Dehydrated Ocean: Difference between revisions

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First mentioned in {{COM}}, this "anti-ocean" is located in the [[Great Nef]] desert. This is an incredibly dry desert, to the point it has negative rainfall. As a consequence of this, the [[Great Nef]] is home to the Dehydrated Ocean, which consists of water in an uncommon fourth state (it dehydrates, leaving a silvery mildew-like free­flowing sand), and [[Light Dams]], which dam up and save the Discworld's slow-moving, syrup-like light. It has very strange fish.
First mentioned in {{COM}}, this "anti-ocean" is located in the [[Great Nef]] desert. This is an incredibly dry desert, to the point it has negative rainfall. As a consequence of this, the [[Great Nef]] is home to the Dehydrated Ocean, which consists of water in an uncommon fourth state (it dehydrates, leaving a silvery mildew-like free­flowing sand), and [[Light Dams]], which dam up and save the Discworld's slow-moving, syrup-like light. It has very strange fish, possibly like those of the Ankh river, another place which has water which is only water because it's less scary than it being something else.




[[Category: Discworld geography]]
[[Category: Discworld geography]]
[[de:Dehydrierter Ozean]]
[[de:Dehydrierter Ozean]]

Revision as of 11:20, 13 January 2013

First mentioned in The Colour of Magic, this "anti-ocean" is located in the Great Nef desert. This is an incredibly dry desert, to the point it has negative rainfall. As a consequence of this, the Great Nef is home to the Dehydrated Ocean, which consists of water in an uncommon fourth state (it dehydrates, leaving a silvery mildew-like free­flowing sand), and Light Dams, which dam up and save the Discworld's slow-moving, syrup-like light. It has very strange fish, possibly like those of the Ankh river, another place which has water which is only water because it's less scary than it being something else.