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	<id>http://wiki.lspace.org/index.php?action=history&amp;feed=atom&amp;title=Zombies</id>
	<title>Zombies - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.lspace.org/index.php?action=history&amp;feed=atom&amp;title=Zombies"/>
	<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Zombies&amp;action=history"/>
	<updated>2026-04-26T13:42:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Zombies&amp;diff=28392&amp;oldid=prev</id>
		<title>Moishe Rosenbaum: ce</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Zombies&amp;diff=28392&amp;oldid=prev"/>
		<updated>2017-10-08T22:54:51Z</updated>

		<summary type="html">&lt;p&gt;ce&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:54, 8 October 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several reasons might cause a corpse to continue walking around and talking to people. The most prominent reason is magic. Corpses can be resurrected by application of proper spells and/or potions. Gods are also known for fiddling around with human bodies. At least one case is known, where a person ([[Windle Poons]]) continued to walk around after his death, simply because [[Death]] had not come around to collect his soul (&amp;#039;&amp;#039;[[Book:Reaper Man|Reaper Man]]&amp;#039;&amp;#039;). In a related fashion, some become zombies merely because their life-timers have not run out at the point of their death.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Several reasons might cause a corpse to continue walking around and talking to people. The most prominent reason is magic. Corpses can be resurrected by application of proper spells and/or potions. Gods are also known for fiddling around with human bodies. At least one case is known, where a person ([[Windle Poons]]) continued to walk around after his death, simply because [[Death]] had not come around to collect his soul (&amp;#039;&amp;#039;[[Book:Reaper Man|Reaper Man]]&amp;#039;&amp;#039;). In a related fashion, some become zombies merely because their life-timers have not run out at the point of their death.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Revenants - that is, unintelligent walking corpses -  have also been reported, in the [[Borogravia|Borogravian]] crypt for their military heroes (&#039;&#039;[[Book:Monstrous Regiment|Monstrous Regiment]]&#039;&#039;). Only the unfinished war with Zlobenia keeps them &quot;alive&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and it is interesting that &lt;/del&gt;just enough sentience remains for them to recognise the Grand Duchess [[Annagovia]] manifesting through [[Wazzer Goom]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Revenants - that is, unintelligent walking corpses -  have also been reported, in the [[Borogravia|Borogravian]] crypt for their military heroes (&#039;&#039;[[Book:Monstrous Regiment|Monstrous Regiment]]&#039;&#039;). Only the unfinished war with Zlobenia keeps them &quot;alive&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;just enough sentience remains for them to recognise the Grand Duchess [[Annagovia]] manifesting through [[Wazzer Goom]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Annotations==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Annotations==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Moishe Rosenbaum</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Zombies&amp;diff=28382&amp;oldid=prev</id>
		<title>TNTiger at 16:37, 4 October 2017</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Zombies&amp;diff=28382&amp;oldid=prev"/>
		<updated>2017-10-04T16:37:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:37, 4 October 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stories of [[Roundworld]] {{wp|Zombies|zombies}} originated in the Afro-Caribbean spiritual belief system of {{wp|Haitian_Voodoo|Vodou}}, which told of the people being controlled as labourers by a powerful sorcerer. Zombies became a popular device in modern horror fiction, largely because of the success of George A. Romero&amp;#039;s 1968 film &amp;#039;&amp;#039;Night of the Living Dead&amp;#039;&amp;#039;. Since then they have grown in popular fiction and culture into the lurching, grey-skinned, hard-to-kill, powerful creatures we find on the Disc.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Stories of [[Roundworld]] {{wp|Zombies|zombies}} originated in the Afro-Caribbean spiritual belief system of {{wp|Haitian_Voodoo|Vodou}}, which told of the people being controlled as labourers by a powerful sorcerer. Zombies became a popular device in modern horror fiction, largely because of the success of George A. Romero&amp;#039;s 1968 film &amp;#039;&amp;#039;Night of the Living Dead&amp;#039;&amp;#039;. Since then they have grown in popular fiction and culture into the lurching, grey-skinned, hard-to-kill, powerful creatures we find on the Disc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It may also be noted that the difference between Zombies and Revenants are switched from their [[Roundworld]] equivalents, zombies on [[Roundworld]] are the mindless corpses while Revenants sustain much of their original sentience, being driven by revenge or some other compulsion that they were not able to complete in their first life.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Undead characters|Zombies]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Undead characters|Zombies]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[de:Zombies]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[de:Zombies]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Discworld humanoid species]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Discworld humanoid species]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TNTiger</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Zombies&amp;diff=7768&amp;oldid=prev</id>
