http://wiki.lspace.org/index.php?title=Mage_Wars&feed=atom&action=historyMage Wars - Revision history2024-03-29T10:55:53ZRevision history for this page on the wikiMediaWiki 1.40.0http://wiki.lspace.org/index.php?title=Mage_Wars&diff=32285&oldid=prevOld Dickens: dropped haitch2021-09-05T23:37:00Z<p>dropped haitch</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:37, 5 September 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3">Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In the time of the Mage Wars, magic on the disc was generally much newer and more powerful than it is in the time of the Discworld Books. In this period of Wild Magic, it seems that any entity that had a penchant for gaining power could harness the plentiful and powerful Wild Magic. Early Mages could and would build entire structures out of pure magic, citadels of power as monuments to themselves. Other creatures, notably [[Noble dragon]]s, [[Gods]], and the [[Ice Giants]], would make extensive use of the plentiful power. Envy and greed soon caused the powerful entities to turn on one another, forming alliances and then betraying them while using the Wild Magic to attack each other as well as providing formidable defenses against similar attacks. The resulting period of outright and total chaos and war caused the very geography of the Disc to be altered. Even today, areas of the Disc show the scars and after-effects of the magical war.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In the time of the Mage Wars, magic on the disc was generally much newer and more powerful than it is in the time of the Discworld Books. In this period of Wild Magic, it seems that any entity that had a penchant for gaining power could harness the plentiful and powerful Wild Magic. Early Mages could and would build entire structures out of pure magic, citadels of power as monuments to themselves. Other creatures, notably [[Noble dragon]]s, [[Gods]], and the [[Ice Giants]], would make extensive use of the plentiful power. Envy and greed soon caused the powerful entities to turn on one another, forming alliances and then betraying them while using the Wild Magic to attack each other as well as providing formidable defenses against similar attacks. The resulting period of outright and total chaos and war caused the very geography of the Disc to be altered. Even today, areas of the Disc show the scars and after-effects of the magical war.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>But the Wild Magic wasn't truly limitless; only a few sources that were able to actually create new magic existed, and some of these (especially The [[Sourcerer]]s; eighth sons of powerful wizards, who were themselves eighth sons of <del style="font-weight: bold; text-decoration: none;">eight </del>sons) were the center of some of the most intense fighting. Although Sourcerers were formidable beings, they were not actually immortal, and the endless attacks upon them inevitably caused their demise.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>But the Wild Magic wasn't truly limitless; only a few sources that were able to actually create new magic existed, and some of these (especially The [[Sourcerer]]s; eighth sons of powerful wizards, who were themselves eighth sons of <ins style="font-weight: bold; text-decoration: none;">eighth </ins>sons) were the center of some of the most intense fighting. Although Sourcerers were formidable beings, they were not actually immortal, and the endless attacks upon them inevitably caused their demise.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With the number of sources of new magic dwindling, the power began to dwindle. The Wild Magic became tame, recycled until it was but a shadow of its former might. The remaining Wizards formed the [[Unseen University]], originally an institution for the teaching of magic, but later devoted to learning how NOT to use magic, lest the remaining power became even more watered down.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With the number of sources of new magic dwindling, the power began to dwindle. The Wild Magic became tame, recycled until it was but a shadow of its former might. The remaining Wizards formed the [[Unseen University]], originally an institution for the teaching of magic, but later devoted to learning how NOT to use magic, lest the remaining power became even more watered down.</div></td></tr>
</table>Old Dickenshttp://wiki.lspace.org/index.php?title=Mage_Wars&diff=32284&oldid=prevBs75660: Eight sons of eight sons are Wizards, their eight sons are Sourcerors.2021-09-04T14:04:08Z<p>Eight sons of eight sons are Wizards, their eight sons are Sourcerors.</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:04, 4 September 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3">Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In the time of the Mage Wars, magic on the disc was generally much newer and more powerful than it is in the time of the Discworld Books. In this period of Wild Magic, it seems that any entity that had a penchant for gaining power could harness the plentiful and powerful Wild Magic. Early Mages could and would build entire structures out of pure magic, citadels of power as monuments to themselves. Other creatures, notably [[Noble dragon]]s, [[Gods]], and the [[Ice Giants]], would make extensive use of the plentiful power. Envy and greed soon caused the powerful entities to turn on one another, forming alliances and then betraying them while using the Wild Magic to attack each other as well as providing formidable defenses against similar attacks. The resulting period of outright and total chaos and war caused the very geography of the Disc to be altered. Even today, areas of the Disc show the scars and after-effects of the magical war.