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	<id>http://wiki.lspace.org/index.php?action=history&amp;feed=atom&amp;title=Law_of_Conservation_of_Reality</id>
	<title>Law of Conservation of Reality - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.lspace.org/index.php?action=history&amp;feed=atom&amp;title=Law_of_Conservation_of_Reality"/>
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	<updated>2026-05-09T17:03:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.lspace.org/index.php?title=Law_of_Conservation_of_Reality&amp;diff=13411&amp;oldid=prev</id>
		<title>Bs75660: Corrected grammatical errors</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Law_of_Conservation_of_Reality&amp;diff=13411&amp;oldid=prev"/>
		<updated>2013-03-22T22:27:01Z</updated>

		<summary type="html">&lt;p&gt;Corrected grammatical errors&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:27, 22 March 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the first [[Mage Wars]] (shortly after the creation of humanity) [[magic]] was not as it is in modern times. It was unbound and not subject to any sort of rules. This meant that it was quite an effective weapon when [[wizard]]s, blaming the [[Gods]] of the [[Disc]] for their situation, declared war. The resulting magical chaos threatened to destroy the Disc (and reality alongside it), had the [[Olden Ones]] not intervened to stop it. While they forced the Gods to acknowledge a higher authority, they also saw to it that the magical might available to humans was diminished. They bound magic to obey the &amp;#039;&amp;#039;&amp;#039;Law of Conservation of Reality&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;During the first [[Mage Wars]] (shortly after the creation of humanity) [[magic]] was not as it is in modern times. It was unbound and not subject to any sort of rules. This meant that it was quite an effective weapon when [[wizard]]s, blaming the [[Gods]] of the [[Disc]] for their situation, declared war. The resulting magical chaos threatened to destroy the Disc (and reality alongside it), had the [[Olden Ones]] not intervened to stop it. While they forced the Gods to acknowledge a higher authority, they also saw to it that the magical might available to humans was diminished. They bound magic to obey the &amp;#039;&amp;#039;&amp;#039;Law of Conservation of Reality&amp;#039;&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Quite simply, this law says that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;the effort required for an action using a [[spell]] must be equal to the force required to perform the action using more conventional means. For instance, in {{TLF}}, when [[Archchancellor]] [[Galder Weatherwax]] wishes to levitate to the top of the [[Tower of Art]], he must remove a rock from the tower&#039;s crumbling top in order to do it. Another example, given by [[Rincewind]] when trying to explain this to [[Twoflower]], is that making an illusion of a glass of wine (or anything else) is &#039;&#039;easy&#039;&#039;- it&#039;s just manipulating light- but actually &#039;&#039;creating&#039;&#039; a glass of wine takes much more power. As mentioned in both cases, if a wizard tries to break this law, his brain would be pushed out his ears due to the forces involved.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Quite simply, this law says that the effort required for an action using a [[spell]] must be equal to the force required to perform the action using more conventional means. For instance, in {{TLF}}, when [[Archchancellor]] [[Galder Weatherwax]] wishes to levitate to the top of the [[Tower of Art]], he must remove a rock from the tower&#039;s crumbling top in order to do it. Another example, given by [[Rincewind]] when trying to explain this to [[Twoflower]], is that making an illusion of a glass of wine (or anything else) is &#039;&#039;easy&#039;&#039;- it&#039;s just manipulating light- but actually &#039;&#039;creating&#039;&#039; a glass of wine takes much more power. As mentioned in both cases, if a wizard tries to break this law, his brain would be pushed out his ears due to the forces involved.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Witch]]es are presumed to be bound by this law as well (even though their magic is different from what modern wizards use)&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;but a handful of other creatures are not. The [[dryad]]s are one of the few races that still have access to what they call the Wild Magic &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still, &lt;/del&gt;and use it impressively- for instance, [[Druellae]] and a circle of dryads teleport Rincewind outside of their tree into the Temple of [[Bel-Shamharoth]] in {{COM}}. Another exception are the [[Sourcery|Sourceror]]s, who actually create magic and therefore have all the power they need to do whatever they want. Finally, both [[octiron]] and [[octogen]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;have some of the ancient, raw magic in them, which is why they both radiate a strong magical field.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Witch]]es are presumed to be bound by this law as well (even though their magic is different from what modern wizards use) but a handful of other creatures are not. The [[dryad]]s are one of the few races that still have access to what they call the Wild Magic and use it impressively - for instance, [[Druellae]] and a circle of dryads teleport Rincewind outside of their tree into the Temple of [[Bel-Shamharoth]] in {{COM}}. Another exception are the [[Sourcery|Sourceror]]s, who actually create magic and therefore have all the power they need to do whatever they want. Finally, both [[octiron]] and [[octogen]] have some of the ancient, raw magic in them, which is why they both radiate a strong magical field.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Discworld concepts]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Discworld concepts]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bs75660</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Law_of_Conservation_of_Reality&amp;diff=3823&amp;oldid=prev</id>
		<title>User: 1 revision: Discworld import</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Law_of_Conservation_of_Reality&amp;diff=3823&amp;oldid=prev"/>
		<updated>2012-09-23T22:04:13Z</updated>

		<summary type="html">&lt;p&gt;1 revision: Discworld import&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;During the first [[Mage Wars]] (shortly after the creation of humanity) [[magic]] was not as it is in modern times. It was unbound and not subject to any sort of rules. This meant that it was quite an effective weapon when [[wizard]]s, blaming the [[Gods]] of the [[Disc]] for their situation, declared war. The resulting magical chaos threatened to destroy the Disc (and reality alongside it), had the [[Olden Ones]] not intervened to stop it. While they forced the Gods to acknowledge a higher authority, they also saw to it that the magical might available to humans was diminished. They bound magic to obey the &amp;#039;&amp;#039;&amp;#039;Law of Conservation of Reality&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Quite simply, this law says that a the effort required for an action using a [[spell]] must be equal to the force required to perform the action using more conventional means. For instance, in {{TLF}}, when [[Archchancellor]] [[Galder Weatherwax]] wishes to levitate to the top of the [[Tower of Art]], he must remove a rock from the tower&amp;#039;s crumbling top in order to do it. Another example, given by [[Rincewind]] when trying to explain this to [[Twoflower]], is that making an illusion of a glass of wine (or anything else) is &amp;#039;&amp;#039;easy&amp;#039;&amp;#039;- it&amp;#039;s just manipulating light- but actually &amp;#039;&amp;#039;creating&amp;#039;&amp;#039; a glass of wine takes much more power. As mentioned in both cases, if a wizard tries to break this law, his brain would be pushed out his ears due to the forces involved.&lt;br /&gt;
&lt;br /&gt;
[[Witch]]es are presumed to be bound by this law as well (even though their magic is different from what modern wizards use), but a handful of other creatures are not. The [[dryad]]s are one of the few races that still have access to what they call the Wild Magic still, and use it impressively- for instance, [[Druellae]] and a circle of dryads teleport Rincewind outside of their tree into the Temple of [[Bel-Shamharoth]] in {{COM}}. Another exception are the [[Sourcery|Sourceror]]s, who actually create magic and therefore have all the power they need to do whatever they want. Finally, both [[octiron]] and [[octogen]] are have some of the ancient, raw magic in them, which is why they both radiate a strong magical field.&lt;br /&gt;
&lt;br /&gt;
[[Category:Discworld concepts]]&lt;/div&gt;</summary>
		<author><name>User</name></author>
	</entry>
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