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	<id>http://wiki.lspace.org/index.php?action=history&amp;feed=atom&amp;title=Game%3ADiscworld%3A_Adventures_in_Ankh-Morpork</id>
	<title>Game:Discworld: Adventures in Ankh-Morpork - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.lspace.org/index.php?action=history&amp;feed=atom&amp;title=Game%3ADiscworld%3A_Adventures_in_Ankh-Morpork"/>
	<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;action=history"/>
	<updated>2026-05-03T01:26:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=40284&amp;oldid=prev</id>
		<title>Guybrush: /* External Links */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=40284&amp;oldid=prev"/>
		<updated>2025-02-23T23:35:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;External Links&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:35, 23 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot;&gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modiphius.net/products/discworld-quickstart-guide-pdf Quickstart Guide] PDF on the Modiphius website&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modiphius.net/products/discworld-quickstart-guide-pdf Quickstart Guide] PDF on the Modiphius website&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg Kickstarter campaign]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg Kickstarter campaign]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://guild.pratchatpodcast.com/index.php?title=Adventures_in_Ankh-Morpork Adventures in Ankh-Morpork entry at the Guild of Recappers &amp;amp; Podcasters wiki&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;] &lt;/del&gt;- includes a list of actual play podcasts and videos, if you’d like to see the game played&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://guild.pratchatpodcast.com/index.php?title=Adventures_in_Ankh-Morpork &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;Adventures in Ankh-Morpork&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;entry&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;] &lt;/ins&gt;at the Guild of Recappers &amp;amp; Podcasters wiki - includes a list of actual play podcasts and videos, if you’d like to see the game played&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DEFAULTSORT:Adventures in Ankh-Morpork}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DEFAULTSORT:Adventures in Ankh-Morpork}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Peripherals]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Peripherals]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=40283&amp;oldid=prev</id>
		<title>Guybrush: /* External Links */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=40283&amp;oldid=prev"/>
		<updated>2025-02-23T23:35:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;External Links&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:35, 23 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot;&gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modiphius.net/products/discworld-quickstart-guide-pdf Quickstart Guide] PDF on the Modiphius website&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://modiphius.net/products/discworld-quickstart-guide-pdf Quickstart Guide] PDF on the Modiphius website&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg Kickstarter campaign]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg Kickstarter campaign]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [https://guild.pratchatpodcast.com/index.php?title=Adventures_in_Ankh-Morpork Adventures in Ankh-Morpork entry at the Guild of Recappers &amp;amp; Podcasters wiki] - includes a list of actual play podcasts and videos, if you’d like to see the game played&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DEFAULTSORT:Adventures in Ankh-Morpork}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DEFAULTSORT:Adventures in Ankh-Morpork}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Peripherals]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Peripherals]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=40282&amp;oldid=prev</id>
		<title>Guybrush: /* Books */ Updated introductory line</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=40282&amp;oldid=prev"/>
		<updated>2025-02-23T23:32:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Books: &lt;/span&gt; Updated introductory line&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:32, 23 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Books ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Books ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kickstarter &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has (as of 2 November 2024) funded &lt;/del&gt;the core rulebook&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;as well &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as several others&lt;/del&gt;. The Quickstart was released just prior to the campaign launch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kickstarter &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reached 35 traditional and social stretch goals, funding not just &lt;/ins&gt;the core rulebook &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but several supplemental works &lt;/ins&gt;as well. The Quickstart was released just prior to the campaign launch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and