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In the time of the Mage Wars, magic on the disc was generally much newer and more powerful than it is in the time of the Discworld Books. In this period of Wild Magic, it seems that any entity that had a penchant for gaining power could harness the plentiful and powerful Wild Magic. Early Mages could and would build entire structures out of pure magic, citadels of power as monuments to themselves. Other creatures, notably [[Noble dragon]]s, [[Gods]], and the [[Ice Giants]], would make extensive use of the plentiful power. Envy and greed soon caused the powerful entities to turn on one another, forming alliances and then betraying them while using the Wild Magic to attack each other as well as providing formidable defenses against similar attacks. The resulting period of outright and total chaos and war caused the very geography of the Disc to be altered. Even today, areas of the Disc show the scars and after-effects of the magical war.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>But the Wild Magic wasn't truly limitless; only a few sources that were able to actually create new magic existed, and some of these (especially The [[Sourcerer]]s; eighth sons of powerful wizards, who were themselves eighth sons) were the center of some of the most intense fighting. Although Sourcerers were formidable beings, they were not actually immortal, and the endless attacks upon them inevitably caused their demise.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>But the Wild Magic wasn't truly limitless; only a few sources that were able to actually create new magic existed, and some of these (especially The [[Sourcerer]]s; eighth sons of powerful wizards, who were themselves eighth <ins style="font-weight: bold; text-decoration: none;">sons of eight </ins>sons) were the center of some of the most intense fighting. Although Sourcerers were formidable beings, they were not actually immortal, and the endless attacks upon them inevitably caused their demise.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With the number of sources of new magic dwindling, the power began to dwindle. The Wild Magic became tame, recycled until it was but a shadow of its former might. The remaining Wizards formed the [[Unseen University]], originally an institution for the teaching of magic, but later devoted to learning how NOT to use magic, lest the remaining power became even more watered down.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>With the number of sources of new magic dwindling, the power began to dwindle. The Wild Magic became tame, recycled until it was but a shadow of its former might. The remaining Wizards formed the [[Unseen University]], originally an institution for the teaching of magic, but later devoted to learning how NOT to use magic, lest the remaining power became even more watered down.</div></td></tr>
</table>Bs75660http://wiki.lspace.org/index.php?title=Mage_Wars&diff=13412&oldid=prevBs75660: The early wizards in the Mage Wars were defeated by the intervention of the Olden Ones.2013-03-22T22:41:57Z<p>The early wizards in the Mage Wars were defeated by the intervention of the Olden Ones.</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:41, 22 March 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Just after the first humans appeared on the Disc, wizards looked at their situation and said "bugger this". They blamed the [[Gods]] and waged war against them, using the [[magic]] lying around. They <del style="font-weight: bold; text-decoration: none;">lost, </del>and <del style="font-weight: bold; text-decoration: none;">the Gods quickly </del>made sure smaller and less powerful humans lived upon the Disc.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Just after the first humans appeared on the Disc, wizards looked at their situation and said "bugger this". They blamed the [[Gods]] and waged war against them, using the [[magic]] lying around. They <ins style="font-weight: bold; text-decoration: none;">did so much damage that the [[Olden Ones]] intervened </ins>and made sure smaller and less powerful humans lived upon the Disc.