sergeant, but by the time of {{ISWM}}, has since been promoted to Captain. <br />
<br />
Angua is an intelligent, observant character, which puts her in Vimes's trust in ability and he arguably sees her as something of a daughter, ({{TT}}). Further, they share the same confusion in Carrot's unfaltering charisma. She is constantly on guard against her animalistic instincts. She strives to be a vegetarian (at least in human form) and pays for the chickens she eats as a wolf, because animals don't. The mix in Werewolves between a human and a wolf produces dog-like characteristics, and this is also something she struggles to control. She has occasional dog-like habits and problems; she finds Mr. Fusspot's squeaky bone toy hard to put down in {{MM}}, and {{ISWM}} reveals that Mrs. Proust prescribes a remedy for her hard pad each month.<br />
<br />
Angua apparently has some kind of lasting bond with Carrot, as she was able to detect that Carrot had been hurt in ''[[Book:Men at Arms|Men at Arms]]''. It can be said that her relationship with Carrot goes beyond simply being his girlfriend. The exact nature of this relationship is sometimes debatable. After all, what does one call a wolf who is completely loyal to her human?<br />
<br />
==Probable Sources==<br />
Based on clues left throughout the Discworld books, Cpt. Angua has a few probable sources: Gerald of Wales' ''The History and Topography of Wales'' (including werewolves from Ossory), Marie de France's "Bisclavret," the anonymous ''Arthur and Gorlagon'', and the anonymous ''Romance of William of Palerne''. The latter three all involving nobleman-werewolves who are all victims of crimes they are required to solve. Playing with the tradition, Pratchett takes Gerald's Irish countryside werewolves and moves them into London. In his usual satirical style, he also changes the gender of his primary werewolf (all Classical, medieval, and early modern werewolves are male). This gender change allows him to introduce pre-lunar tension (PLT) as a stand-in for PMS as well.<br />
<br />
Also, don't underestimate feminist author {{wp|Angela_Carter|Angela Carter's}} twentieth-century take on the werewolf mythos, where in both book and film, the Little Red Riding Hood fable is used to establish an explicit association between {{wp|Menarche#Culture_of_menarche|menarche}} and the coming of the werewolf. The film version is an extremely atmospheric, genuinely creepy, horror story called {{wp|The_Company_of_Wolves|''The Company of Wolves}}.<br />
<br />
==Theoretical Inspiration==<br />
<br />
A common discussion topic in Britain is the phenomenon of "urban foxes" – ie, smaller feral canines who have escaped the vagaries of rural life by moving into the cities and exploiting a niche, i.e. colonising urban green spaces, foraging for food, ripping open bin-bags, tipping over dustbins, serving a useful purpose by helping keep down lesser vermin (i.e. rats and mice). While Angua would never stoop so low as to knock over a dustbin (she has her pride), she certainly does contribute to keeping 'vermin' off the streets. With a small but growing population of city-dwelling semi-lupines, has Pratchett upped the stakes here by introducing urban ''wolves'' to Ankh-Morpork? <br />
<br />
==Also See==<br />
* [[Wikipedia:Ankh-Morpork City Watch#Captain Angua von Überwald|Angua von Überwald's Entry]] on [[wikipedia:Wikipedia|Wikipedia]]<br />
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[[Category:Discworld characters|Überwald, Angua von]]<br />
[[Category:Supporting characters|Überwald, Angua von]]<br />
[[Category:Serial characters|Überwald, Angua von]]<br />
[[Category:Undead characters|Überwald, Angua von]]<br />
[[Category:Watchmen|Überwald, Angua von]]<br />
[[de:Delphine Angua von Überwald]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Snarkenfaugister&diff=29506Snarkenfaugister2018-07-12T02:03:43Z<p>SpelCheque: bold, italics</p>
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<div>A '''''snarkenfaugister''''' is an artisan who lovingly hand-crafts all those small, unremarkable, but necessary, little artefacts that are necessary for the full enjoyment of a busy modern life in [[NoThingfjord]]. He might specialize on very small clothes-pegs for internal use, or half-sized cocktail sticks for people who do not normally take long drinks. The term may be considered of historical and academic interest today, as the last known snarkenfaugister died twenty-seven years ago in a freak pencil-sharpener accident. However, the term is of great use to a [[Grace Speaker|crossword compiler]] who also runs a pet-shop on [[Pelicool Steps]], and who is much-vexatious to Havelock [[Vetinari]] for the diabolical crosswords she produces for the ''[[Ankh-Morpork Times]]''.<br />
<br />
[[Category: Discworld concepts]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Daniel_Trooper&diff=29505Daniel Trooper2018-07-12T01:58:52Z<p>SpelCheque: bold</p>
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<div>Mr. '''Daniel "One Drop" Trooper''' is the official public executioner for [[Ankh-Morpork]]. Or, at least, one of them. In {{NW}} we learn that there are two ways to hang a man - the long way (in which they are hoisted up and slowly asphyxiate) and the short way (in which they are dropped through a trapdoor and the jerk breaks the neck) and there was ''not a hangman in the city'' that would allow [[Carcer]] the easy way.<br />
<br />
A cheerful and jovial man who is genuinely happy in his work, he is capable of hanging the condemned man to within a very inch of his life, as [[Albert Spangler]] discovered shortly after he died and met his [[Vetinari|Guardian Angel]].<br />
<br />
Mr Trooper seeks to make the experience of being hanged a short and comfortable one, and usually announces himself to clients in the condemned cells at the [[Tanty]] with "Good morning, Mr Spangler. (..) It’s me, sir, Daniel “One Drop” Trooper. I am your executioner for today, sir. Don’t you worry, sir. I’ve hanged dozens of people. We’ll soon have you out of here".<br />
<br />
He's also a bit of a thinker. 'Do you really think all this deters crime, Mr Trooper?' [[Albert Spangler]] asks him.<br />
<br>'Well, in the generality of things I'd say it's hard to tell, given that it's hard to find evidence of crimes not committed,' said the hangman, giving the trapdoor a final rattle. 'But in the specificality, sir, I'd say it's very efficacious.' <br />
<br>'Meaning what?' said Albert. <br />
<br>'Meaning I've never seen someone up here more'n once, sir. Shall we go?' <br />
<br />
He has a profitable pension plan in the form of holding the concession to sell memorabilia of public hangings, and owns a special pen capable of writing on rope. The condemned person is usually politely invited to sign the noose at two-inch intervals as a contribution towards Mr Trooper's pension plan. [[Vetinari]] no doubt nods at the expense of a new rope for each hanging, as Mr. Trooper's expertise, which is second to no man's, has proven of great and valuable worth to him on at least three occasions that readers of the books know about. <br />
<br />
Mr. Trooper is an avid reader of ''[[What Gallows]] ''and the ''[[Tanty Bugle]]'', partly for professional reasons and mainly for the financial information in the "used rope" pages. Apparently, the [[Sto Plains Dealer]] and the [[Pseudopolis Herald]] are also good for trade-related financial information. <br />
<br />
Mr. Trooper appreciates the showmanship aspects of his trade, and is always appreciative of light banter with the condemned person, ideally culminating in a memorable ''bon mot'' just before he pulls the lever.<br />
<br />
A previous post-holder of the job of Civic Hangman and Public Executioner was [[Hepzibah Whitlow]], who also had a reflective and thoughtful approach to the job. At some point before Mr Whitlow, the father of the witch [[Mrs Proust]] held the office of Civic Hangman. It is not known what her maiden name was. Although an alternative approach is that if she adheres to the witch custom where family names are passed down through the female line (refer to the [[Nanny Ogg|Oggs]]), then her father might well have been Mr Proust too. <br />
<br />
<br />
[[Category:Discworld characters|Trooper, Daniel]]<br />
[[Category:Human characters]]<br />
[[de:Daniel Truper]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Roberta_E._Biscuit&diff=29504Roberta E. Biscuit2018-07-12T01:58:30Z<p>SpelCheque: bold, italics</p>
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<div>The '''''Roberta E. Biscuit''''' is a paddle-wheel ship working the River [[Quire]] in [[Quirm]]. [[Sam Vimes]] and his family travel aboard her towards the end of events described in {{SN}}. <br />
<br />
[[Category: Discworld concepts]]<br />