updated soon after&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Book:Discworld: Adventures in Ankh-Morpork Quickstart Guide|Discworld: Adventures in Ankh-Morpork Quickstart Guide]]&amp;#039;&amp;#039; - a free PDF which includes all the basic rules, plus pre-generated characters and a pre-written adventure revolving around a break-in at the [[Sunshine Sanctuary for Sick Dragons]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Book:Discworld: Adventures in Ankh-Morpork Quickstart Guide|Discworld: Adventures in Ankh-Morpork Quickstart Guide]]&amp;#039;&amp;#039; - a free PDF which includes all the basic rules, plus pre-generated characters and a pre-written adventure revolving around a break-in at the [[Sunshine Sanctuary for Sick Dragons]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork Core Rulebook&amp;#039;&amp;#039; - the core rules for the game, including setting information for [[Ankh-Morpork]] around the time of {{T!}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork Core Rulebook&amp;#039;&amp;#039; - the core rules for the game, including setting information for [[Ankh-Morpork]] around the time of {{T!}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=40253&amp;oldid=prev</id>
		<title>Guybrush: /* Narrativium System */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=40253&amp;oldid=prev"/>
		<updated>2025-02-07T13:57:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Narrativium System&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:57, 7 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The outcome of this discussion determines the size of die a player will roll to resolve a task: a d4, d6, d10 or d12. The “d7A” is the “[[Narrativium]] die”, and is only rolled by the Game Master. (d20 and d100 dice are also used, but only for rolling on random tables.) When a task needs to be resolved, both player and GM roll and the results are compared. If the player rolls higher, they succeed; if they roll lower, they fail and potentially gain a “complication” - a temporary trait of varying severity which may affect subsequent tests. On a tie, the character likely succeeds while &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;’also&lt;/del&gt;&#039;&#039; gaining a complication.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The outcome of this discussion determines the size of die a player will roll to resolve a task: a d4, d6, d10 or d12. The “d7A” is the “[[Narrativium]] die”, and is only rolled by the Game Master. (d20 and d100 dice are also used, but only for rolling on random tables.) When a task needs to be resolved, both player and GM roll and the results are compared. If the player rolls higher, they succeed; if they roll lower, they fail and potentially gain a “complication” - a temporary trait of varying severity which may affect subsequent tests. On a tie, the character likely succeeds while &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;also&lt;/ins&gt;&#039;&#039; gaining a complication.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players also have a number of “Luck points” which they can spend to help another character with a test, or reduce the severity of a complication. The Gamemaster can award additional luck points for good roleplaying, storytelling or wordplay, at their discretion.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players also have a number of “Luck points” which they can spend to help another character with a test, or reduce the severity of a complication. The Gamemaster can award additional luck points for good roleplaying, storytelling or wordplay, at their discretion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37768&amp;oldid=prev</id>
		<title>Guybrush: /* Narrativium System */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37768&amp;oldid=prev"/>
		<updated>2024-11-13T06:36:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Narrativium System&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:36, 13 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Narrativium System ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Narrativium System ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Book:GURPS Discworld|previous official Discworld RPG]] was based on the existing GURPS rules system, but &#039;&#039;Adventures in Ankh-Morpork&#039;&#039; has &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;“bespoke” “Narrativium system” &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(this name was used in the Quickstart, but not consistently in other materials so far)&lt;/del&gt;. While it draws on the traditions of more narrative games, it still has a familiar setup of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;portraying &lt;/del&gt;a single character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the game&lt;/del&gt;, with a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game Master &lt;/del&gt;(GM) representing the rest of the world and characters &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with whom those players&#039; characters interact&lt;/del&gt;. