Morpork Mountains: Difference between revisions

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Mentioned in {{COM}}, this is a small range of mountains running down to the [[Circle Sea]] rimward-by-widdershins from [[Ankh-Morpork]]. The comparatively small but rugged mountains loom over the city of [[Chirm]].
Mentioned in {{COM}}, this is a small range of mountains running down to the [[Circle Sea]] rimward-by-widdershins from [[Ankh-Morpork]]. The comparatively small but rugged mountains loom over the city of [[Chirm]]. {{CDA}} advises travellers to avoid this area, as it is true wilderness, composed largely of mountainous crags with no real roads and the domain of two feuding hillbilly clans of small-time miners, who are perfectly willing to suspend their own bloody feud to turn on outsiders and agressively play banjos at them. No doubt any unwary travellers caught by the local inhabitants are soon praying for Deliverance...
 




{{stub}}
[[Category:Discworld geography]]
[[Category:Discworld geography]]
[[de:Berge von Morpork]]
[[de:Berge von Morpork]]

Latest revision as of 10:45, 11 May 2016

Mentioned in The Colour of Magic, this is a small range of mountains running down to the Circle Sea rimward-by-widdershins from Ankh-Morpork. The comparatively small but rugged mountains loom over the city of Chirm. The Compleat Discworld Atlas advises travellers to avoid this area, as it is true wilderness, composed largely of mountainous crags with no real roads and the domain of two feuding hillbilly clans of small-time miners, who are perfectly willing to suspend their own bloody feud to turn on outsiders and agressively play banjos at them. No doubt any unwary travellers caught by the local inhabitants are soon praying for Deliverance...