[[Category:Streets and Landmarks of Quirm]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Dromes&diff=28864Dromes2018-01-15T03:51:49Z<p>SpelCheque: bold</p>
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<div>Like psychic spiders, '''dromes''' spin dreams out of people's images (and those of other creatures). The dreams are traps, but though there are signs, you may not realise you have passed into such a dream. The drome likes watching dreams, and if you eat anything in the dream, you will want to stay there for ever. It will watch you eating dream food until you starve to death, then it will eat you. They appear in the dream, and can be killed there with imaginary weapons. This is, in most cases, the only way of escape. Outside the dream they are large and pale and puffy, and can be beheaded in the ordinary way.<br />
<br />
Dromes appear in [[Fairyland]] in {{WFM}}. Fairyland is not their natural habitat. They are there because they have been kidnapped from some other universe by the Queen, for whom illusion is the natural coin of existence. She uses them like sheep dogs to herd dreams (and [[Tiffany Aching]]), and keeps some like guard dogs in collar and chain.<br />
<br />
When Tiffany is taking her brother and Roland out of Fairyland, she wants to enter the world depicted on the packet of Jolly Sailor pipe tobacco, associated with her grandmother, [[Granny Aching]]. She relies on the ability of a small drome to create the world for her. Tiffany was able to exert some management in this dream, and get it to run more according to her rules. The drome appeared in the dream, paying no attention to them. Tiffany told the Feegles not to harm it. It seems that dromes know about the sea, and this one was home-sick for it. It was sitting by the sea-shore, and probably thought it was at home. The Queen had said of them contemptuously, they're not much more than a walking sponge. It appears that their natural prey may be crabs.<br />
<br />
<br />
<br />
[[Category:Discworld concepts]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Kelda&diff=28863Kelda2018-01-15T03:16:55Z<p>SpelCheque: /* Notable Keldas */ rm line break</p>
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<div>A '''Kelda''' is the leader of a [[Nac Mac Feegle|Feegle]] clan. She is the one with "the knowing of the reading". She keeps her Clan in order, makes decisions, and is effectively their head of state.<br />
<br />
Feegles are much like bees, in that they have extremely few females, and the Clan will seem to consist of all males. This is because a Kelda "might be blessed wi' only one daughter in her life, but she'll have hundreds and hundreds o' sons". Each Clan is made up of the hundreds, sometimes thousands, of sons of the Kelda.<br />
<br />
A daughter cannot run her mother's Clan, so those females born in one Clan must leave and find another one in need of a Kelda. She cannot marry a brother, and a new "Big Man" cannot be brought in because the men of the clan would not know him, and, therefore, would not respect him. Usually she takes a small retinue of her brothers with her to the new Clan. Once there, she chooses one of the warriors for a husband.<br />
<br />
A Kelda is guarded fervently by all the Clan, even temporary Keldas such as [[Tiffany Aching]]. In her case, this means reading her diary, following her everywhere and the kind of constant surveillance that some governments have naughty dreams about. Tiffany is less than thrilled about this.<br />
<br />
Upon her death, a Kelda is buried in the mound with all the previous Keldas. Those of her brothers who still remain will then usually ask permission from the new Kelda to return to their original home.<br />
<br />
==Notable Keldas==<br />
*[[Big Aggie]]<br />
*[[Fion]]<br />
*[[Jeannie|Jeannie Anybody]]<br />
<br />
[[de:Keldas]]<br />
[[Category:Discworld concepts]]<br />
[[Category:Discworld culture]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Big_Aggie&diff=28862Big Aggie2018-01-15T03:16:34Z<p>SpelCheque: bold</p>
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<div>'''Big Aggie''' was the [[Kelda]] of the clan of [[Nac Mac Feegle]] who helped [[Verence II]] recover the throne of [[Lancre]] when it had been usurped by [[Vampyres]] in {{CJ}}. Nearly a foot tall, round and blue with tattoos she looks a spinning top, or perhaps the model for early man's artistic representation of a [[Moon goddess]]. Her [[Brose]] helped Verence, but after that he was on his own.<br />
<br />
[[Category:Discworld characters]]<br />
[[de:Gro&szlig;e Aggie]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Grimhounds&diff=28861Grimhounds2018-01-15T00:22:20Z<p>SpelCheque: /* Annotation */ tweak link</p>
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<div>'''Grimhounds''' are the terrible hunting mastiffs belonging to the [[Elves|Queen of the Elves]]. They are thought to have originated in a different part of the [[Multiverse]] and to have strayed into her domain, only to be trapped and subjugated by her. Taking the form of huge red-eyed mastiffs with lethal metal teeth, they are normally deadly to any running creature the Queen sends them against. But the mousepipes of a [[Pictsie|NacMacFeegle]] [[Gonnagle]] exploit one of the weaknesses universal (or perhaps Multiversal) to all canines. Operating at an ultra-high frequency, the Mousepipes act like a dog-whistle to them and are excruciatingly painful to their ears. <br />
<br />
==Annotation==<br />
There are copious references to Otherworld dogs in Roundworld mythology and fantasy writings. The Wild Hunt of English mythology, in which Odin/Wayland rides the skies at night to hunt whatever he can find, have the God accompanied by terrible red-eyed black mastiffs. These also appear independently in Eastern England as Black Shuck, the massive hell-hound, always black with glowing red eyes. ([[Dog]], in {{GO}}, is originally such a hell-hound until reshaped by Adam). In literature, this is the form Bram Stoker's Dracula takes when he arrives in England, at Whitby, Yorkshire. (As would be known to the [[H.P. Lovecraft Holiday Fun Club]], who ''certainly'' know Whitby). In Michael Moorcock's second ''Corum'' trilogy (based closely on Irish mythology) Corum is beset by the Hounds of the FhoiMyore, who are also vulnerable to the sound of music their ears and minds cannot stand. And in [[Reading suggestions#Pat O.27Shea|O'Shea's]] ''The hounds of the Morrigan'' - a fantasy adventure Terry Pratchett has homaged elsewhere in the Discworld - they are the eponymous Hounds, serving the war-and-chaos Goddess who is poised to recapture modern Ireland. <br />
<br />
[[Category: Discworld Flora & Fauna]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Grimhounds&diff=28860Grimhounds2018-01-15T00:21:41Z<p>SpelCheque: bold</p>
<hr />
<div>'''Grimhounds''' are the terrible hunting mastiffs belonging to the [[Elves|Queen of the Elves]]. They are thought to have originated in a different part of the [[Multiverse]] and to have strayed into her domain, only to be trapped and subjugated by her. Taking the form of huge red-eyed mastiffs with lethal metal teeth, they are normally deadly to any running creature the Queen sends them against. But the mousepipes of a [[Pictsie|NacMacFeegle]] [[Gonnagle]] exploit one of the weaknesses universal (or perhaps Multiversal) to all canines. Operating at an ultra-high frequency, the Mousepipes act like a dog-whistle to them and are excruciatingly painful to their ears. <br />
<br />
==Annotation==<br />
There are copious references to Otherworld dogs in Roundworld mythology and fantasy writings. The Wild Hunt of English mythology, in which Odin/Wayland rides the skies at night to hunt whatever he can find, have the God accompanied by terrible red-eyed black mastiffs. These also appear independently in Eastern England as Black Shuck, the massive hell-hound, always black with glowing red eyes. ([[Dog]], in {{GO}}, is originally such a hell-hound until reshaped by Adam). In literature, this is the form Bram Stoker's Dracula takes when he arrives in England, at Whitby, Yorkshire. (As would be known to the [[H.P. Lovecraft Holiday Fun Club]], who ''certainly'' know Whitby). In Michael Moorcock's second ''Corum'' trilogy (based closely on Irish mythology) Corum is beset by the Hounds of the FhoiMyore, who are also vulnerable to the sound of music their ears and minds cannot stand. And in [[http://wiki.lspace.org/mediawiki/Reading_suggestions#Pat_O.27Shea|O'Shea's]] ''The hounds of the Morrigan'' - a fantasy adventure Terry Pratchett has homaged elsewhere in the Discworld - they are the eponymous Hounds, serving the war-and-chaos Goddess who is poised to recapture modern Ireland. <br />
<br />