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Book:GURPS Discworld|previous official Discworld RPG]] was based on the existing GURPS rules system, but &#039;&#039;Adventures in Ankh-Morpork&#039;&#039; has &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its own &lt;/ins&gt;“bespoke” &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rules - the &lt;/ins&gt;“Narrativium system”. While it draws on the traditions of more narrative games, it still has a familiar setup&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: a group &lt;/ins&gt;of players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take on the role of &lt;/ins&gt;a single character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each&lt;/ins&gt;, with a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gamemaster &lt;/ins&gt;(GM) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player &lt;/ins&gt;representing the rest of the world&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;portraying other non-player &lt;/ins&gt;characters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(NPCs)&lt;/ins&gt;. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37767&amp;oldid=prev</id>
		<title>Guybrush at 06:33, 13 November 2024</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37767&amp;oldid=prev"/>
		<updated>2024-11-13T06:33:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:33, 13 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Because the gods know it needs it.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Because the gods know it needs it.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;System ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Narrativium &lt;/ins&gt;System ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Book:GURPS Discworld|previous official Discworld RPG]] was based on the existing GURPS rules system, but &#039;&#039;Adventures in Ankh-Morpork&#039;&#039; has a “bespoke” &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;system - referred to as the &lt;/del&gt;“Narrativium system” in the Quickstart. While it draws on the traditions of more narrative games, it still has a familiar setup of most players portraying a single character in the game, with a Game Master (GM) representing the rest of the world and characters with whom those players&#039; characters interact. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The [[Book:GURPS Discworld|previous official Discworld RPG]] was based on the existing GURPS rules system, but &#039;&#039;Adventures in Ankh-Morpork&#039;&#039; has a “bespoke” “Narrativium system” &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(this name was used &lt;/ins&gt;in the Quickstart&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but not consistently in other materials so far)&lt;/ins&gt;. While it draws on the traditions of more narrative games, it still has a familiar setup of most players portraying a single character in the game, with a Game Master (GM) representing the rest of the world and characters with whom those players&#039; characters interact. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37432&amp;oldid=prev</id>
		<title>Guybrush: /* The System */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37432&amp;oldid=prev"/>
		<updated>2024-11-03T05:05:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The System&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:05, 3 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The System ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The System ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In contrast to the &lt;/del&gt;[[Book:GURPS Discworld|previous official Discworld RPG]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which &lt;/del&gt;was based on the existing GURPS rules system, Adventures in Ankh-Morpork has a “bespoke” system. While it draws on the traditions of more narrative games, it still has a familiar setup of most players portraying a single character in the game, with a Game Master (GM) representing the rest of the world and characters with whom those players&#039; characters interact. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;[[Book:GURPS Discworld|previous official Discworld RPG]] was based on the existing GURPS rules system, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &#039;&#039;&lt;/ins&gt;Adventures in Ankh-Morpork&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/ins&gt;has a “bespoke” system &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- referred to as the “Narrativium system” in the Quickstart&lt;/ins&gt;. While it draws on the traditions of more narrative games, it still has a familiar setup of most players portraying a single character in the game, with a Game Master (GM) representing the rest of the world and characters with whom those players&#039; characters interact. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37426&amp;oldid=prev</id>
		<title>Guybrush: Updated a couple of details about setting, added Quickstart to book list and moved details to separate article</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37426&amp;oldid=prev"/>
		<updated>2024-11-03T04:16:47Z</updated>