		<title>Osiris: 1 revision: Discworld import 2</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Zombies&amp;diff=7768&amp;oldid=prev"/>
		<updated>2012-09-24T00:18:16Z</updated>

		<summary type="html">&lt;p&gt;1 revision: Discworld import 2&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:18, 24 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Osiris</name></author>
	</entry>
	<entry>
		<id>http://wiki.lspace.org/index.php?title=Zombies&amp;diff=7767&amp;oldid=prev</id>
		<title>Dromandkass at 14:36, 2 March 2012</title>
		<link rel="alternate" type="text/html" href="http://wiki.lspace.org/index.php?title=Zombies&amp;diff=7767&amp;oldid=prev"/>
		<updated>2012-03-02T14:36:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Zombie.jpg|240px|left|thumb|Drawn by [[User:Knmatt|Matt Smith]]]] Walking corpses, many of whom are still intelligent, usually from the human species.  No [[dwarfs|dwarf]], [[gnomes|gnome]], [[pictsies|pictsie]], or [[trolls|troll]] zombies have been reported.  Also, no zombies reported to be from ordinary animal species.  Many zombies can still see, hear, smell, talk, move, think, plan, and scheme.  Some can even eat.  Depending on length of time since death, a zombie&amp;#039;s flesh may look gray or green, his skin may be flaking off, he may smell rotten or smell of preservatives.  When &amp;quot;injured&amp;quot;, for example a finger having been cut off, a zombie does not bleed; the wound can be sewn up, but there will be no wound-healing or tissue-regeneration.&lt;br /&gt;
&lt;br /&gt;
The process of death strips away all illusions, so a zombie, if he wishes, can control all his body functions extremely well, and think very clear thoughts.  For this reason, a zombie can be a powerful fighter. Their bodily strength is so great that they are supposedly able to walk through walls and rip people apart just like that.  Notable zombies in [[Ankh-Morpork]] include [[Mr. Slant]] the head of the [[Guild of Lawyers]], [[Mr Bendy]], the obituarist on [[Ankh-Morpork Times|The Times]], and the [[Ankh-Morpork City Watch|Watchman]] [[Reg Shoe]], also a dead rights activist. The zombie [[Baron Saturday]] makes an appearance in &amp;#039;&amp;#039;[[Book:Witches Abroad|Witches Abroad]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Several reasons might cause a corpse to continue walking around and talking to people. The most prominent reason is magic. Corpses can be resurrected by application of proper spells and/or potions. Gods are also known for fiddling around with human bodies. At least one case is known, where a person ([[Windle Poons]]) continued to walk around after his death, simply because [[Death]] had not come around to collect his soul (&amp;#039;&amp;#039;[[Book:Reaper Man|Reaper Man]]&amp;#039;&amp;#039;). In a related fashion, some become zombies merely because their life-timers have not run out at the point of their death.&lt;br /&gt;
&lt;br /&gt;
Revenants - that is, unintelligent walking corpses -  have also been reported, in the [[Borogravia|Borogravian]] crypt for their military heroes (&amp;#039;&amp;#039;[[Book:Monstrous Regiment|Monstrous Regiment]]&amp;#039;&amp;#039;). Only the unfinished war with Zlobenia keeps them &amp;quot;alive&amp;quot;, and it is interesting that just enough sentience remains for them to recognise the Grand Duchess [[Annagovia]] manifesting through [[Wazzer Goom]].&lt;br /&gt;
&lt;br /&gt;
==Annotations==&lt;br /&gt;
&lt;br /&gt;
The idea of a grim Gothic castle used as the last resting place of a nation&amp;#039;s great generals. Reichsführer-SS Heinrich Himmler intended the Castle of Wewelsburg to be the spiritual heart of the SS organisation. To this end, he devised and had built a crypt to hold the bodies of Waffen-SS generals who died nobly in action. Assorted post-war novels and computer games have dealt with the question of what might happen if, for whatever reason, the dead Generals of Wewelsberg refused to stay dead, and returned as vampires or zombies of varying degrees of sentience...&lt;br /&gt;
&lt;br /&gt;
Stories of [[Roundworld]] {{wp|Zombies|zombies}} originated in the Afro-Caribbean spiritual belief system of {{wp|Haitian_Voodoo|Vodou}}, which told of the people being controlled as labourers by a powerful sorcerer. Zombies became a popular device in modern horror fiction, largely because of the success of George A. Romero&amp;#039;s 1968 film &amp;#039;&amp;#039;Night of the Living Dead&amp;#039;&amp;#039;. Since then they have grown in popular fiction and culture into the lurching, grey-skinned, hard-to-kill, powerful creatures we find on the Disc.&lt;br /&gt;
&lt;br /&gt;
[[Category:Undead characters|Zombies]]&lt;br /&gt;
[[de:Zombies]]&lt;br /&gt;
[[Category:Discworld humanoid species]]&lt;/div&gt;</summary>
		<author><name>Dromandkass</name></author>
	</entry>
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