[[Category: Discworld Flora & Fauna]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Malicia_Grim&diff=28836Malicia Grim2018-01-03T18:24:09Z<p>SpelCheque: bold</p>
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<div>{{Character Data<br />
|photo= Malicia.png|Malicia, as drawn by [[User:TMOH|TMOH]]<br />
|name= Malicia Grim<br />
|age= indeterminate (child)<br />
|race= [[Humans|Human]]<br />
|occupation=<br />
|appearance= Red hair, long nose, black dress<br />
|residence=[[Bad Blintz]]<br />
|death= <br />
|parents= Mayor Grim, Father, Mother (deceased?)<br />
|relatives= Agoniza Grim (Grandmother), Eviscera Grim (Great-Aunt)<br />
|books= {{TAM}}<br />
}}<br />
<br />
'''Malicia Grim''' is a girl who appears exclusively in {{TAM}}. She lives in the small town of [[Bad Blintz]] with her father, The Mayor and tells the [[Keith the Piper|stupid-looking kid]] she has two step-sisters. She is obsessed with fairy tales and stories, trying to apply [[Narrativium]] to everything, and mentioning her famous lineage to anyone who will listen. She is also the kind of girl who asks ''questions''.<br />
She rumbles [[Maurice]]'s scam fairly quickly, but goes on to help him, the [[rats|educated rodents]] and the stupid-looking kid.<br />
<br />
<br />
The ''Sisters Grim'' (Agoniza and Eviscera) wrote fairly tales, just like [[Roundworld]]'s ''Brothers Grimm'' and were probably the authors of [[Grim Fairy Tales]] featured in {{TOT}}.<br />
<br />
<br />
[[Category:Discworld characters|Grim, Malicia]]<br />
[[Category:Supporting characters|Grim, Malicia]]<br />
[[Category:Human characters|Grim, Malicia]]<br />
[[Category:"The Amazing Maurice" characters|Grim, Malicia]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Werewolves&diff=28290Werewolves2017-09-10T19:00:32Z<p>SpelCheque: bold</p>
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<div>''Proper'' (classic bimporph) '''werewolves''' can look fully like a human or fully like a wolf at will, only that light from the full moon powerfully switches them to the wolf shape. Despite the high expectations of some werewolves, even the ''best'' werewolf families give birth to [[yennorks]], werewolves who are born locked in one shape (human or wolf) and cannot change form even at full moon. It has been speculated that such non-''changing'' werewolves have gone marrying into human families or wolf clans and given rise to wolfmen of various descriptions and generally more monstrous shapes. The more traditional werewolf families like to kill their yennork children when they are still young. Another form of werewolf has a wolf as its "basic" form, and changes to a human at the full moon.<br />
<br />
Werewolves can switch between human and wolf shapes at will, and each shape offers certain advantages. The human shape gives opposable thumbs, better eyesight, and a brain more suitable for rationalized thinking. The wolf shape gives claws, extremely good sense of smell that maps onto the mind the way that humans perceive different colored lights, and unthinking animal reaction times that might be critical for combat survival. Werewolves are cunning and can do a good deal of rational thinking even in wolf form; however, a werewolf that spends too much time in wolf shape may become more simple-minded and less able to live in the world of human intrigues. Baron [[Guye von Überwald]] (a.k.a. Ruston), who appears in {{T5E}} is an example of this phenomenon.<br />
<br />
Werewolves can be severely wounded, but only fire or [[Silver (metal)|silver]] can cause lasting damage leading to death. In this sense, werewolves are undead although some would debate that werewolves haven't actually died at all and therefore cannot count as undead (Then again, they're large, scary, come from Uberwald and don't die when you stick a sword in them. What else do you want?). A silver collar was used to trap [[Angua von Überwald]] in {{J}}: this had the effect of trapping her in wolf form and making it impossible for her to change back to Human. In order to dispatch [[Wolfgang von Überwald|a rogue werewolf]], [[Samuel Vimes]] used a signal rocket, effectively a large firework, knowing the canine instinct cannot resist chasing and catching however intelligent the mind otherwise is.<br />
<br />
Like the vampires, werewolves are hard to kill, physically powerful, and have become feudal rulers in [[&Uuml;berwald]]. As is feudal tradition, werewolf noble families and vampire feudal families all feud against each other. Nevertheless, it is more common for a werewolf noble family to actually be a large clan with many members (see [[vampires]] for comparison). Much of this feuding, Pratchett develops out of two major sources: 1) a modern resurgence of werewolf-vampire animosity and 2) old eastern European traditions in which every vampire has a werewolf that hunts it in order to return the vampire to its grave. An additional layer comes into play when prey comes into the picture since both werewolves and vampires, at least until the Century of the Fruitbat, prey upon humans. Thus competition for resources creates a solid, biological, reason for animosity between the two species.<br />
<br />
There is an old tradition called [[The Game|Game]] in which a pack of werewolves go in their wolf shape to hunt down a human running in a forest. This is by proper arrangement with the human, there are many rules including allowing the human a head-start. The rules dictate that if the human outruns the pack in a set amount of time, he is given a sum of money and treated to dinner at the werewolves' castle (instead of being their dinner). After much cheating by modern werewolves from a certain pack (see ''The Fifth Elephant''), it is unclear whether such games are still run and, if they are, whether the old rules are obeyed. The game used to be healthy exercise for the werewolves and a fair chance at a large sum of money for the human.<br />
<br />
Werewolves are not the only werecreatures on the Disc, apparently. As well as the well-documented ability of [[Vampires]] to turn into bats at will - in itself a were-ability - {{TCDA}} reveals that there is an Überwaldean legend of [[Wereducks|were-ducks]]. Whether this is a product of the sort of imaginative minds who write the ''Almanac'' or if it has any bearing in reality is a different question. <br />
<br />
==Known Werewolves, Major==<br />
* [[Angua von Überwald]] - a.k.a. Delphine, Sergeant in the Ankh-Morpork Watch<br />
* [[Guye von Überwald]] - a.k.a. Ruston or the Baron, Angua's father<br />
* [[Serafine von Überwald]] - Angua's mother<br />
* [[Wolfgang von Überwald]] - Angua's brother<br />
* [[Lupine]] - a werewolf with an interesting twist<br />
* [[Ludmilla Cake]] - a werewolf who helps Lupine resolve a few of his issues<br />
<br />
==Known Werewolves, Minor==<br />
* [[Andrei]] von Überwald - Angua's brother, wolf yennork<br />
* Elsa von Überwald - Angua's sister, human yennork, deceased (killed by Wolfgang)<br />
* Hilda, Aunt - Angua's aunt, part of Wolfgang's pack<br />
* Nancy - unknown relation, part of Wolfgang's pack<br />
* Ulf, Uncle - Angua's uncle, part of Wolfgang's pack<br />
* Unity - unknown relation, part of Wolfgang's pack<br />
<br />
==Notable Appearances==<br />
*{{RM}} - appearance of [[Lupine]] & [[Ludmilla Cake]]<br />
*{{MAA}} - first appearance of, then, Constable Angua<br />
*{{J}} - more of Constable Angua<br />
*{{FOC}}- more of constable Angua<br />
*{{T5E}} - Sergeant Angua and the first appearance of her family<br />
*{{T!}} - another major appearance for Sergeant Angua<br />
<br />
==Possible Sources==<br />
* Marie de France, "Bisclavret" (12th century ''lai'') - one of the earliest "off-stage" shape-changes for werewolves<br />
* Petronius, ''Satyricon'' - one of the earliest literary werewolves, a soldier removing his clothes to change form in a graveyard<br />
* Gerald of Wales, ''The History and Topography of Ireland'' - involves two werewolves from Ossory, alluded to by Constable Visit in ''The Fifth Elephant''.<br />
<br />
<br />
[[Category:Undead characters|Werewolves]]<br />
[[Category:Discworld humanoid species]]<br />
[[de:Werw&ouml;lfe]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Andrei_von_%C3%9Cberwald&diff=28289Andrei von Überwald2017-09-10T18:59:35Z<p>SpelCheque: bold</p>
<hr />
<div>{{Character Data<br />
|title= Andrei von Überwald<br />
|photo= <br />
|name= Andrei von Überwald<br />
|age= <br />
|race= [[Werewolves|Werewolf]]<br />
<br />
|occupation= Sheepdog<br />
|appearance= <br />
<br />
|residence= [[Borogravia]]<br />
<br />
|death= <br />
|parents= Lady [[Serafine von Überwald|Serafine]], [[Guye von Überwald|Guye]]. <br />
|relatives= [[Wolfgang von Überwald|Wolfgang]], [[Angua von Überwald|Angua]], Elsa.<br />
|children= <br />
|marital status= <br />
<br />
|books= <br />
