Game:The Colour of Magic: Difference between revisions

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'''The Colour of Magic''' has been the name of two different games based on [[Biography|Terry Pratchett's]] first [[Discworld]] novel.
[[File:COMGame.jpg|thumb|right|200px|Box Art]]
''The Colour of Magic has been the name of two different games based on [[Biography|Terry Pratchett's]] first [[Discworld]] novel. The other was [[Game:Discworld: The Colour of Magic|a mobile game]] released in 2006.''


==The Colour of Magic==
Released in 1986 'The Colour of Magic' was the first ever Discworld based game to be produced. The game was developed by Delta 4 and published by Piranha for the ZX Spectrum, Commodore 64 and Amstrad CPC. The game is a text adventure with the plot based on {{TCOM}} and {{TLF}}. The game was later re-released slightly remade by Alternative Software in 1987 and a third time as a part of the collection ZX Files Megatape 2 in 1997.
[[File:COMGame.jpg|thumb|right|200px|Box Art]]
Released in 1986 'The Colour of Magic' was the first ever Discworld based game to be produced. The game was developed by Delta 4 and published by Piranha for the ZX Spectrum, Commodore 64 and Amstrad CPC. The game is a text adventure with the plot based on {{TCOM}} and {{TLF}}. The game was later re-released by Alternative Software and a third time as a part of the collection ZX Files Megatape 2.


Blurb: A Delta 4 Adventure based on 'The Colour of Magic' by [[Terry Pratchett]].
==Blurb==
A Delta 4 Adventure based on 'The Colour of Magic' by [[Terry Pratchett]].


Enter the extraordinary [[Discworld]], set on a turtle's back. Meet naive, four eyed [[Twoflower]], the Discworlds first Tourist blessed with more money than sense. You are [[Rincewind]], a youthful [[wizard]], faced with the miserable task of guiding the ridiculous Twoflower as he wends his blundering way. Wherever you go, the many legged [[Luggage]] will be sure to follow. Meanwhile [[Death]], rather weary from overwork, has a few surprises in store for you...
Enter the extraordinary [[Discworld]], set on a turtle's back. Meet naive, four eyed [[Twoflower]], the Discworlds first Tourist blessed with more money than sense. You are [[Rincewind]], a youthful [[wizard]], faced with the miserable task of guiding the ridiculous Twoflower as he wends his blundering way. Wherever you go, the many legged [[Luggage]] will be sure to follow. Meanwhile [[Death]], rather weary from overwork, has a few surprises in store for you...


 
==Gallery==
 
{|
 
|-
 
| valign="top" | [[File:COMGame Map.jpg|240px|thumb|Game Map]]
 
| valign="top" | [[File:COMGame 2.jpg|thumb|120px|Remake Cover]]
 
|}
 
 
 
 
 
 
 
 
==Discworld: The Colour of Magic==
[[File:COMMobile.jpg|thumb|right|200px|Title Screen]]
'Discworld: The Colour of Magic' was developed by Blue Sphere Games Ltd in 2006, as a game for mobile phones. The gameplay has a top down perspective where players controlling [[Rincewind]] must 'nudge' [[Twoflower]] to various locations in [[Ankh-Morpork]], whilst avoiding obstacles.
 
Blurb: [[Twoflower]] is the [[Discworld]]s first ever tourist. Loaded down with spending money, an inability to speak the language and a naive world view he has set out for the Discs largest and most dangerous city, [[Ankh-Morpork]]! The ruler of Ankh-Morpork has chosen the inept and cowardly wizard [[Rincewind]] as Twoflowers guide round the city, the threat of imprisonment and torture should he fail to keep Twoflower safe is enough to keep Rincewinds mind on the job! So it is down to you to help Rincewind guide Twoflower around the city showing him the sights while avoiding the thugs, [[Thieves Guild|thieves]], unscrupulous street traders, cart traffic and exploding [[swamp dragons]]! See the [[Patrician's Palace]], [[Temple of Small Gods]], The [[Brass Bridge]] and many others on your tour of Ankh Morpork!


==External Links==
==External Links==
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[http://www.lspace.org/games/discworld/ The Colour of Magic on The Discworld Game Pages]
[http://www.lspace.org/games/discworld/ The Colour of Magic on The Discworld Game Pages]


[http://www.pocketgamer.co.uk/r/Mobile/Discworld%253A%2BThe%2BColour%2Bof%2BMagic/review.asp?c=1084 Discworld: The Colour of Magic on Pocketgamer]
[https://spectrumcomputing.co.uk/index.php?cat=96&id=0006100 The Colour of Magic on Spectrum Computing]
 
[http://www.mobygames.com/game/j2me/discworld-the-colour-of-magic Discworld: The Colour of Magic on Mobygames]


[[Category:Games|Colour of Magic, The]]
[[Category:Games|Colour of Magic, The]]

Revision as of 19:18, 30 April 2020

Box Art

The Colour of Magic has been the name of two different games based on Terry Pratchett's first Discworld novel. The other was a mobile game released in 2006.

Released in 1986 'The Colour of Magic' was the first ever Discworld based game to be produced. The game was developed by Delta 4 and published by Piranha for the ZX Spectrum, Commodore 64 and Amstrad CPC. The game is a text adventure with the plot based on The Colour of Magic and The Light Fantastic. The game was later re-released slightly remade by Alternative Software in 1987 and a third time as a part of the collection ZX Files Megatape 2 in 1997.

Blurb

A Delta 4 Adventure based on 'The Colour of Magic' by Terry Pratchett.

Enter the extraordinary Discworld, set on a turtle's back. Meet naive, four eyed Twoflower, the Discworlds first Tourist blessed with more money than sense. You are Rincewind, a youthful wizard, faced with the miserable task of guiding the ridiculous Twoflower as he wends his blundering way. Wherever you go, the many legged Luggage will be sure to follow. Meanwhile Death, rather weary from overwork, has a few surprises in store for you...

Gallery

Game Map
Remake Cover

External Links

The Colour of Magic on World of Spectrum

The Colour of Magic on The Discworld Game Pages

The Colour of Magic on Spectrum Computing