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In the time of the Mage Wars, magic on the disc was generally much newer and more powerful than it is in the time of the Discworld Books. In this period of Wild Magic, it seems that any entity that had a penchant for gaining power could harness the plentiful and powerful Wild Magic. Early Mages could and would build entire structures out of pure magic, citadels of power as monuments to themselves. Other creatures, notably [[Noble dragon]]s, [[Gods]], and the [[Ice Giants]], would make extensive use of the plentiful power. Envy and greed soon caused the powerful entities to turn on one another, forming alliances and then betraying them while using the Wild Magic to attack each other as well as providing formidable defenses against similar <del style="font-weight: bold; text-decoration: none;">attack</del>. The resulting period of outright and total chaos and war caused the very geography of the Disc to be altered. Even today, areas of the Disc show the scars and after-effects of the magical war. <del style="font-weight: bold; text-decoration: none;"> </del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In the time of the Mage Wars, magic on the disc was generally much newer and more powerful than it is in the time of the Discworld Books. In this period of Wild Magic, it seems that any entity that had a penchant for gaining power could harness the plentiful and powerful Wild Magic. Early Mages could and would build entire structures out of pure magic, citadels of power as monuments to themselves. Other creatures, notably [[Noble dragon]]s, [[Gods]], and the [[Ice Giants]], would make extensive use of the plentiful power. Envy and greed soon caused the powerful entities to turn on one another, forming alliances and then betraying them while using the Wild Magic to attack each other as well as providing formidable defenses against similar <ins style="font-weight: bold; text-decoration: none;">attacks</ins>. The resulting period of outright and total chaos and war caused the very geography of the Disc to be altered. Even today, areas of the Disc show the scars and after-effects of the magical war.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>But the Wild Magic wasn't truly limitless; only a few sources that were able to actually create new magic existed, and some of these (especially The [[Sourcerer]]s; eighth sons of powerful wizards, who were themselves eighth sons) were the center of some of the most intense fighting. Although Sourcerers were <del style="font-weight: bold; text-decoration: none;">a </del>formidable beings, they were not actually immortal, and the endless attacks upon them inevitably caused their demise<del style="font-weight: bold; text-decoration: none;">. It is well understood that the Gods played a role in the removal of sources of new magic, but it is unclear how (or if) the admittedly fractious Gods worked together to achieve this end</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>But the Wild Magic wasn't truly limitless; only a few sources that were able to actually create new magic existed, and some of these (especially The [[Sourcerer]]s; eighth sons of powerful wizards, who were themselves eighth sons) were the center of some of the most intense fighting. Although Sourcerers were formidable beings, they were not actually immortal, and the endless attacks upon them inevitably caused their demise.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>With the number of sources of new magic dwindling, the power began to dwindle. The Wild Magic became tame, recycled until it was but a shadow of its former might. The remaining Wizards formed the [[Unseen University]], originally an institution for the teaching of magic, but later devoted to learning how NOT to use magic, lest the remaining power <del style="font-weight: bold; text-decoration: none;">become </del>even more watered down.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>With the number of sources of new magic dwindling, the power began to dwindle. The Wild Magic became tame, recycled until it was but a shadow of its former might. The remaining Wizards formed the [[Unseen University]], originally an institution for the teaching of magic, but later devoted to learning how NOT to use magic, lest the remaining power <ins style="font-weight: bold; text-decoration: none;">became </ins>even more watered down.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Much of the Lore of Magic espoused by the UU is a direct result of the terrible Mage Wars. For example, the tradition that Wizards remain celibate is given the overt reason that sex somehow reduces a Wizard's magical prowess, but is really because the rise of a <del style="font-weight: bold; text-decoration: none;"> </del>[[Book:Sourcery|new Sourcerer]] is still possible, but the resultant influx of Wild Magic into the world and resultant magical warfare is too terrible to contemplate.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Much of the Lore of Magic espoused by the UU is a direct result of the terrible Mage Wars. For example, the tradition that Wizards remain celibate is given the overt reason that sex somehow reduces a Wizard's magical prowess, but is really because the rise of a [[Book:Sourcery|new Sourcerer]] is still possible, but the resultant influx of Wild Magic into the world and resultant magical warfare is too terrible to contemplate.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some magical materials, like [[Sapient pearwood]], owe their existence to the Mage Wars; they are found in places where early spells hit. These areas make reality change - Rincewind realises that they are in one in the {{COM}} when he flips seven coins; four land on edge and one turns into a caterpillar. The residual [[Magic]] in such areas causes the local flora, fauna and sometimes even the stones to have concentrations of still-powerful magic. This means that such materials are in high demand by Wizards, and artifacts made of them can be quite powerful indeed. However, the results can be unpredictable; [[The Luggage]], which is made from Sapient Pearwood is a good example.