|cameos= ''[[Book:The Fifth Elephant|The Fifth Elephant]]''<br />
}}<br />
'''Andrei von Überwald''' is [[Angua]]'s brother. Born a yennork and permanently fixed in wolf form, he was driven out by his crazy fascist brother Wolfgang as "impure", and is now a champion sheepdog in [[Borogravia]]. He wins prizes.<br />
<br />
[[Category:Discworld characters|Überwald,Andrei von]]<br />
[[Category:Undead characters|Überwald,Andrei von]]<br />
[[de:Andrei von &Uuml;berwald]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=War&diff=28288War2017-09-10T18:56:33Z<p>SpelCheque: space</p>
<hr />
<div>{{Character Data<br />
|title= War<br />
|photo= <br />
|name= "''War''"<br />
|age= <br />
|race= [[Anthropomorphic personification]]<br />
|occupation= Personification of War<br>[[Four Horsemen|Horseman of the Apocalypse]]<br />
|appearance= <br />
|residence= War's Longhouse<br />
|death= <br />
|parents= <br />
|relatives= [[Valkyrie|Mrs. War]] (spouse)<br />
|children= [[Terror]] (son)<br>[[Panic]] (son)<br>[[Clancy]] (daughter)<br />
|marital status= Married<br />
|books= {{TLF}}, {{S}}}, {{IT}}, {{TOT}}<br />
|cameos= <br />
}}<br />
<br />
'''War''' is an important [[anthropomorphic personification]], and one of the [[Four Horsemen]] of the [[Apocralypse]]. War appears to be a large, jolly man in red armor, with a huge sword, riding on a large red horse, with skulls around the saddle horn. As a Horseman, War has played obligatory roles in {{S}} and {{TOT}}. <br />
<br />
War lives in a longhouse, the type that is ideal for eternal carousing with dead warriors. However, War has married a retired [[Valkyrie]], who has changed the house somewhat and chased out his "friends". War also stores his memory in his wife. War and Mrs. War have two sons, [[Terror]] and [[Panic]], and a daughter, [[Clancy]], who are introduced in {{IT}}.<br />
<br />
The phenomenon of war may be most notably practiced by humans, but is also practiced between wild animals such as ants. Nevertheless, War the anthropomorphic personification has picked up a human-like personality, marrying and, as it were, getting soft, thinking that he has grown old and ill like a mortal old man.<br />
<br />
Gods of War, as distinct divinities in their own right, are mentioned in ''[[Discworld Noir]]''. It is unclear how [[demarcation]] operates here or what the exact professional relationship is. Perhaps they are local franchise-holders, in the way [[Scrofula]] and others have delegated for [[Death]] in times of great volume of business. <br />
<br />
[[Category:Discworld characters]]<br />
[[Category:Supernatural entities]]<br />
[[de:Krieg]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Famine&diff=28287Famine2017-09-10T18:56:17Z<p>SpelCheque: bold</p>
<hr />
<div>{{Character Data<br />
|title= Famine<br />
|photo= <br />
|name= "''Famine''"<br />
|age= <br />
|race= [[Anthropomorphic personification]]<br />
|occupation= Personification of Famine<br>[[Four Horsemen|Horseman of the Apocalypse]]<br />
|appearance= <br />
|residence= <br />
|death= <br />
|parents= <br />
|relatives= <br />
|children= <br />
|marital status= Unknown<br />
|books= {{TLF}}, {{S}}, {{IT}}, {{TOT}}<br />
|cameos= <br />
}}<br />
<br />
'''Famine''' is an important [[anthropomorphic personification]], and one of the [[Four Horsemen]] of the [[Apocralypse]]. Naturally, Famine's appearance is that of a starving man and He is always hungry even though he eats large amounts of food quite fast. When bored, He goes around eating up the food stocks in pubs. Likewise His horse looks like a toastrack. <br />
<br />
Famine has obligatory appearances in {{S}} and {{TOT}}. Unlike [[Death]] and [[War]], and like [[Pestilence]], Famine's existence is down to humanity. Natural droughts are never as bad as man-made ones. For this reason, Famine has picked up the human trait of arrogance: the arrogance to, for example, over-use the land for farming.<br />
<br />
[[Category:Discworld characters]]<br />
[[Category:Supernatural entities]]<br />
[[de:Hunger]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=War&diff=28286War2017-09-10T18:55:58Z<p>SpelCheque: bold</p>
<hr />
<div>{{Character Data<br />
|title= War<br />
|photo= <br />
|name= "''War''"<br />
|age= <br />
|race= [[Anthropomorphic personification]]<br />
|occupation= Personification of War<br>[[Four Horsemen|Horseman of the Apocalypse]]<br />
|appearance= <br />
|residence= War's Longhouse<br />
|death= <br />
|parents= <br />
|relatives= [[Valkyrie|Mrs. War]] (spouse)<br />
|children= [[Terror]] (son)<br>[[Panic]] (son)<br>[[Clancy]] (daughter)<br />
|marital status= Married<br />
|books= {{TLF}}, {{S}}}, {{IT}}, {{TOT}}<br />
|cameos= <br />
}}<br />
<br />
'''War''' is an important [[anthropomorphic personification]], and one of the [[Four Horsemen]] of the [[Apocralypse]]. War appears to be a large, jolly man in red armor, with a huge sword, riding on a large red horse, with skulls around the saddle horn. As a Horseman, War has played obligatory roles in {{S}} and {{TOT}}. <br />
<br />
War lives in a longhouse, the type that is ideal for eternal carousing with dead warriors. However, War has married a retired [[Valkyrie]], who has changed the house somewhat and chased out his "friends".War also stores his memory in his wife. War and Mrs. War have two sons, [[Terror]] and [[Panic]], and a daughter, [[Clancy]], who are introduced in {{IT}}.<br />
<br />
The phenomenon of war may be most notably practiced by humans, but is also practiced between wild animals such as ants. Nevertheless, War the anthropomorphic personification has picked up a human-like personality, marrying and, as it were, getting soft, thinking that he has grown old and ill like a mortal old man.<br />
<br />
Gods of War, as distinct divinities in their own right, are mentioned in ''[[Discworld Noir]]''. It is unclear how [[demarcation]] operates here or what the exact professional relationship is. Perhaps they are local franchise-holders, in the way [[Scrofula]] and others have delegated for [[Death]] in times of great volume of business. <br />
<br />
[[Category:Discworld characters]]<br />
[[Category:Supernatural entities]]<br />
[[de:Krieg]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Opera&diff=28285Opera2017-09-10T18:54:38Z<p>SpelCheque: bold</p>
<hr />
<div>The only difference between '''Opera''' and madness is (according to [[Salzella]]) better scenery. The plot doesn't make any sense and relies entirely on people not recognizing their servants and husbands, mostly because the plot is just there to fill in time until the next song.<br />
<br />
Opera is expensive. It doesn't make money--you put money in, and you get ''Opera'' out. And ballet shoes are very expensive. Very few things are more expensive than ballet shoes; violins just happen to be one of them. If you think there is passion onstage, you should see backstage. Everybody hates everybody and half the crew won't speak to each other.<br />
<br />
Whistling on stage, live flowers, wearing new makeup on opening night and yellow are Bad Luck, but more horrific than these is stopping a performance: THE SHOW MUST GO ON[[Multiple exclamation marks|!!!!!]]<br />
<br />
Operas are performed mainly at the [[Opera House]] in [[Ankh-Morpork]], in [[Bugarup]], in [[Genua]] and [[Brindisi]] as well as in various [[Dwarfs|Dwarfish]] and [[Trolls|Trollish]] venues.<br />
<br />
<br />
== Roundworld Versions ==<br />
<br />
Most operas resemble [[Roundworld]] operas.<br />
<br />
{| class="wikitable" style="text-align:left" border="1" cellpadding="3"<br />
|+Operas<br />
|-<br />
! Discworld opera<br />
! Roundworld opera<br />
! Roundworld composer<br />
|-<br />
| ''Die Meistersinger von Scrote''<br />
| {{wp|Die_Meistersinger_von_Nürnberg|Die Meistersinger von Nürnberg}}<br />
| {{wp|Wagner|Wagner}}<br />
|-<br />
| ''Die Postmeistersinger von Überwald''<br />
| {{wp|Die_Meistersinger_von_Nürnberg|Die Meistersinger von Nürnberg}}<br />
| {{wp|Wagner|Wagner}}<br />
|-<br />
| ''The Ring of the Nibelungingung''<br />
| {{wp|The_Ring_of_the_Nibelung|The Ring of the Nibelung}}<br />
| Wagner<br />
|-<br />
| ''Lohenshaak''<br />
| {{wp|Lohengrin_(opera)|Lohengrin}}<br />
| Wagner<br />
|-<br />
| ''Chicken lake<br />
| {{wp|Swan_Lake|Swan lake}}<br />
| {{wp|Pyotr_Ilyich_Tchaikovsky|Tchaikovsky}}<br />
|-<br />
| ''The Barber of Pseudopolis''<br />
| {{wp|The_Barber_of_Seville|The Barber of Seville}}<br />
| {{wp|Rossini|Rossini}}<br />
|-<br />
| ''La Triviata''<br />
| {{wp|La_Traviata|La Traviata}}<br />
| {{wp|Verdi|Verdi}}<br />
|-<br />
| ''Il Truccatore''<br />
| {{wp|Il_Trovatore|Il Trovatore}}<br />
| Verdi<br />
|- <br />
| ''The Enchanted Piccolo''<br />
| {{wp|The_Magic_Flute|The Magic Flute}}<br />
| {{wp|Mozart|Mozart}}<br />
|- <br />
