Book:The Science of Discworld: Difference between revisions

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{{series|series=Rincewind|before=The Last Continent|after=The Last Hero}}
{{series|series=Rincewind|before=The Last Continent|after=The Last Hero}}
[[Category:Rincewind Series|Science of Discworld I, The]]
[[Category:Rincewind Series|Science of Discworld I, The]]
[[Category:Science books|Science of Discworld I, The]]
[[Category:Science Series|Science of Discworld I, The]]
[[de:Buch:Die Gelehrten der Scheibenwelt]]
[[de:Buch:Die Gelehrten der Scheibenwelt]]

Revision as of 03:01, 4 October 2015

Blurb

In the fantasy universe of the phenomenally best-selling Discworld series, everything runs on magic and common sense. The world is flat and million-to-one chances happen nine times out of ten. Our world seems different – it runs on rules, often rather strange ones. Science is our way of finding out what those rules are. The appeal of Discworld is that it mostly makes sense, in a way that particle physics doesn't.

The Science of Discworld uses the magic of Discworld to illuminate the scientific rules that govern our world. When a wizardly experiment goes adrift, the wizards of Unseen University find themselves with a pocket universe on their hands: Roundworld, where neither magic nor common sense seems to stand a chance against logic.

Roundworld is, of course, our own universe. With us inside it (eventually). Guided (if that's the word) by the wizards, we follow the story from the primal singularity of the Big Bang to the Internet and beyond. We discover how puny and insignificant lives are against a cosmic backdrop of creation and disaster. Yet, paradoxically, we see how the richness of a universe based on rules has led to a complex world and at least one species that tried to get a grip on what was going on...

Major Characters

Minor Characters

Locations



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The Last Hero