		<summary type="html">&lt;p&gt;Updated a couple of details about setting, added Quickstart to book list and moved details to separate article&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:16, 3 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a new roleplaying game created by Modiphius, the first game to come out of their licensing agreement to produce official Discworld tabletop games. It was announced in early 2024, and crowdfunded in late 2024. It’s expected to be published in mid 2025, and that there will be additional games or sourcebooks covering other parts of the Disc.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a new roleplaying game created by Modiphius, the first game to come out of their licensing agreement to produce official Discworld tabletop games. It was announced in early 2024, and crowdfunded in late 2024. It’s expected to be published in mid 2025, and that there will be additional games or sourcebooks covering other parts of the Disc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the name suggests, the game is set in [[Ankh-Morpork]], by default around the time of {{T!}}.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the name suggests, the game is set in [[Ankh-Morpork]], by default around &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the beginning of the [[Century of the Anchovy]] - roughly &lt;/ins&gt;the time of {{T!}}.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Books ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Books ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kickstarter has (as of 2 November 2024) funded the core rulebook, as well as several others:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Kickstarter has (as of 2 November 2024) funded the core rulebook, as well as several others&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The Quickstart was released just prior to the campaign launch.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[Book&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Discworld: Adventures in Ankh-Morpork Quickstart Guide|Discworld: Adventures in Ankh-Morpork Quickstart Guide]]&#039;&#039; - a free PDF which includes all the basic rules, plus pre-generated characters and a pre-written adventure revolving around a break-in at the [[Sunshine Sanctuary for Sick Dragons]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork Core Rulebook&amp;#039;&amp;#039; - the core rules for the game, including setting information for [[Ankh-Morpork]] around the time of {{T!}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork Core Rulebook&amp;#039;&amp;#039; - the core rules for the game, including setting information for [[Ankh-Morpork]] around the time of {{T!}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork Gamemaster’s Toolkit&amp;#039;&amp;#039; - resources for the Gamemaster, including a Gamemaster’s screen (to hide dice rolls and notes behind)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork Gamemaster’s Toolkit&amp;#039;&amp;#039; - resources for the Gamemaster, including a Gamemaster’s screen (to hide dice rolls and notes behind)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Tales From the Big Wahoonie&amp;#039;&amp;#039; - a collection of pre-written adventures set in Ankh-Morpork&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Tales From the Big Wahoonie&amp;#039;&amp;#039; - a collection of pre-written adventures set in Ankh-Morpork&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An as-yet untitled “Hogswatch Adventure”&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An as-yet untitled “Hogswatch Adventure”&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, set during the events of {{H}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;The Lesser Known Streets of Ankh-Morpork&amp;#039;&amp;#039; - compiles three stretch-goal PDF-only releases of extra setting material:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;The Lesser Known Streets of Ankh-Morpork&amp;#039;&amp;#039; - compiles three stretch-goal PDF-only releases of extra setting material:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;The Guilds&amp;#039;&amp;#039; - information on the various [[Guilds]] of Ankh-Morpork&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;The Guilds&amp;#039;&amp;#039; - information on the various [[Guilds]] of Ankh-Morpork&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;Lesser Known Streets&amp;#039;&amp;#039; - additional Ankh-Morpork locations not covered in the main rulebook&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;Lesser Known Streets&amp;#039;&amp;#039; - additional Ankh-Morpork locations not covered in the main rulebook&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;Anthropomorphic Personifications&amp;#039;&amp;#039; - information on lesser gods and other supernatural entities not covered in the main rulebook&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;Anthropomorphic Personifications&amp;#039;&amp;#039; - information on lesser gods and other supernatural entities not covered in the main rulebook&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Ankh-Morpork Through the Ages&#039;&#039; - compiles three stretch-goal PDF-only releases of extra setting material:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Ankh-Morpork Through the Ages&#039;&#039; - compiles three stretch-goal PDF-only releases of extra setting material &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for other time periods&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;The Glorious Revolution&amp;#039;&amp;#039; - for playing during the era depicted in {{NW}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;The Glorious Revolution&amp;#039;&amp;#039; - for playing during the era depicted in {{NW}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;The Bad Old Days&amp;#039;&amp;#039; - for playing during the early Discworld books (roughly the era up to {{G!G!