| ''Cosi fan Hita''<br />
| {{wp|cosi_fan_tutte|Cosi fan Tutte}}<br />
| Mozart<br />
|-<br />
| ''Miserable Les''<br />
| {{wp|Les_Miserables|Les Miserables}}<br />
| {{wp|Victor_Hugo|Hugo}}/{{wp|Arnold_Schoenberg|Schönberg}}<br />
|-<br />
| ''Guys and Trolls''<br />
| {{wp|Guys_and_Dolls|Guys and Dolls}}<br />
| {{wp|Frank_Loesser|Loesser}}<br />
|-<br />
| ''Hubwards Side Story''<br />
| {{wp|West_Side_Story|West Side Story}}<br />
| {{wp|Leonard_Bernstein|Bernstein}}/{{wp|Stephen_Sondheim|Sondheim}}<br />
|-<br />
| ''[[Ich Bin Ein Rattarsedschwein|The Student Horse]]''<br />
| {{wp|The_Student_Prince|The Student Prince}}<br />
| {{wp|Sigmund Romberg|Sigmund Romberg}}<br />
|-<br />
| ''Seven Dwarfs for Seven Other Dwarfs''<br />
| {{wp|Seven_Brides_for_Seven_Brothers_(musical)|Seven Brides for Seven Brothers}}<br />
| Kasha/Hirschhorn<br />
|-<br />
| ''[[Bloodaxe and Ironhammer]]''<br />
| Inconclusive, see separate article<br />
| -<br />
|-<br />
| ''Walter Plinge's unfinished''<br />
| {{wp|The_Phantom_of_the_Opera_(1986_musical)|The Phantom of the Opera}}<br />
| {{wp|Gaston_Leroux|Leroux}}/{{wp|Andrew_Lloyd_Webber|Lloyd-Webber}}<br />
|-<br />
| ''Die Zaubebriefmarkenalbum von Überwald''<br />
| {{wp|The_Magic_Flute|The Magic Flute}}<br />
| {{wp|Mozart|Mozart}}<br />
|}<br />
<br />
== Annotations ==<br />
<br />
=== Ring ===<br />
[[Salzella]] sells ''The Ring of the Nibel.....'' a bit short when he calls it "Three days of gods screaming at each other". The Roundworld {{wp|The_Ring_of_the_Nibelung|counterpart}} has '''four''' days of gods screaming at each other, for a running time of 15 to 17 hours depending on the pacing of the conductor.<br />
<br />
=== Meistersinger ===<br />
The German {{wp|Nuremberg| city of Nürnberg}} has a rich history in culture and science, particularly astronomy and grand historic architecture, the city of [[Scrote]] less so.<br />
Nürnberg boasts the {{wp|Nuremberg_Castle|Nürnberg Castle}}, [http://de.wikipedia.org/wiki/Heilig-Geist-Spital_(N%C3%BCrnberg) the Hospital of the Holy Spirit] and several notewothy {{wp|St._Lorenz_(N%C3%BCrnberg)| cathedrals}}. Scrote merely boasts.<br />
<br />
Several Nazi rallies were held in Nürnberg. Scrote has at least something to be proud of.<br />
<br />
=== Lohenshaak ===<br />
May be a take on the opera ''Lohengrin'', but going downmarket by many notches, it also calls to mind the B-52's dance-floor filling stomper ''Love Shack''.<br />
<br />
[[Category:Discworld culture]]<br />
[[Category:Locations]]<br />
[[de:Oper]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Salzella&diff=28284Salzella2017-09-10T18:54:12Z<p>SpelCheque: bold</p>
<hr />
<div>{{Character Data<br />
|title= Salzella<br />
|photo= Salzella.jpg|Mr. Salzella, as drawn by [[User:Knmatt|Matt Smith]]<br />
|name= Mr. Salzella<br />
|age= middle-aged<br />
|race= Human<br />
<br />
|occupation= Opera Director<br />
|appearance= <br />
<br />
|residence= [[Ankh-Morpork]]<br />
|death= As a result of headology<br />
|books= {{M!!!}}<br />
}}<br />
<br />
'''Mr. Salzella''' was the Director of the [[Ankh-Morpork]] [[Opera House]] during the events of {{M!!!}}. He was retained by Mr. [[Seldom Bucket]] when he left his flourishing dairy business (was he driven out by [[Ronald Soak]]?) and took ownership of the Opera House. Along with [[Undershaft|Dr Undershaft]] the Chorus Master, Mr Salzella oversaw much of the artistic endeavour of the ´[[Opera]].<br />
<br />
As well as a very talented Director, he was also an embezzler on a grand scale. He secreted huge amounts of the Opera House's money in a stash deep in the cellars. He got away with this for a long time due to being Director, and endlessly explaining to Mr Bucket that opera is expensive. It took a witch with [[Granny Weatherwax]]'s mind to be able to read the figures and discover what was really going on.<br />
<br />
Salzella took the legend of the Opera Ghost and used it to his advantage. He took on the persona, hid behind the mask and the cape, and used the very real sword ruthlessly when he had to. Amongst his victims were [[Pounder|Mr Pounder]] and the aforesaid Dr Undershaft, who both came upon him when he was fulfilling his nefarious purposes.<br />
<br />
Throughout the book there are instances when Salzella is surprised by the actions and correspondence of the opera ghost, but this is cleared up by Granny Weatherwax towards the end of the book, when the ''other'' life of one [[Walter Plinge]] is exposed.<br />
<br />
Salzella is eventually found out and proves to be just as "infected" with operatic romanticism as everyone else in the building. Due to the Discworld's literal adherence to the laws of [[Narrativium|narrative causality]], this is not an entirely mental issue: he loses to Granny in a duel in which he had a real sword and she just had her pin-sharp mind, and is then killed in an extremely operatic duel with the "real" Ghost and spends two pages on a final monologue before keeling over. He only has a sword theatrically thrust under his armpit, but according to the witches present, fails to notice this.<br />
<br />
==Annotation==<br />
<br />
A [[Roundworld]] reference to {{wp|Salieri|Antonio Salieri}} whose surname means "seller of salt" (lit. Sal-s(z)ella). Salieri was an Italian classical composer, conductor and teacher born in the Republic of Venice, but who spent his adult life and career as a faithful subject of the Habsburg Monarchy. He was a pivotal figure in the development of late 18th century opera. He was one of the most important and sought after teachers of his generation and his influence was felt in every aspect of Vienna's musical life. Schubert, Beethoven, and Liszt were among the most famous of his pupils.<br />
<br />
Salieri's music slowly disappeared from the repertoire between 1800 and 1868, and was rarely heard after that period until the revival of his fame in the late 20th century. This revival was due to his dramatic and highly fictionalized depiction in the play and film Amadeus (1979, 1984) by Peter Shaffer in which he resents {{wp|Mozart|Wolfgang Amadeus Mozart}}'s fame and talent. In reality he was his friend and supporter.<br />
<br />
[[Category:Discworld characters|Salzella,Mr.]]<br />
[[Category:Human characters|Salzella,Mr.]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Christine&diff=28283Christine2017-09-10T18:53:49Z<p>SpelCheque: bold</p>
<hr />
<div>{{Character Data<br />
|title= Christine!!<br />
|photo= Christine!!.jpg|Christine, as drawn by [[User:Knmatt|Matt Smith]]<br />
|name= Christine<br />
|age= young<br />
|race= Human<br />
<br />
|occupation= (terrible) Opera Singer<br />
|appearance= <br />
<br />
|residence= [[Ankh-Morpork]]<br />
<br />
|books= {{M!!!}}<br />
}}<br />
<br />
'''Christine''' is the young and beautiful prima donna who cannot sing at all!! She speaks in exclamations, and is the envy of all the old, waspish types who inhabit the [[Opera House]], the object of adoration by elderly male habituees of the opera and just the type to attract the attention of the [[Opera Ghost]]!!<br />
<br />
She has "star quality" according to [[Seldom Bucket]], but what she doesn't have, to the chagrin of [[Undershaft|Dr Undershaft]], is a singing voice!!! Instead, it is arranged that she ''performs'' the roles of various characters in Opera, such as ''Iodine'', but doesn't actually ''sing'' them!! This is left to the outrageously vocally-gifted [[Agnes Nitt]] who otherwise has all the star quality of a wheelie-bin!!<br />
<br />
Christine attracts the venomous hatred of Dame [[Timpani]] the previous ''prima donna'' at the Opera House!! She also attracts the Opera Ghost who tries to teach her through the moving mirror in her room and leaves her dead roses (which is a [[Roundworld]] ''Rolling Stones'' song)!!<br />
<br />
Presumably she is still at the Opera House, but equally presumably, she is either still acting without singing or doing background work now that the new Musical Director is in charge!!!<br />
<br />
==Annotation!!==<br />
She is an airheaded parody of the more competent [[Roundworld]] Christine Daaé from ''The Phantom of the Opera''!! <br />
<br />
[[Category:Discworld characters]]<br />
[[Category:Human characters]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Walter_Plinge&diff=28282Walter Plinge2017-09-10T18:52:27Z<p>SpelCheque: bold, punct.</p>
<hr />
<div>Knock-kneed buffoon and general dogsbody at the [[Ankh-Morpork]] [[Opera House]], '''Walter''' wears a beret and has absorbed opera until it subsumes his soul. For he harbours a secret, does Walter, underneath the beret that was made for him by his mum, [[Mrs. Plinge]]. All becomes clear in {{M!!!}}, but if you don't mind the plot being spoilt then read on...<br />
<br />