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some magical materials, like [[Sapient pearwood]], owe their existence to the Mage Wars; they are found in places where early spells hit. These areas make reality change - Rincewind realises that they are in one in the {{COM}} when he flips seven coins; four land on edge and one turns into a caterpillar. The residual [[Magic]] in such areas causes the local flora, fauna and sometimes even the stones to have concentrations of still-powerful magic. This means that such materials are in high demand by Wizards, and artifacts made of them can be quite powerful indeed. However, the results can be unpredictable; [[The Luggage]], which is made from Sapient Pearwood is a good example.</div></td></tr>
</table>Bs75660http://wiki.lspace.org/index.php?title=Mage_Wars&diff=4103&oldid=prevUser: 1 revision: Discworld import2012-09-23T22:05:31Z<p>1 revision: Discworld import</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<tr class="diff-title" lang="en">
<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:05, 23 September 2012</td>
</tr><tr><td colspan="2" class="diff-notice" lang="en"><div class="mw-diff-empty">(No difference)</div>
</td></tr></table>Userhttp://wiki.lspace.org/index.php?title=Mage_Wars&diff=4102&oldid=prevOld Dickens: spelign, etc.2008-02-27T23:57:23Z<p>spelign, etc.</p>
<p><b>New page</b></p><div>Just after the first humans appeared on the Disc, wizards looked at their situation and said "bugger this". They blamed the [[Gods]] and waged war against them, using the [[magic]] lying around. They lost, and the Gods quickly made sure smaller and less powerful humans lived upon the Disc.<br />
<br />
In the time of the Mage Wars, magic on the disc was generally much newer and more powerful than it is in the time of the Discworld Books. In this period of Wild Magic, it seems that any entity that had a penchant for gaining power could harness the plentiful and powerful Wild Magic. Early Mages could and would build entire structures out of pure magic, citadels of power as monuments to themselves. Other creatures, notably [[Noble dragon]]s, [[Gods]], and the [[Ice Giants]], would make extensive use of the plentiful power. Envy and greed soon caused the powerful entities to turn on one another, forming alliances and then betraying them while using the Wild Magic to attack each other as well as providing formidable defenses against similar attack. The resulting period of outright and total chaos and war caused the very geography of the Disc to be altered. Even today, areas of the Disc show the scars and after-effects of the magical war. <br />
<br />
But the Wild Magic wasn't truly limitless; only a few sources that were able to actually create new magic existed, and some of these (especially The [[Sourcerer]]s; eighth sons of powerful wizards, who were themselves eighth sons) were the center of some of the most intense fighting. Although Sourcerers were a formidable beings, they were not actually immortal, and the endless attacks upon them inevitably caused their demise. It is well understood that the Gods played a role in the removal of sources of new magic, but it is unclear how (or if) the admittedly fractious Gods worked together to achieve this end.<br />
<br />
With the number of sources of new magic dwindling, the power began to dwindle. The Wild Magic became tame, recycled until it was but a shadow of its former might. The remaining Wizards formed the [[Unseen University]], originally an institution for the teaching of magic, but later devoted to learning how NOT to use magic, lest the remaining power become even more watered down.<br />
Much of the Lore of Magic espoused by the UU is a direct result of the terrible Mage Wars. For example, the tradition that Wizards remain celibate is given the overt reason that sex somehow reduces a Wizard's magical prowess, but is really because the rise of a [[Book:Sourcery|new Sourcerer]] is still possible, but the resultant influx of Wild Magic into the world and resultant magical warfare is too terrible to contemplate.<br />
<br />
Some magical materials, like [[Sapient pearwood]], owe their existence to the Mage Wars; they are found in places where early spells hit. These areas make reality change - Rincewind realises that they are in one in the {{COM}} when he flips seven coins; four land on edge and one turns into a caterpillar. The residual [[Magic]] in such areas causes the local flora, fauna and sometimes even the stones to have concentrations of still-powerful magic. This means that such materials are in high demand by Wizards, and artifacts made of them can be quite powerful indeed. However, the results can be unpredictable; [[The Luggage]], which is made from Sapient Pearwood is a good example.<br />
<br />
<br />
[[Category:Wizards]]<br />
[[Category:Discworld Historical Events]]<br />
[[de:Magische Kriege]]</div>Old Dickens