}})&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;The Bad Old Days&amp;#039;&amp;#039; - for playing during the early Discworld books (roughly the era up to {{G!G!}})&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;The Industrial Revolution&amp;#039;&amp;#039; - setting information for playing around the time of {{RS}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;The Industrial Revolution&amp;#039;&amp;#039; - setting information for playing around the time of {{RS}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In addition a free “Quickstart” featuring the basic rules, a pre-written adventure and pre-generated characters was made available prior to the launch of the campaign. The players are members of the [[City Watch]] - all new characters, including a troll, a gargoyle, a zombie, a dwarf and an igorina - tasked with investigating a break-in at the [[Sunshine Sanctuary for Sick Dragons]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External Links==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==External Links==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37377&amp;oldid=prev</id>
		<title>Guybrush: /* The System */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37377&amp;oldid=prev"/>
		<updated>2024-11-02T00:16:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;The System&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:16, 2 November 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The System ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== The System ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In contrast to the [[Book:GURPS Discworld|previous official Discworld &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;]], which was based on the existing GURPS rules system, Adventures in Ankh-Morpork has a “bespoke” system. While it draws on the traditions of more narrative games, it still has a familiar setup of most players portraying a single character in the game, with a Game Master (GM) representing the rest of the world and characters with whom those players&#039; characters interact. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In contrast to the [[Book:GURPS Discworld|previous official Discworld &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RPG&lt;/ins&gt;]], which was based on the existing GURPS rules system, Adventures in Ankh-Morpork has a “bespoke” system. While it draws on the traditions of more narrative games, it still has a familiar setup of most players portraying a single character in the game, with a Game Master (GM) representing the rest of the world and characters with whom those players&#039; characters interact. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37376&amp;oldid=prev</id>
		<title>Guybrush: Created page for the game</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Game:Discworld:_Adventures_in_Ankh-Morpork&amp;diff=37376&amp;oldid=prev"/>
		<updated>2024-11-02T00:16:00Z</updated>

		<summary type="html">&lt;p&gt;Created page for the game&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a new roleplaying game created by Modiphius, the first game to come out of their licensing agreement to produce official Discworld tabletop games. It was announced in early 2024, and crowdfunded in late 2024. It’s expected to be published in mid 2025, and that there will be additional games or sourcebooks covering other parts of the Disc.&lt;br /&gt;
&lt;br /&gt;
As the name suggests, the game is set in [[Ankh-Morpork]], by default around the time of {{T!}}. &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;#039;&amp;#039;From the Kickstarter campaign:&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Adventures in Ankh-Morpork, the Discworld tabletop roleplaying game, catapults you onto the streets of the Big Wahoonie, and once you&amp;#039;ve dusted yourself off you can adventure to your heart&amp;#039;s content. With imagination and some shiny math rocks at your fingertips, your story on the Disc awaits.&lt;br /&gt;
&lt;br /&gt;
Based on the popular Discworld fantasy series by Sir Terry Pratchett, Adventures in Ankh-Morpork is an officially licensed tabletop roleplaying game set in its most recognisable city*, complete with Sir Terry&amp;#039;s iconic wit, humour, and humanistic satire.&lt;br /&gt;
&lt;br /&gt;
Discworld is a setting that has a special place in our hearts, it is our unbelievable privilege to bring that world to life on tabletops, both physical and virtual, for fans old and new. As a British company, immersed in the style of humour and sensibilities of Sir Terry and the Discworld series, we&amp;#039;re looking to build a faithful recreation of Ankh-Morpork for you to roleplay and immerse yourself in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; What about Lancre and Überwald, I hear you cry? We could&amp;#039;ve charged you £900, taken six years to deliver this Kickstarter... would you have liked that? We&amp;#039;re not selling you pork futures here, or books in potentia. Instead, let&amp;#039;s give you an amazing rulebook and sourcebooks, taking our time to deliver you the best treatment of Ankh-Morpork we can**, and then bring another Kickstarter project to life for the other areas of the Disc. We deliver more, sooner, more sustainably, and you can have books and accessories in a more reasonable timeframe each time. If this Kickstarter is a success, then more Kickstarters will follow, no sooner than Autumn 2026.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Because the gods know it needs it. &lt;br /&gt;