Walter is only composed of elbows and knees when he's being himself. When he slips on a faceless mask he becomes the ''second'' [[Opera Ghost]]. Not the evil one who kills for money, but the one who sings like an angel and composes a whole series of a new style of musical entertainment, based more-than-loosely on the hit musicals of [[Roundworld]]'s Andrew Lloyd Webber.<br />
<br />
He is one of the few characters in the [[Discworld]] novels to come away from an encounter with [[Granny Weatherwax]] without being permanently damaged - indeed, he comes away ''[[headology|headologised]]'' with a far brighter future: no longer the errand-running figure of fun whose mother worries about him but the new Director of Music at the Opera due to the death of Mr. [[Salzella]].<br />
<br />
Like the other people in the Opera house Walter has a certain degree of Opera-connected madness, but unlike everyone else Walter is actually connected to Opera (the house and music). The connection is so strong and deep that Granny described the connection has two entities being fused together when she reached out in to the Opera with her mind and brushed Walter's mind. Because of this both of Walter's personalities have a deep love of the Opera house and everything related to opera. So much so that the Ghost's lair is filled with old and discarded props and costumes that he spends time repairing. The lair is also beneath the stage which allows the music to filter down and "fill the soul". Walter's connection with Opera can also cause him pain as when the Opera was stopped before it finished Walter was physically and mentally hurt by it knowing that the show had to be finished. <br />
<br />
==Annotation==<br />
<br />
It may be superfluous to mention this, but the character and appearance of Walter Plinge owes a lot to the character of Frank Spencer, in long-running BBC sitcom ''Some Mothers do Have 'Em.'' (The mother in question might have been a despairing Mrs Plinge.) Spencer is a gormless bungling child-man, who gets himself into strange and inventive situations requiring the full armoury of pratfalls and physical humour to get himself out of them, usually with much destruction happening all around him, from which he escapes unscathed. He generally affected a shapeless trenchcoat and beret, and was played by one Michael Crawford, who incidentally went on to international stardom in a musical called ''The Phantom of the Opera''. Crawford went from shambling cloddishness to physical grace and presence in one very smooth transition, almost as if donning a mask effected the transformation...<br />
<br />
It is also said by his mother that the young stagehands at the Opera will play cruel tricks on Walter, like hiding his broom. This evokes the film ''The Last Picture Show'', which follows a group of young American school friends through graduation from high school into adulthood in a tiny Mid-Western town where tumbleweed really does blow down the main street. One of the group, who will never see adulthood and is fated to be an eternal child, is what used to be known as a "retard", a simple boy who will actually go out with a broom and seek to sweep the street. Generally speaking, his peer group are protective of him, but he is the butt of unthinking cruelty on occasion... <br />
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Walter's desire to keep on cleaning the toilets even after his promotion to music director is reminiscent of Stanley Spadowski, another ungainly man-child janitor whose unlikely talent is discovered under silly circumstances in the 1989 film ''UHF''.<br />
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[[Category:Discworld characters|Plinge, Walter]]<br />
[[Category:human characters|Plinge, Walter]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Opera_Ghost&diff=28281Opera Ghost2017-09-10T18:51:43Z<p>SpelCheque: bold</p>
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<div>''he'd moved like music, like someone dancing to a rhythm inside his head. And his face for a moment in the moonlight was the skull of an angel...''<br />
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The ''Opera Ghost'' appears in {{M!M}}, haunting the [[Ankh-Morpork]] [[Opera House]]. He demands a box on every opening night--Box [[7a|Eight]]. Are you surprised at that?<br />
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He reputedly kills various people at the Opera House, but also has been known to anonymously train an aspiring [[Agnes Nitt|diva]] even if he thinks it is another [[Christine|diva wannabe]]. The ghost sends highly calligraphic notes to the the [[Seldom Bucket|Opera House Owner]] directing him to have the ghost's protege in a particular role. Then sends notes warning of impending death and uses five [[Multiple exclamation marks|exclamation marks]]!!!!!.<br />
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By the end of {{M!M}}, the Ghost is revealed to be two persons: [[Salzella]] and [[Walter Plinge]], both opera-mad in their own ways. For Salzella, it ends in his operatic death, for Walter in a rebirth as the artistic director of the Opera House.<br />
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In Walter's case the Opera Ghost was a split personality born from Walter's years of being in the Opera plus the fact that his mindset made him "empty" and that emptiness was filled by Opera, resulting in the Opera Ghost being born. <br />
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==Annotations==<br />
This may be connected to Erik, The Phantom of the Opera as written about by Gaston Leroux (originally as a serialisation) and then turned into a musical.<br />
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[[Category:Discworld culture]]<br />
[[Category:Discworld concepts]]<br />
[[de:Operngeist]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Undershaft&diff=28280Undershaft2017-09-10T18:51:20Z<p>SpelCheque: bold</p>
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<div>{{Character Data<br />
|title= Dr Undershaft<br />
|photo= Underschaft.jpg|Dr Undershaft, as drawn by [[User:Knmatt|Matt Smith]]<br />
}}<br />
<br />
'''Dr Undershaft''' was the chorus director at the [[Ankh-Morpork]] [[Opera House]]. A rare bird, he seemed to believe that what mattered in a singer was their voice, not their sparkle or looks. Obviously this kind of idiosyncratic quirk marked him out to the [[Opera Ghost]]. Not long after nearly dying of pleasure at hearing [[Agnes Nitt]] sing the famous ''Departure'' aria perfectly, he really dies when he stumbles upon the Ghost smashing up instruments. The Ghost doesn't take kindly to the interruption, so strings him up. Strings - geddit?<br />
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He is followed as director by [[Walter Plinge]].<br />
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{{Stub}}<br />
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[[Category:Discworld characters|Undershaft, Dr]]<br />
[[Category:Human characters|Undershaft, Dr]]<br />
[[de:Unterschaft]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Seldom_Bucket&diff=28279Seldom Bucket2017-09-10T18:50:09Z<p>SpelCheque: bold</p>
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<div>'''Mr Seldom Bucket''' is the former cheese-producer and dairyman who now owns the Ankh-Morpork [[Opera House]]. Previously renowned for his [[Lancre Blue]], he is now regarded as the unfortunate soul who took on not one but ''two'' [[Opera Ghost|Opera Ghosts]] during the events of {{M!!!}}.<br />
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At the end of the book, he has lost his musical director [[Undershaft|Dr Undershaft]], his artistic director [[Salzella]], and almost his nerve. [[Walter Plinge]] comes to the rescue in the most unlikely fashion. <br />
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Has no relation to [[One-Man-Bucket]], who was named according to a [[Howandaland|Howandaland]] tribal custom.<br />
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{{Stub}}<br />
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[[Category:Discworld characters|Bucket, Seldom]]<br />
[[Category:Human characters|Bucket, Seldom]]<br />
[[de:Emil Eimer]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Borrowing&diff=28273Borrowing2017-09-09T20:59:56Z<p>SpelCheque: italics</p>
