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	<title>Talk:Crap (game) - Revision history</title>
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	<updated>2026-04-20T00:14:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.lspace.org/index.php?title=Talk:Crap_(game)&amp;diff=35323&amp;oldid=prev</id>
		<title>Old Dickens: dicey</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Talk:Crap_(game)&amp;diff=35323&amp;oldid=prev"/>
		<updated>2024-05-17T00:27:50Z</updated>

		<summary type="html">&lt;p&gt;dicey&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:27, 17 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously needs more sides than 6 or so, or it does not roll. Also you really need an even number of sides or you don&amp;#039;t get a unique number on the top. But such &amp;quot;dice&amp;quot; are a thing in certain specialised games. --[[User:Lias Bluestone|Lias Bluestone]] ([[User talk:Lias Bluestone|talk]]) 09:56, 2 November 2020 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously needs more sides than 6 or so, or it does not roll. Also you really need an even number of sides or you don&amp;#039;t get a unique number on the top. But such &amp;quot;dice&amp;quot; are a thing in certain specialised games. --[[User:Lias Bluestone|Lias Bluestone]] ([[User talk:Lias Bluestone|talk]]) 09:56, 2 November 2020 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On Discworld. what happens if you roll 3 eights? --[[User:Old Dickens|Old Dickens]] ([[User talk:Old Dickens|talk]]) 00:27, 17 May 2024 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Old Dickens</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Talk:Crap_(game)&amp;diff=31253&amp;oldid=prev</id>
		<title>Lias Bluestone: Created page with &quot;Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously n...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Talk:Crap_(game)&amp;diff=31253&amp;oldid=prev"/>
		<updated>2020-11-02T09:56:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously n...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Effective working dice can be made for any number of sides. What you do is make it an n-polygonal prism, put the numbers on the sides, and then roll it like a log. Obviously needs more sides than 6 or so, or it does not roll. Also you really need an even number of sides or you don&amp;#039;t get a unique number on the top. But such &amp;quot;dice&amp;quot; are a thing in certain specialised games. --[[User:Lias Bluestone|Lias Bluestone]] ([[User talk:Lias Bluestone|talk]]) 09:56, 2 November 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Lias Bluestone</name></author>
	</entry>
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