&lt;br /&gt;
== The System ==&lt;br /&gt;
In contrast to the [[Book:GURPS Discworld|previous official Discworld game]], which was based on the existing GURPS rules system, Adventures in Ankh-Morpork has a “bespoke” system. While it draws on the traditions of more narrative games, it still has a familiar setup of most players portraying a single character in the game, with a Game Master (GM) representing the rest of the world and characters with whom those players&amp;#039; characters interact. The game is relatively rules-light, and has no numerical statistics, levels, experience points, character classes or specific spells and powers.&lt;br /&gt;
&lt;br /&gt;
Characters are defined by descriptive traits in a number of different categories, in concept similar to the “Aspects” used in the Fate game system. Examples from the Quickstart Guide (see below) include the Background “A troll raised by loving human parents”, the Niche “Crimescene iconographer” and the Quirk “Two left feet, but the heart of a lion”. These traits can be used to argue that a character is better or worse suited to completing a task, and players are encouraged to use creative wordplay and puns when doing so.&lt;br /&gt;
&lt;br /&gt;
The outcome of this discussion determines the size of die a player will roll to resolve a task: a d4, d6, d10 or d12. The “d7A” is the “[[Narrativium]] die”, and is only rolled by the Game Master. (d20 and d100 dice are also used, but only for rolling on random tables.) When a task needs to be resolved, both player and GM roll and the results are compared. If the player rolls higher, they succeed; if they roll lower, they fail and potentially gain a “complication” - a temporary trait of varying severity which may affect subsequent tests. On a tie, the character likely succeeds while &amp;#039;’also&amp;#039;&amp;#039; gaining a complication.&lt;br /&gt;
&lt;br /&gt;
Players also have a number of “Luck points” which they can spend to help another character with a test, or reduce the severity of a complication. The Gamemaster can award additional luck points for good roleplaying, storytelling or wordplay, at their discretion.&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
The Kickstarter has (as of 2 November 2024) funded the core rulebook, as well as several others:&lt;br /&gt;
* &amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork Core Rulebook&amp;#039;&amp;#039; - the core rules for the game, including setting information for [[Ankh-Morpork]] around the time of {{T!}}&lt;br /&gt;
* &amp;#039;&amp;#039;Discworld: Adventures in Ankh-Morpork Gamemaster’s Toolkit&amp;#039;&amp;#039; - resources for the Gamemaster, including a Gamemaster’s screen (to hide dice rolls and notes behind)&lt;br /&gt;
* &amp;#039;&amp;#039;Tales From the Big Wahoonie&amp;#039;&amp;#039; - a collection of pre-written adventures set in Ankh-Morpork&lt;br /&gt;
* An as-yet untitled “Hogswatch Adventure”&lt;br /&gt;
* &amp;#039;&amp;#039;The Lesser Known Streets of Ankh-Morpork&amp;#039;&amp;#039; - compiles three stretch-goal PDF-only releases of extra setting material:&lt;br /&gt;
** &amp;#039;&amp;#039;The Guilds&amp;#039;&amp;#039; - information on the various [[Guilds]] of Ankh-Morpork&lt;br /&gt;
** &amp;#039;&amp;#039;Lesser Known Streets&amp;#039;&amp;#039; - additional Ankh-Morpork locations not covered in the main rulebook&lt;br /&gt;
** &amp;#039;&amp;#039;Anthropomorphic Personifications&amp;#039;&amp;#039; - information on lesser gods and other supernatural entities not covered in the main rulebook&lt;br /&gt;
* &amp;#039;&amp;#039;Ankh-Morpork Through the Ages&amp;#039;&amp;#039; - compiles three stretch-goal PDF-only releases of extra setting material:&lt;br /&gt;
** &amp;#039;&amp;#039;The Glorious Revolution&amp;#039;&amp;#039; - for playing during the era depicted in {{NW}}&lt;br /&gt;
** &amp;#039;&amp;#039;The Bad Old Days&amp;#039;&amp;#039; - for playing during the early Discworld books (roughly the era up to {{G!G!}})&lt;br /&gt;
** &amp;#039;&amp;#039;The Industrial Revolution&amp;#039;&amp;#039; - setting information for playing around the time of {{RS}}&lt;br /&gt;
&lt;br /&gt;
In addition a free “Quickstart” featuring the basic rules, a pre-written adventure and pre-generated characters was made available prior to the launch of the campaign. The players are members of the [[City Watch]] - all new characters, including a troll, a gargoyle, a zombie, a dwarf and an igorina - tasked with investigating a break-in at the [[Sunshine Sanctuary for Sick Dragons]].&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [https://modiphius.net/products/discworld-quickstart-guide-pdf Quickstart Guide] PDF on the Modiphius website&lt;br /&gt;
* [https://www.kickstarter.com/projects/modiphius/terry-pratchetts-discworld-rpg Kickstarter campaign]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Adventures in Ankh-Morpork}}&lt;br /&gt;
[[Category:Peripherals]]&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Guybrush</name></author>
	</entry>
</feed>