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<div>Special [[Witches magic|witch magic]]. During '''borrowing''', a witch sends her mind into an animal and watches the world through its eyes. This has practical uses such as surveillance of the goings-on in the village (see [[Granny Weatherwax]], in ''[[Book:Lords and Ladies|Lords and Ladies]]''). A witch might also do borrowing when she's bored and wants to ride in a forest animal's mind for a little while. There is an inherent risk in borrowing: the witch's mind might forget to come back to her body and get stuck in the animal, and then, the mind will slowly lose its human characteristics, and become a few vague thoughts considered odd by the animal. After a mere few minutes of borrowing and then successfully returning to her body, even a very powerful witch may be influenced to act like the animal, for example, a witch who has just come back from borrowing a raven's mind might mistakenly decide to fly down the stairs instead of walking down the stairs (see ''[[Book:Equal Rites|Equal Rites]]''). Many times witches talk about the diet the animal has. In ''[[A Hat Full of Sky]]'' [[Granny Weatherwax]] points out that you should never, ever eat voles. <br />
<br />
==Annotation==<br />
Roundworld polymath Charles Foster, an Oxford University don and qualified veterinary surgeon, has possibly got as near as you can to Borrowing on a world without magic. Interviewed in ''Fortean Times'' no 339, he talks about trying to physically enter the world of various animal species to live and see the world as they do. His book ''Being A Beast'' is published in the UK by Profile Books and is reviewed '''[https://profilebooks.com/being-a-beast.html here]'''. An accessible article about his philosophy is '''[http://www.oxfordtoday.ox.ac.uk/interviews/being-beast-charles-foster-tries-life-animal| here]''' and makes interesting reading. (The FT article is not yet online). <br />
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[[Category:Witches]]<br />
[[Category:Discworld concepts]]<br />
[[de:Borgen]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Borrowing&diff=28272Borrowing2017-09-09T20:59:39Z<p>SpelCheque: sp, bold</p>
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<div>Special [[Witches magic|witch magic]]. During '''borrowing''', a witch sends her mind into an animal and watches the world through its eyes. This has practical uses such as surveillance of the goings-on in the village (see [[Granny Weatherwax]], in ''[[Book:Lords and Ladies|Lords and Ladies]]''). A witch might also do borrowing when she's bored and wants to ride in a forest animal's mind for a little while. There is an inherent risk in borrowing: the witch's mind might forget to come back to her body and get stuck in the animal, and then, the mind will slowly lose its human characteristics, and become a few vague thoughts considered odd by the animal. After a mere few minutes of borrowing and then successfully returning to her body, even a very powerful witch may be influenced to act like the animal, for example, a witch who has just come back from borrowing a raven's mind might mistakenly decide to fly down the stairs instead of walking down the stairs (see ''[[Book:Equal Rites|Equal Rites]]''). Many times witches talk about the diet the animal has. In [[A Hat Full of Sky]] [[Granny Weatherwax]] points out that you should never, ever eat voles. <br />
<br />
==Annotation==<br />
Roundworld polymath Charles Foster, an Oxford University don and qualified veterinary surgeon, has possibly got as near as you can to Borrowing on a world without magic. Interviewed in ''Fortean Times'' no 339, he talks about trying to physically enter the world of various animal species to live and see the world as they do. His book ''Being A Beast'' is published in the UK by Profile Books and is reviewed '''[https://profilebooks.com/being-a-beast.html here]'''. An accessible article about his philosophy is '''[http://www.oxfordtoday.ox.ac.uk/interviews/being-beast-charles-foster-tries-life-animal| here]''' and makes interesting reading. (The FT article is not yet online). <br />
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<br />
[[Category:Witches]]<br />
[[Category:Discworld concepts]]<br />
[[de:Borgen]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Hastur&diff=28271Hastur2017-09-09T20:55:44Z<p>SpelCheque: bold</p>
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<div>'''Hastur''' is a Duke of Hell who becomes trapped in an answering machine. He later escapes when a telemarketer phones, and promptly devours the entire staff of the telemarketing office (unintentionally spreading a "wave of low-grade goodness" throughout the population). Hastur is generally accompanied by [[Ligur]] on his journeys to [[Roundworld]] and is the taller of the two.<br />
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==Annotation==<br />
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On [[Roundworld]] Hastur (The Unspeakable One, Him Who Is Not to be Named, Assatur, Xastur, or Kaiwan) is a fictional character in the {{wp|Cthulhu_Mythos|Cthulhu Mythos}}. Hastur first appeared in Ambrose Bierce's short story ''Haïta the Shepherd'' (1893) as a benign god of shepherds. August Derleth, who came after Lovecraft, attempted a new vision of the Cthulu Mythos where the unspeakable gods of old, who would have far predated Christianity, became the reference points for Christian evil and Satanism. ''Lloigr'', formerly a group noun for a whole race of demonic beings (interestingly, eponymous with the Welsh word for England...) becomes a single discrete Demon. Hastur is given pride of place as one of the dreaded Ten (Dukes of Hell), who may be summoned by Satanists at the Black Mass using a formula later written, in full, in Shea and Wilson's cosmic trip '''''Illuminatus!'''''.<br />
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Lloigr = Ligur as Hastur's sidekick....<br />
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'''''Illuminatus!''''' uses the almost Bursar-speak mnemonic ''A boy has never wept nor dashed a thousand kim'' to idenify the Ten Dukes of Hell, who are Asmodeus, Belial, ''Hastur'', Nyarlathotep, Wotan, Niggurath, Dholes, Azathoth, Tindalos and Kadith. <br />
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After devouring the telesales people in an unspeakable and totally justifiable manner, Hastur performs the equivalent of burping after a really good dinner and says, to an empty room full of skeletons, "I needed that." In Michael Moorcock's ''Jerry Cornelius'' stories, when the Big Bad manifests and devours somebody, he remarks to the empty air "A ''tasty'' world." <br />
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[[Category:Good Omens characters]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Necromancy&diff=28270Necromancy2017-09-09T20:55:16Z<p>SpelCheque: bold</p>
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<div>'''[[wikipedia:Necromancy|Necromancy]]''' (Greek νεκρομαντία, nekromantía) is a form of divination in which the practitioner seeks to summon the dead, who materialise as "operative spirits" or "spirits of divination", for multiple reasons, from spiritual protection to wisdom. The word necromancy derives from the Greek νεκρός (nekrós), "dead", and μαντεία (manteía), "divination".<br />
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However, since the Renaissance on [[Roundworld]], necromancy has come to be associated more broadly with black magic and demon-summoning in general, sometimes losing its earlier, more specialized meaning. By popular etymology, nekromantia became nigromancy "black arts", and Johannes Hartlieb (1456) lists demonology in general under the heading.<br />
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While [[Eric]] Thurslow might have thrown himself enthusiastically and in a dangerously haphazard self-taught way into his deceased uncle's collection of [[Grimoire|grimoires]] dealing with necromancy and demonology, had he been accepted for formal training at [[Unseen University]], he would have realised that necromancy now belongs to the dark age of dribbly candles and the sort of un-necessary paraphernalia that gives wizarding such a bad name. No, we are now at the dawn of a bright new age of technomancy, and in the ''modern'' world of wizardry, it is now the province of the [[Department of Post-Mortem Communications]] to perform rites that have nothing ''at all'' to do with the outmoded and dangerous practice of necromancy, oh no. Ignore what it says on the door, will you, we just haven't got round to having it repainted yet. And ignore whatever Professor [[Flead]] has to say about it, as he's ''dead'', that's why!<br />
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[[Granny Weatherwax]] has particularly extreme views on speaking with the dead: she won't even read books in case the people who wrote them are dead, in which case she's being informed ''by'' a dead person, which is practic'ly necromancy in itself.<br />
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===Necromancers===<br />
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* [[Achmed The Mad]] - Klatchian Necromancer, & author of the [[Necrotelicomnicon]]<br />
* [[Flead|Professor Flead]] - Past Necromancer at the Unseen University<br />
* [[John Hicks|Dr Hix]] - Current head of the [[Department of Post-Mortem Communications]]<br />
* Necromancer of the [[Horse People]] - Sent Rincewind to the house of [[Death]]<br />
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[[Category:Wizards]]<br />
[[Category:Discworld concepts]]<br />
[[de:Nekromanten]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Golem_Trust&diff=28269Golem Trust2017-09-09T20:54:47Z<p>SpelCheque: bold</p>
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<div>The '''Golem Trust''' buys [[Golems]] from their owners, and the bought Golems then buy their freedom from the Trust at cost. The freed Golems then work to contribute money to the Trust to buy other owned Golems. [[Adora Belle Dearheart]] runs the Golem Trust office, located in a particularly run-down section of town about a quarter mile from the [[Ankh-Morpork Post Office]].<br />
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The location of the trust, given in {{CAM}}, is Prentice Spaw* (G2), in [[Dolly Sisters]].<br />
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Their motto (translated): ''By Our Own Hand, Or None''. This organization first appears in ''[[Book:Going Postal|Going Postal]]'', and has so far freed a few dozen Golems, extracting them from all sorts of deep holes underground or walled-off rooms.<br />
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A previous attempt by the Golems to free themselves was chronicled in ''[[Book:Feet of Clay|Feet of Clay]]'', which only resulted in the freedom of [[Dorfl]], who now works for the Watch as a result of [[Carrot]] giving him to himself. However, in {{GP}} we learn that Dorfl was successful, and he bought at least two other Golems, which was the start of the Golem trust.<br />
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In {{MM}} we learn that Adora Belle Dearheart along with a number of golems from the Trust has been sent on a mission by the Golem Trust to help unearth a great number of the original golems from the ancient civilization [[Umnian Golems|Um]], now buried underground, although she originally believed she was looking for 4 gold golems. These golems contain no chem and thus cannot technically be freed, however.<br />
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[[Category:Ankh-Morpork Businesses]]<br />
[[de:Golem-Stiftung]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Umnian_Golems&diff=28268Umnian Golems2017-09-09T20:54:37Z<p>SpelCheque: punct.</p>
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<div>The [[Golems]] of [[Umnia]] differ rather significantly from the usual, run-of-the-mill golems usually found in [[Ankh-Morpork]] and surrounding areas in that they are not baked from clay. They were discovered by [[Adora Belle Dearheart]] on one of the missions of the [[Golem Trust]] after a working golem heard the mind of one lifted in song far from Ankh-Morpork. Initially it was thought, due to a mistranslation that the golems were made out of gold (The initial translation was ''"4 golden golems"''); however, it was later revealed that there were actually ''4,000 golems''. She got them to come to Ankh-Morpork where no-one could get them to do anything until [[Moist von Lipwig]] prevailed upon the spirit of Professor [[Flead]] to translate for him, whereupon he marched them (and their marvellous Golem Horses, a far less numerous variant dedsigned to look like and do the accepted tasks allotted to equines) out of the city and got them to bury themselves again. He then proceeded to put Ankh-Morpork on the ''Golem Standard''.<br />
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The golems, originally brought to a "life" of servitude in Umnia thousands of years ago, were so efficient at doing ''everything'' that the Umnians never even invented the wheel. However as [[Hubert Turvy]] pointed out, getting them to do everything in Ankh-Morpork would put tens of thousands out of work, leading to no-one being able to buy anything, leading to shops going out of business, leading to irretrievable economic breakdown. This presumably is why [[Lord Vetinari]] lifted nary a finger to stop Moist's burial of them all. Besides, they're always there should the need arise...<br />
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[[Category:Discworld culture]]<br />
[[de:Goldene Golems]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Flead&diff=28266Flead2017-09-09T20:53:40Z<p>SpelCheque: bold</p>
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<div>{{Character Data<br />
|title= Professor of Necromancy<br />
|photo= <br />
|name= Professor Flead<br />
|age= dead for 300 years <br />
|race= Human<br />
<br />
|occupation= Old School Necromancer<br />
|appearance= generic wizard ghost<br />
<br />
|residence= [[Pink PussyCat Club]], [[Ankh-Morpork]]<br />
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|death= from old age<br />
|parents= <br />
|relatives=<br />
|children= <br />
|marital status=<br />
|books= {{MM}}<br />
|cameos=<br />
}}<br />
<br />
'''Professor Flead''' is a [[Department of Post-Mortem Communications|necromancer]], from the time when a necromancer could blast people with Black Fire to get them to move. Although he has been dead for nearly 300 years at the time of {{MM}}, you can't take the romance out of the necromancer. He is extremely excitable at the sight of young ladies, hemlines having risen since his death. His flirtation with [[Adora Belle Dearheart]] is quite distressing to [[Moist von Lipwig]], her boyfriend - so much so that he finds a convenient way to install Professor Flead in a location Adora Belle will never discover.<br />
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He is an expert on the language of the empire of [[Umnia|Um]], which perished sixty thousand years ago. <br />
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At the conclusion of Making Money, he is (per his request, and the manipulations of Moist) [[Insorcism|insorcised]] into (that is, made to haunt) the [[Pink PussyCat Club]]. He currently haunts seat seven (front row, centre). This has served only to benefit the club, as all rabble-rousers, bad tippers and general good-for-nothings promptly find themselves thrown out on their backsides even without the intervention of the club bouncer. The management has concluded that the peace and (relative) quiet is worth the loss of a single seat's fee.<br />
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[[Category:Discworld characters]]<br />
[[Category:Human characters]]<br />
[[Category:Wizards]]<br />
[[Category:Undead characters]]<br />
[[Category:Making Money]]<br />
[[de:Flett]]</div>SpelChequehttp://wiki.lspace.org/index.php?title=Henry_the_Taup%C3%A9&diff=28265Henry the Taupé2017-09-09T20:53:07Z<p>SpelCheque: bold</p>
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<div>'''Henry the Taupé''' is referenced in the {{TGD}} as an interesting example of [[Demarcation]] in action. Professor of Criminology at [[Unseen University]], his professional area of expertise necessarily overlapped that of the [[Thieves' Guild]], and this was informally accepted by all sides. Henry lost all faith in human nature after setting up a practical experiment in confidence trickery where he wanted to see what people would do even if they knew, and had clearly been told in advance, that they were being cheated in a rigged game. He set up a Find-The-Lady table in [[Sator Square]] and clearly and repeatedly announced to a gathering crowd hungry for street theatre that they would ''not'' win, that the game was rigged, and the only person who would walk away with any money would be ''him''. To his consternation, ''people played anyway'' and Henry ended the afternoon $AM200 better off. Even though this is only restating a perfectly obvious quirk of human nature well known to people of a [[Moist von Lipwig]] inclination, being able to professionally state this in academic terms made Henry's name. Even though he was dissillusioned ever after concerning human nature and general stupidity. His work in criminology is respected by the more intellectual Thieves, and he has the status of a Vistiing Lecturer at the Thieves' Guild School.<br />
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His wizard name is probably because in a profession where wizards tend to name themselves according to the formula ''(Name) + the (Colour)'', there ''really'' aren't all that many colour terms to go round, and the more popular and obvious ones tend to get used first. <br />
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[[Category: Wizards]]<br />
[[Category: Discworld characters]]</div>SpelCheque